You can sell physical items through any method you want, including paypal.
You can even sell some part of a service, such as those credits you
mentioned. The policy is very very clear that the only thing you absolutely
HAVE to use the "In App Products" service to sell are actual features in
you
Are you a lawyer? If not, just because you implemented it and Google
hasn't yet pulled it, it doesn't mean shit. What's your app called?
On May 19, 2:59 pm, chandan kumar wrote:
> Yes its legal and u dont need to pay anything much i have implemented in my
> apps paypal for payment..
--
You
On Wednesday, May 18, 2011 12:30:20 PM UTC+2, Kostya Vasilyev wrote:
>
> The apps that offer free to pro upgrades via PayPal are in violation of
> the TOS, but just because someone else didn't get pulled over for
> speeding doesn't mean everyone should do it.
>
> -- Kostya
>
As a developer i
There was a lively discussion on the Market TOS and in-app sales last year
(way before in-app billing came around).
Worth a look if you're trying to get perspective on how people interpret the
TOS and selling things "outside" the Market:
http://groups.google.com/group/android-developers/browse_thr
This is a very interesting discussion. Check out what happened in the
Apple camp
http://reviews.cnet.com/8301-18438_7-20062030-82.html?
Does Apple want to "tax" all e-commerce?
On May 18, 6:30 am, Kostya Vasilyev wrote:
> I am also not a lawyer or a Googler, but...
>
> Your content exists outsi
I am also not a lawyer or a Googler, but...
Your content exists outside of Google's system, or your application.
What you're doing is similar to a music application that lets one
download albums for a fee.
It's hard for me to think that the 30% requirement and processing orders
through Andro
On May 18, 1:22 am, Zsolt Vasvari wrote:
> If you offer a donation option, though, it must be via the in-app
> billing.
This is true. But not anywhere near as significant when we're
talking about an extra $0.50 or $1.00 to cover the 30% (and
keep it a nice, even price instead of something like $
If you offer a donation option, though, it must be via the in-app
billing.
On May 18, 1:51 pm, Spooky wrote:
> On May 17, 11:45 pm, Zsolt Vasvari wrote:
>
> > I believe you are not against the "spirit" of the TOC as you are not
> > really circumventing the 30% of profit that Google makes from se
On May 17, 11:45 pm, Zsolt Vasvari wrote:
> I believe you are not against the "spirit" of the TOC as you are not
> really circumventing the 30% of profit that Google makes from selling
> your app. What you are doing is e-commerce and I doubt Google charges
> the 30% to e-commerice sites such as
I believe you are not against the "spirit" of the TOC as you are not
really circumventing the 30% of profit that Google makes from selling
your app. What you are doing is e-commerce and I doubt Google charges
the 30% to e-commerice sites such as Amazon if they sell via their
Android apps. The TOC
On May 17, 5:50 pm, TreKing wrote:
> Google works in mysterious ways. Just because some apps happen to do things
> that they shouldn't and haven't been caught yet doesn't make it OK.
Ok, I'm confused. Let's say I have users of my photography app (when
I get it all
finished and looking the way
On Tue, May 17, 2011 at 5:33 PM, darklord wrote:
> Ok, but why are there still apps with, for instance, OpenFeint where users
> can buy in-app credits via their portal?
>
Isn't that allowed as well and why isn't that enforced then?
>
Google works in mysterious ways. Just because some apps happen
Ok, but why are there still apps with, for instance, OpenFeint where users
can buy in-app credits via their portal?
Isn't that allowed as well and why isn't that enforced then?
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It is not illegal, but you cannot have your app with Paypal
distributed through the Android Market.
This is pretty explicitly described in the TOS, as TreKing points out.
Regards,
Michael A.
On May 17, 5:15 pm, TreKing wrote:
> On Tue, May 17, 2011 at 6:31 AM, darklord wrote:
> > Is it legal
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