On tracing in eclipse, I can see that the length of identical calls to
glDrawArrays varies wildly - this appears to be where the variability
comes in. I seem also to be able to get the phone in a state where all
of these calls become unusually lengthened.
On Aug 22, 5:33 am, Mark Ayers wrote:
>
The Transformer probably just has the power to muscle through whatever is
causing your problem.
On Aug 21, 2011 3:39 AM, "calderwa" wrote:
> No-one experienced this or have any ideas?
>
> On Aug 18, 8:54 pm, calderwa wrote:
>> Yeah, no problem:
>>
>> [ro.build.fingerprint]: [samsung/GT-I9000/GT-I
No-one experienced this or have any ideas?
On Aug 18, 8:54 pm, calderwa wrote:
> Yeah, no problem:
>
> [ro.build.fingerprint]: [samsung/GT-I9000/GT-I9000:2.3.3/GINGERBREAD/
> XXJVK:user/release-keys]
>
> I use purely Java, and a standard GLSurfaceView. The exact same
> behaviour is seen with the
Yeah, no problem:
[ro.build.fingerprint]: [samsung/GT-I9000/GT-I9000:2.3.3/GINGERBREAD/
XXJVK:user/release-keys]
I use purely Java, and a standard GLSurfaceView. The exact same
behaviour is seen with the nVidia test programs, which use Java merely
to invoke standard OpenGL ES 2.0 code in a C++ li
4 matches
Mail list logo