On 28 juin, 12:57, u1663097 u1663097 wrote:
> We are looking for the same for our VOIP video call application.
> But until now we can not do it with standard api.
>
> Would like to know if somebody else has tried in a different way.
at least adobe does it. but can't find much information on how
hi,
I am interested in adding support for some video containers not
supported by default in a video player application.
flash player plugin being able to play video on froyo, I suppose there
are some api to extend the media framework.
I've heard of stagefright but didn't find much details.
where c
On 29 mar, 11:30, manigault wrote:
> 2. When i need to display view i can register event to some thread to
> decode the associated bitmap which will decode it in background and
> than to update gui.
I don't think you should do it this way. you shouldn't update the ui
from a thread.
you could refer
On 28 mar, 21:20, amit qwdqwd wrote:
> can any one suggest the way by which i can resize the SurfecView while
> Playing the Video on it.
I found a way to do it but it doesn't work on the nexus one.
you can find more details on the bug report I filled 2 months ago :
http://code.google.com/p/androi
On 29 mar, 13:29, EvgenyV wrote:
> My app is universal unit converter "ConvertMe(Beta)" free.
on a nexus one, I can see the "ConvertMe" application (no beta in the
name) from defiant. is it your ?
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hi,
I am developing a cpu hungry application. it runs fine only on devices
using at least snapdragon/cortex A8 cpus.
I can't see any way to restrict access to this application on android
market based on cpu.
can someone confirm ? maybe the possibility to have filters based on
the cpu type should be
On 22 nov, 18:28, Moto wrote:
> Range in http means start giving me the video data but start from x
> offset...
>
> Since the MediaPlayer already has this data downloaded up to x...
in fact my concern was more on why the players close the current
connection and opens a new connection while this c
hi,
when a video is played over http (progressive download), in some
cases, the application stops the current http connection and continues
the download using a new http request with a range header.
closing the connection is the phone choice, not server.
somebody knows in which cases the phone beh
On 3 juil, 17:09, Marco Nelissen wrote:
> On Fri, Jul 3, 2009 at 7:54 AM, sbw.android wrote:
>
> > hi,
> > is it possible, using sdk or ndk, to add support for new multimedia
> > containers (avi, mpeg, ...) or for new transport protocols to the
> >
hi,
is it possible, using sdk or ndk, to add support for new multimedia
containers (avi, mpeg, ...) or for new transport protocols to the
mediaplayer?
thanks.
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hi,
could not find any way to do that.
for now, I will just download locally the 2nd video and play both
videos in one mediaplayer. I will still have an interruption but this
is better than reading the video from the net.
On 16 juin, 23:17, "sbw.android" wrote:
> hi,
> I want
On 17 juin, 03:40, Yang Zhiwei wrote:
> try this ( reset display):
>
> public void onCompletion(MediaPlayer mp) {
> Log.v("onCompletion()"+currplayer, "completed...");
> if(currplayer == 1) {
> mp0.stop();
> mp0.release();
>
hi,
I want to play 2 videos one after one minimizing delay between each
video.
so I created 2 mediaplayer, one playing the current video and the
other preparing to play the following video.
the 1st video is played correctely but I couldn't get the video track
of the second video. only sound with
hi,
On 19 mai, 18:25, LastQuarter wrote:
> I don't know how to get random access to a raw ressource.
> It is easy to get a FileInputStream from a raw ressource, what about
> RandomAccessFile?
on 1st execution of your app, you may copy your resource to the phone
filesystem :
FileOutputStream fos
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