[android-developers] Re: ArcMovement on a BitMap - composite Animations

2009-03-15 Thread Nithin
Thanks Romain, i didnt try in that way... Thanks Nithin On Mar 16, 9:18 am, Romain Guy wrote: > AnimationSet is an Animation, just call startAnimation(set)... > > > > On Sun, Mar 15, 2009 at 9:02 PM, Nithin wrote: > > > Hi Romain, > > > Now i am trying with AnimationSet, but still i cant move

[android-developers] Re: ArcMovement on a BitMap - composite Animations

2009-03-15 Thread Romain Guy
AnimationSet is an Animation, just call startAnimation(set)... On Sun, Mar 15, 2009 at 9:02 PM, Nithin wrote: > > Hi Romain, > > Now i am trying with AnimationSet, but still i cant move further, > > the code i am trying is, > > private void createAnim(Canvas canvas) { > AnimationSet set = new An

[android-developers] Re: ArcMovement on a BitMap - composite Animations

2009-03-15 Thread Nithin
Hi Romain, Now i am trying with AnimationSet, but still i cant move further, the code i am trying is, private void createAnim(Canvas canvas) { AnimationSet set = new AnimationSet(true); set.setInterpolator(new AccelerateDecelerateInterpolator()); anim = new RotateAnimation(0, 360, canvas.getWi

[android-developers] Re: ArcMovement on a BitMap - composite Animations

2009-03-13 Thread Romain Guy
Hi, Use an AnimationSet :) On Fri, Mar 13, 2009 at 12:33 AM, Nithin wrote: > > Hi, > > I am trying to create a arc movement(means both RotateAnimation and > TranslateAnimation required) for a bitmap. I can do either rotate or > translate movement, but i cant integrate both. > > the code which i