Re: [android-developers] Re: OpenGL rendering blank with min SDK set

2011-03-30 Thread Joe Bain
Thanks that worked. Do you know what the reason for this behavior is? On 29 March 2011 05:41, Nightwolf wrote: > Do you use textures and store images in res\drawable? > Try storing them in drawable-nodpi. > > On Mar 28, 12:42 am, joe bain wrote: > > Hi all, > > > > I'm about to release a game a

[android-developers] Re: OpenGL rendering blank with min SDK set

2011-03-28 Thread Nightwolf
Do you use textures and store images in res\drawable? Try storing them in drawable-nodpi. On Mar 28, 12:42 am, joe bain wrote: > Hi all, > > I'm about to release a game and have been developing without a min sdk > version set in the manifest. The game uses opengl in a GLSurfaceView > but now I ha