I have a data entry layout that defines 5 spinners. Each spinner has
properties defined that are identical, apart from id, hint text and so on.
When rendered they all have different background and text colors. These
are all defined to be the same. The containing layout has a style defined
w
After developing with AS for over a year, the IDE became very unresponsive.
Just setting the cursor in a line of code I'd have to wait 3 or 4 seconds until
I could type anything. Background tasks, like build, were unaffected. All
other apps on my PC were normal. So, I uninstalled AS, and dele
I've built an app that uses TabLayout. Each tab displays correctly in a
scrollable horizontal toolbar. However, it displays the layout for Tab 1,
by default and I do not want anything displayed until the onTabSelected
code is fired. ie; Do not display anything (except for the tabs) until I
c
I have a data entry form in which I can choose to enter data multiple
times. After a selection the selected value shows in the spinner. How do
I 'disappear' that selection value from view before another set of data is
entered into the form?
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After installing Win 10 I'm getting many lock-ups when using AS. Not sure how
much Genymotion is involved.
Downgraded to Win 7 and problems disappeared. So now I'm reluctant to try 10
again.
Anyone seen this issue?
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I have a typical master-detail scenario. That is, first activity invokes a
list fragment in which I retrieve a list using a contentprovider. An Item
click on this list returns the row using a callback to activity. Activity
determines device type and either fires a detail fragment (for tablets
You can pinch to zoom.
On Thursday, 16 October 2014 16:03:45 UTC+1, Christine wrote:
>
> My android studio suddenly has changed the editor font to enormous.
> I'm on Ubuntu, changing font size in settings (of android studio) doesn't
> change the font. The way it is now, it's unusable. What can I
Eclipse generates an assets folder in the project structure. Where is (or
how do I create one that is recognized by the build) is this folder
supposed to go?
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Double clicking on a class (and everything else) brings the class into the
edit area but does not bring it into the active edit screen. The tab needs
to be clicked to bring it into focus. Please bring it into focus using the
double-click - like Eclipse allows.
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I finally got the first part right. Just need to line up the headings.
On Wednesday, September 18, 2013 2:29:33 PM UTC-4, Phil Gibbs wrote:
>
> I have a listview populated via a SimpleCursorAdapter backed by a
> ContentProvider.
> My final view contains a non-scrollable header (co
I have a listview populated via a SimpleCursorAdapter backed by a
ContentProvider.
My final view contains a non-scrollable header (col hdgs), the ListView and
a footer with totals for some of the columns.
How can I ensure that (1) the data columns are all lined-up, preferably
left-justified, and
Couple weeks ago I tried installing Android Studio, but had problem with it
not finding any JAVA_HOME, although it did exist as an environment variable.
So uninstalled Studio and forgot about it since MyEclipse was working fine.
Then today I downloaded and installed Studio successfully. But wh
Just for curiosity, where exactly is the database that can be accessed via
adb shell ie; /data/data/packagename/databases/database name.
Must be in a file somewhere, but where?
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The subject says it all. How can I allow a user to select a row from a
table generated using the CursorAdapter by clicking (or touching) it?
I'd done this previously by dynamically building each table row from a List
object, but then decided to use a Cursor thinking it would be more
efficient.
First, as a long-time Java developer I'm now learning Android. I have an
app in which I use the ContentValues class to supply data to a Class that
extends ContentProvider.
Here's the issue. I'm 'put'ing 5 values (from a layout) into the
ContentValues class. The problem - not all values are ge
Everything works as expected as soon as I minimize the
application (by pressing Home) and restore the application. From then,
the keyboard shows up without any problems.
Any clues?
Phil.
PS : My phone has a hardware keyboard.
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I'm using a ViewPager with ListViews inside them but the transitions are
quite jumpy.
Can anyone tell me a good way to improve the performance of this?
Thanks
Phil
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hat is going on here?
Thanks,
Phil.
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een's source code" is broken, and brings me to
the wrong page.
Phil
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number and convert to
international format?
Thanks,
Phil.
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OK my bad, I was punching in the wrong MD5.
On Nov 2, 8:45 pm, Phil H wrote:
> I've been developing a Google Maps based application and for a few
> weeks I've been running with a Maps API key generated from the
> keystore used for signing code deployed over USB to my develo
I've been developing a Google Maps based application and for a few
weeks I've been running with a Maps API key generated from the
keystore used for signing code deployed over USB to my development
phone. I've been able to see maps in the MapView, zoom, pan and add my
own layers.
