[android-developers] Re: allocation in loop each 1s

2008-09-03 Thread barbapapaz
For framerate I'm talking about number of request by time unit. Each request I get messages and display it on map. I launch request only if map move Thanks for your advices! On 3 sep, 21:39, hackbod <[EMAIL PROTECTED]> wrote: > I'm not sure what you mean by framerate...  we are talking about htt

[android-developers] Re: allocation in loop each 1s

2008-09-03 Thread barbapapaz
Hello it's for a map application you can see a video here http://www.youtube.com/watch?v=3cHyRdLi1D8 What are rational framerate for this type of application? For example when you use google map or google earth what is methodology? Thanks for your interest On 3 sep, 18:34, hackbod <[EMAIL PROTE

[android-developers] Re: allocation in loop each 1s

2008-09-03 Thread hackbod
I'm not sure what you mean by framerate... we are talking about http requests, right? They shouldn't be tied to a frame rate. You really need to think about the repercussions of running on a mobile device: - When on a EDGE network, it can easily take more than a second just to set up a network

[android-developers] Re: allocation in loop each 1s

2008-09-03 Thread hackbod
You are making an http request every second? Though I don't know what you are doing, that seems way too frequent to me. This will be very hard on the battery, effectively causing the device to keep its radio turned on in a high power state for the entire time you are running. On Sep 3, 2:20 am,