On Tue, Oct 30, 2012 at 5:23 PM, bob wrote:
> Well, according to my GIF Animator program, it was encoded to loop
> infinitely.
>
>
> But, it didn't on Android.
>
Here's a tip: if something should work correctly, but doesn't, and you've
thoroughly debugged your own app, check b.android.com for a p
Well, according to my GIF Animator program, it was encoded to loop
infinitely.
But, it didn't on Android.
Using a large number (i.e. 100,000) for the loop count seems to be a good
enough workaround for now.
On Monday, October 29, 2012 3:10:02 PM UTC-5, bob wrote:
>
> I have some animate
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