This evening I got
The only thing I would say is that, in my recent investigation into
LVL, you can see how many devices are using a single purchased
licence, which may be useful.
On Oct 1, 7:54 pm, androidmediadeveloper
wrote:
> Have noticed several posts on this issue but no specific resolution,
> so, trying agai
OK after playing with two different accounts across three different
devices... the userId passed to DeviceLimiter is maintained across
devices and between wipes. So, if a user has purchased an LVL licenced
application, DeviceLimiter will always receive the same userId
string.
Therefore, it is poss
Android users have multiple devices with the same Google Id tied to
> the,
>
> On Oct 1, 7:41 am, Phil H wrote:
>
>
>
>
>
>
>
> > I'm looking at the LVL code and had a question about user identity and
> > the DeviceLimiter interface. I've one app in
I'm looking at the LVL code and had a question about user identity and
the DeviceLimiter interface. I've one app in the Android Market that
uses LVL in its recommended form, so users can install the application
on any device they have set up their account on. Early indications are
that the software
ried them. You may also wish to consider how you
> will approach this when you switch to PreferenceFragments going
> forward.
>
> On Sat, Jul 2, 2011 at 9:18 AM, Phil H
wrote:
>> Yes, the first two options are a bit unpleasant, and as for the third,
well
>> its an option b
Ah, sorry, forgot to put the R.xml.preferences_a and
R.xml.preferences_b in that onCreate!
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Yes, the first two options are a bit unpleasant, and as for the third, well
its an option but I couldn't help feeling there had to be a better way.
After some more thought I ended up adopting a slightly different approach
altogether. I took out the two mutually exclusive sets of preferences and
ppears that I can't
enable one category while disabling another:
...
...
I've tried "!use_option_one" out of curiosity but this is not a
supported syntax.
Can somebody confirm (a) that my understanding is correct and (b)
suggest an alternative implementation pattern to
But... can anybody recommend an MTP client for the mac that works with
the Galaxy Tab?
Fail - Google Android File Transfer 1.0.11.9326
Fail - Samsung Kies Mini
Fail - XNJB (ok, it works about one time in 10 but its not a pleasant
experience)
On Jun 12, 7:44 am, John Coryat wrote:
> If you mean t
nest way and no
code duplication)
Also are there any implications/loss of features etc by doing this, or are
the packages/functionality identical?
Thanks!
Phil.
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I'm having an issue with SAXParser on an RSS feed from a vBuletin forum.
The parser throws SAXException - At line 212, column 26: not well-formed
(invalid token) when it encounters a right apostrophe character -
http://www.fileformat.info/info/unicode/char/2019/index.htm
I realise this is a unico
y?
Thanks,
Phil.
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On Jan 22, 7:27 am, Hogus wrote:
> People spend way too much time worrying about cross-platform
> capability at the outset.
> Companies
> spend so much time trying to roll their product out to everyone that
> they back themselves into corners where there is no way to actually
> provide the functi
On Jan 20, 12:30 am, brian purgert wrote:
> even straight opengl
Go for it. Think of it as a learning investment.
You may then decide that you'd like to use some sort of layer on top
of that, to hide some of the details. But it will help a lot if you
have had some exposure to the underlying st
On Jan 19, 2:40 pm, Guian wrote:
> in our openGL implementation
There are multiple Android OpenGL implementations, one for each
graphics chip vendor, so you may see different results in each case.
> does someone know a way to get smooth
> antialiased lines rendered ?
Draw triangles that fade fr
On Jan 17, 6:20 pm, Dianne Hackborn wrote:
> If you are talking about the version shown in Manage Applications, old
> versions of the platform had a bug where they showed the raw version code
> and not the text. I don't remember in which platform version that was
> fixed.
Between 2.1 and 2.2, AF
On Jan 14, 5:26 pm, Dianne Hackborn wrote:
> On Fri, Jan 14, 2011 at 8:30 AM, Phil Endecott <
>
> spam_from_goo...@chezphil.org> wrote:
> > Thanks Dianne. What's going on with the Tab? Its true dpi, which it
> > does accurately report in the xdpi and ydpi fi
On Jan 14, 1:38 pm, Andy wrote:
> Hi,
> I have a dictionary app, and its loads all the data from the Loader
> text files (as raw files), into SQL lite database initially.
