[android-developers] Re: OpenGL regular

2013-01-08 Thread Thomas Jakway
I don't think so. OpenGL ES isn't so much training wheels as it is a design paradigm- its about maximizing speed over extra features. Even major, highpowered platforms (like the Playstation 3) still use OpenGL ES despite, to the best of my knowledge, having the computing power to run OpenGL.

[android-developers] Re: OpenGL regular

2012-12-30 Thread niko20
I'm not sure if that would be useful. From what I've read, OpenGL ES is actually more modern and streamlined and loses a lot of the crud that OpenGL has gained over the years. In effect it's a cleaner more modern implementation anyway. On Wednesday, December 26, 2012 11:21:42 AM UTC-6, bob wro