On Wed, Sep 22, 2010 at 12:24 PM, Kakyoin wrote:
> But it doesn't work. The screen goes black for the same amount of time even
> after I use the progress dialog.
>
You probably used the dialog in the main thread, which won't make a
difference.
Look at AsyncTask.
---
Your loading shouldn't be done on the main event thread. You should
have some modes/state machine that shows some kind of splash and then
does the loading in another thread.
I have modes and a stack system. So I start by pushing on the Menu
mode, then the Loading and finally the Splash. S
Hi.
My situation:
I've a lot of initialization code in my main activity's onCreate().
When I launch my game, the screen goes black for a long time, then my
game appears.
I did logged some message at the start and end of onCreate() and found
that onCreate() is executing its code while the screen
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