Why not ship a prepopulated SQLlite database file?
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It seems that Display.getOrientation() probably returns the same
constants as the new Display.getRotation(), i.e. Surface.ROTATION_n,
and that it *does* potentially return all 4 values. Good. It's
unfortunate that this information was removed from the docs when
getOrientation() was deprecated: co
On Jan 11, 5:00 pm, Phil Endecott
wrote:
> There is a deprecated method Display.getOrientation(). Perhaps that
> is what I'm supposed to use, however its docs seem to have been
> removed when it was deprecated (Please Don't Do That!). Googling
> suggests that perhaps
On Jan 14, 2:24 pm, Menion wrote:
> CREATE TABLE tiles (x INTEGER,y INTEGER,z INTEGER,s INTEGER,image
> BYTE, PRIMARY KEY (x, y, z, s));
> SELECT DISTINCT z FROM tiles
You need to create an index on z, then it will be much faster.
> disk I/O error
That's not good, but it will be hard to debug.
On Jan 12, 8:33 pm, Dianne Hackborn wrote:
> Unfortunately, I don't have a good solution if you want to get the real
> exactly screen dots per inch. One thing you could do is compare xdpi/ydpi
> with densityDpi and if they are significantly far apart, assume the values
> are bad and just fall bac
On Jan 7, 8:38 am, ko5tik wrote:
> > wrote:
> > I don't, because for some bizarre reason they are making it US-only!
> > What on earth are they thinking?
>
> Selling all over the world is mayor PITA - all the different tax
> regulations, payment providers...
Let me guess - you're American, right
I'd make the assumption that with higher resolution phones on the way soon
that Honeycomb would be for phones also with a similar UI and the same API,
would be interesting to hear more on this though if anyone knows and is
allowed to reveal at this stage.
On 10 January 2011 08:43, mort wrote:
>
> support for C++ exceptions and RTTI is not available with Android 1.5 system
> images.
Do you care about devices running Android 1.5 and older?
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oximate dpi, and density
just gives densityDpi/160. Multiplying them together doesn't do
anything useful. But I could be wrong!
Thanks, Phil.
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), which I trust is more reliable. If 96 is
not the only wrong answer, can anyone suggest some other way to detect
a bogus value here?
Thanks, Phil.
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I'm now trying to understand how to allow for the display orientation
in my simple compass calculation, since I don't think there is an API
that does that for me.
It looks like the "right way" to get this is
getWindowManager().getDefaultDisplay().getRotation()
which returns values Surface.R
worked out how all of this should hang together?
Is there some simpler API somewhere that I have missed?
Thanks, Phil.
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Some devices have HDMI or composite video out, which you could record
in numerous ways.
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On Jan 5, 10:05 pm, Leon Moreyn-Android Development
wrote:
> I am curious
> as to other developers take on this and how many plan to actually
> develop to meet the amazon market guidelines.
I don't, because for some bizarre reason they are making it US-only!
What on earth are they thinking?
If i
Hi Ernest,
On Jan 2, 7:25 pm, ernestw wrote:
> Phil, 50% refunds would make me worry a lot if it were my game.
Yes. Actually it's not a game, it's a map app, and it has a large
data download when it first runs; I suspect some people are
discouraged by that. I did this as a &quo
On Jan 1, 8:14 pm, brian purgert wrote:
> Im not sure if people just don't like my game or they are finishing it fast,
> but out of 52 sales, 14 refunded it.
That's much better than my ratio at present, which is about 50%, and
seems to have got worse since the refund period was reduced to 15 mins
Thanks Kostya, this is just what I needed.
On Dec 31, 12:42 pm, Kostya Vasilyev wrote:
> Phil,
>
> This has both rounded (mdpi, ldpi, etc.) values and actual resolution,
> that you'd want to use for a ruler:
>
> http://developer.android.com/reference/android/util/Displ
;m drawing. Is there any way to get this info?
Failing that, I'm aware that the system knows the approximate density
(one of three values IIRC). How can I retrieve this programatically?
Thanks, Phil.
