Views - yes
Canvas - you can create your own to draw into a bitmap, but views are
handed a Canvas on their onDraw() method. For a given drawing pass,
all of the views (usually) are handed the same Canvas (which points to
the screen). However, on a subsetquent call to onDraw(), the actual
I'll go ahead and add this too:
I wrote two programs last night:
-One added a Drawable to an ImageView Layout.
-The other used onDraw and invalidate to repeatedly render out
a canvas.
Under what circumstances is the Drawable beneficial is my question I
guess.
Thanks again,
Josh
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