I think I found it.
getBestProvider()
Thanks again for your help everyone,
rd42
On Apr 5, 8:41 am, RMD wrote:
> >No, LocationManager.GPS_PROVIDER, presently, has a value of "gps". It's
> >more that, in case for some crazy reason they change that convention,
>
> Great info, thanks.
>
> Would wo
>No, LocationManager.GPS_PROVIDER, presently, has a value of "gps". It's
>more that, in case for some crazy reason they change that convention,
Great info, thanks.
Would would be a good way to code it if I want the LocationManager to
use network if GPS is not available, like when your in a buildi
In addition to this fine reason, using the provided symbol will allow
the compiler to catch any typos, while simultaneously making it clear
that you are using a standard value, and allowing you to see the
documentation for that value with the mouse.
It's a big win all around.
On Apr 4, 5:09 am, M
RMD wrote:
> I had tried LocationManager.GPS_PROVIDER but for some reason I didn't
> work. I can't remember now if I tried it before or after I realized
> the GPS was off :)
>
> LocationManager.GPS_PROVIDER is supposed to use whatever location
> source is available right?
No, LocationManager.GPS
I had tried LocationManager.GPS_PROVIDER but for some reason I didn't
work. I can't remember now if I tried it before or after I realized
the GPS was off :)
LocationManager.GPS_PROVIDER is supposed to use whatever location
source is available right?
Thanks,
RMD
On Apr 3, 8:05 am, Mark Murphy
On Fri, Apr 2, 2010 at 5:16 PM, HeHe wrote:
> is there any way that an apk can know whether it is running in 'debug' or
> 'production' mode?
>
If you always set debuggable=true for debug builds and debuggable=false for
release, then you can check if the "debuggable" attribute is set in your
mani
RMD wrote:
> Thanks for all the responses. I'm embarrassed to admit, but I had the
> GPS turned off in the phone. Since,
>
> locm.requestLocationUpdates("gps", 0, 0,onLocationChange);
>
> was specifically set to "gps" it wouldn't work.
>
> To address that I have it check if the gps is on and u
Thanks for all the responses. I'm embarrassed to admit, but I had the
GPS turned off in the phone. Since,
locm.requestLocationUpdates("gps", 0, 0,onLocationChange);
was specifically set to "gps" it wouldn't work.
To address that I have it check if the gps is on and use network if
the gps is di
someone said Config.DEBUG or Config.RELEASE may help.
however, when i build and run my apk by the "Debug" menu item within
Eclipse IDE, my apk always logs "Config.DEBUG" to be "false".
do you or anyone else have an idea of how to have a DEBUG build and
have Config.DEBUG to have correct value ("tr
HeHe wrote:
> Mark,
>
> thanks for the information.
>
> before it, i've been the wrong knowledge that apk running on real
> phone is in 'production' mode and should use 'production' map api key -
> _||
>
> is there any way that an apk can know whether it is running in 'debug'
> or 'production' m
Mark,
thanks for the information.
before it, i've been the wrong knowledge that apk running on real
phone is in 'production' mode and should use 'production' map api key -
_||
is there any way that an apk can know whether it is running in 'debug'
or 'production' mode?
thanks!
On Apr 2, 12:51 p
HeHe wrote:
> perhaps need to check map api key.
>
> map api key for emulator seems not usable for phone.
The same Google Maps add-on API key works fine on both the emulator and
the device. Where things differ is when you change the APK signing from
debug mode (normal) to production mode -- *then
perhaps need to check map api key.
map api key for emulator seems not usable for phone.
On Apr 2, 5:51 am, RMD wrote:
> The following code will display location data on the screen in the
> emulator but not on an actual device. Any ideas on why?
>
> Thank you for any help.
>
> line from android
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