her smaller devs see intermittent
black screens,etc while the egl context reloads).
Anyway, that's what it was.
On Oct 13, 6:46 am, vankirkc wrote:
> Additional note. Apparently this is a normal thing? I spun up some
> other games and they seem to go through the same cycle, but
Additional note. Apparently this is a normal thing? I spun up some
other games and they seem to go through the same cycle, but are able
to handle it somehow without losing their EGL context. So I guess the
question is, what is this, and what do those other guys know that I
don't about how to get pa
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