Thanks all for the suggestions. I will give it a try...
nick
On Mon, Nov 15, 2010 at 14:08, Ralf Wildenhues wrote:
> Hi Nicolas,
>
> * Nicolas Bock wrote on Mon, Nov 15, 2010 at 05:11:26PM CET:
>> (1) I can use C++ and rewrite the function header as a template.
>> (2) I can define a macro for t
Hi Nicolas,
* Nicolas Bock wrote on Mon, Nov 15, 2010 at 05:11:26PM CET:
> (1) I can use C++ and rewrite the function header as a template.
> (2) I can define a macro for the preprocessor that is either defined
> as "float" or "double" and then compile the function source twice, the
> first time w
On Mon, Nov 15, 2010 at 5:11 PM, Nicolas Bock wrote:
> I have some functions written in C that take a floating point argument, e.g.
>
> void foos (float x);
> void food (double x);
>
> The function bodies are basically identical except of course for the
> different floating point types. In order t
On 2010-11-15 09:11 -0700, Nicolas Bock wrote:
> Hello list,
>
> I have some functions written in C that take a floating point argument, e.g.
>
> void foos (float x);
> void food (double x);
>
> The function bodies are basically identical except of course for the
> different floating point types
Hello list,
I have some functions written in C that take a floating point argument, e.g.
void foos (float x);
void food (double x);
The function bodies are basically identical except of course for the
different floating point types. In order to avoid having to write
redundant code, I see 2 optio