I had issues with this too, converting all music to mp3 fixed it.
I think there are weird bugs in soundpool relating to sample rates
with wav files.
On Nov 25, 2:49 pm, Jags wrote:
> i am trying to play continuous background music using sound pool
>
> here is my code
>
> private void init
interesting, i had posted a similar query to which i got a reply, that
post has disappeared from the forum :)
regards
Jagat
On Nov 25, 8:49 pm, Jags wrote:
> i am trying to play continuous background music using sound pool
>
> here is my code
>
> private void initSounds() {
>
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