I'm attempting to make my app more usable for users who need
accessibility support, so I am attempting to have my app perform
better for users who use TalkBack. I would like to have a custom
description spoken for a widget I have made. The widget contains a
LinearLayout, and that layout contains an
I've created a test project with three identical classes that extend
BroadcastReceiver, named
TestReceiverOne
TestReceiverTwo
TestReceiverThree
They each have the following function as their content:
@Override
public void onReceive(Context context, Intent intent) {
Hi All,
I'm looking to update my app and provide a sharedUserId as part of my
manifest, so that the several apps I have can all nicely look at each
other's private files if necessary. Unfortunately, I've discovered
that adding a sharedUserId where it did not exist before will change
the userId an
Is it possible to specify where R.java will be generated to? Or will
it always be placed in gen/my.package.name.here, no matter what?
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To post
In a move sure to spark envy, my G1 was delivered today. I wanted to
play with an app I have been developing on my phone, so I plugged in
my USB cable, set the "Debug when USB plugged in" option, and tried to
use adb. No joy. No setting I used seemed to do anything. Is there a
special "allow adb a
Actually, to clarify, I'm using ubuntu 8.04. I tried adb -d shell, adb
-p /dev/sdb shell, adb shell. Android automounted on /dev/sdb, though
when I specified debug mode it seemed to unmount itself.
On Oct 20, 8:09 pm, vol <[EMAIL PROTECTED]> wrote:
> In a move sure to spark e
Actually, the errors stemmed from some compile-related
incompatabilities.
Is it possible to do this from win32, or do I have to do it from
Linux?
On Aug 22, 11:36 am, vol <[EMAIL PROTECTED]> wrote:
> I'm having trouble building the JNI example
> athttp://davanum.wordpre
I'm having trouble building the JNI example at
http://davanum.wordpress.com/2007/12/09/android-invoke-jni-based-methods-bridging-cc-and-java/
.
First up, is it possible to actually do this from windows? Do I have
to do this in a linux environment? I would think that doing this from
windows is pos
I'm having a bit of trouble using Positron. Is there any way to
contact someone to ask for help?
On May 9, 11:38 am, vol <[EMAIL PROTECTED]> wrote:
> Great. Thanks!
>
> On May 7, 2:33 pm, Steve918 <[EMAIL PROTECTED]> wrote:
>
> > You might want to check out Po
To invoke an activity from another activity, create an Intent that
specifies the other activity by class name, or by an intent which the
other activity is set up to recieve. Then, call startActivity or
startSubActivity using that intent. Please look at the tutorial for
more help with this.
To sta
Great. Thanks!
On May 7, 2:33 pm, Steve918 <[EMAIL PROTECTED]> wrote:
> You might want to check out Positron.
>
> http://code.google.com/p/android-positron/
>
> On May 6, 8:40 am, vol <[EMAIL PROTECTED]> wrote:
>
> > Sorry if someone has already answered this
Sorry if someone has already answered this elsewhere, but does anyone
know how to use JUnit with Android? Are the JUnit packages in android
just for internal google usage?
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As I understand, the DOWN event is triggered the moment the user
presses the screen. Thus, by definition, the time the user has spent
pressing the screen is 0ms. You will have to wait until the UP event
to determine how long the user has been pressing on the screen.
Alternately, if you want a men
If you look in DDMS, the resources are kept in memory even after
onDestroy has been called. This is, as far as I can tell, for faster
startup times.
I too would like further information on this. So far I haven't gotten
any good answers. I am hoping that we will not have to explicitly
initialize e
Your device is probably out of space. If you start the emulator with
the -wipe-data argument, it will wipe all user data from the device
before starting. Please note that certain activities such as creating
MediaPlayer resources via MediaPlayer.create and then failing to
release them may cause thi
You'll need to create an overlay (
http://code.google.com/android/reference/com/google/android/maps/Overlay.html
) and display any points you wish to display on that. Then, in your
MapView (
http://code.google.com/android/reference/com/google/android/maps/MapView.html
) use the OverlayController
Android does not utilize the entirety of the J2SE API. Remember, it's
designed for mobile devices which are resource limited, so they have
to choose what they put in.
See the complete list of public packages here
http://code.google.com/android/reference/packages.html
See the complete list of pub
The canvas passed in onDraw is used for drawing to the screen, so you
shouldn't store it. You can create your own canvas from your own
Bitmap outside of onDraw easily.
private Bitmap mBitmap;
private Canvas mCanvas;
private Paint mPaint = new Paint();
private void createSurface() {
Bitmap bmp
Nevermind, I just realized (had pointed out) that I was using
dispatchMessage instead of handleMessage.
Thanks anyway!
vol wrote:
> Some quick background: In an effort to teach myself Services, IPC, and
> the general interplay, I have been creating a Music Player program.
> There i
Some quick background: In an effort to teach myself Services, IPC, and
the general interplay, I have been creating a Music Player program.
There is a Music Player Activity, and a Music Player Service. The
Activity binds to the Service, and in the onServiceConnected method
starts the Service. The S
Hello everyone,
This one has had me stumped for the last couple of days. I'm trying to
create a MediaPlayer for a resource I have in res/raw, but I (!!!)DO
NOT(!!!) want to create it by performing MediaPlayer.create(Context
context, int resid), because I am experimenting with a few different
thin
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