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Hi Mario,
On Dec 12, 9:14 pm, Mario Zechner wrote:
> I think the only thing needed is a manifest tag that let's you specify
> the OpenGL ES profile you want to work have available.
This doesn't tell me if the implementation has enough texture units or
user clip planes etc.
> That feature is
> a
Hi Damien,
On Dec 12, 4:13 am, Damien Cooke wrote:
> In ios I can post notifications that can be listed for by other objects.
Write your own replacement. On iOS I use my own simple notification
system, because Apple's version is overcomplicated. For most cases
it's almost trivial to do; it onl
On Dec 12, 3:53 pm, Dianne Hackborn wrote:
> The feature expression is "I need X, and Y, and Z". Maybe in the future
> there will be ways to express "greater than," and "A or B"... but on the
> other-hand, making this so complicated has a lot of pit falls as well.
Don't overcomplicate it. 99%
On Dec 12, 12:46 am, Dianne Hackborn wrote:
> On Sat, Dec 11, 2010 at 4:17 PM, Phil Endecott <
>
> spam_from_goo...@chezphil.org> wrote:
> > If you can describe supported texture formats, I would think this is
> > very similar, no?
>
> Not really, because text
Hi Dianne,
On Dec 11, 11:15 pm, Dianne Hackborn wrote:
> On Sat, Dec 11, 2010 at 2:30 PM, Phil Endecott <
>
> spam_from_goo...@chezphil.org> wrote:
> > Re uses-gl-texture, there are some other OpenGL features that an app
> > might want to test, including the numb
Re uses-gl-texture, there are some other OpenGL features that an app
might want to test, including the number of texture units and the
number of user-defined clip planes. The app I've just released works
on PowerVR hardware but not on Tegra because of this, and it would be
great to be able to adve
On Dec 9, 10:33 pm, "Howard M. Harte" wrote:
> Last, I bought the Vewsonic gTablet to debug some native code that was
> segfaulting on tegra2. The CPU is great, and I love that it has a USB
> host port, but now I'm convinced I'm not a fan of the 10" form
> factor. The biggest drawback is easily
ill be
good, but their obvious deficiency is their geographic limitation.
Regards, Phil.
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nne Hackborn's reply dated Dec 1, 6:48 am)
I've decided not to try to create multiple contexts in different
threads for the time being, since they're unlikely to work reliably.
Thanks, Phil.
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Everyone's already got a Galaxy Tab (and they're quite pricey). No-
one wants the Toshiba Folio 100 (though it's almost the only thing on
the market with a Tegra 250 chip, which we'll all need to test on).
The latest Archos devices are perpetually "coming soon". Giving a
crapo resistive cheaptab
On Nov 29, 11:15 pm, Phil Endecott
wrote:
> Dear All,
>
> I have just discovered that the Android Market limits apps to a
> maximum size of 25 MB. Is that really true?
> - Download the data when the app first runs.
Well I've now found the example code here:
http://code.g
...
(*) I mention the possibility that it might change because (a) there
is now the "install to SD" option in 2.2, and (b) there do seem to be
changes afoot in the market. It would be great to get some feedback
about that, but presumably it is secret.
Thanks, Phil.
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case, how will my code see
those touches?
Thanks, Phil.
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androi
> gl.glColor4f(colorCount, 0, 0, 1);
> markers.get(i).draw();
> colorCount++;
> but unfortunately it doesn't work. The color remains always white
> (0,0,0,1) in RGBA.
White is 1,1,1,1.
The colour components passed to glColor4f are float
es. Sometimes your application will
have characteristics that let you do something simpler, e.g. a
constrained projection or object layout.
Good luck!
Phil.
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On Nov 26, 11:08 am, Adam Hammer wrote:
> I do bitmap loading in another thread, but I do glBindTexture in the
> main graphics thread. Works well for me, I load bitmaps stored in zips
> delivered by contentproviders into textures.
Yes; thanks; I'm actually doing something like that at the moment,
etween them. Might it be possible to save your
> OpenGL context from your rendering thread, then use it to create
> textures in another thread?
You would need a mutex since there is so much state in the context
(currently bound texture, etc). So it would be easier to move
everything onto one thr
#x27;ve not seen any equivalent to this on Android. Is this correct, or
am I missing something?
My code is C++, but as far as I can see the situation is the same for
Java OpenGL code.
Thanks for any suggestions.
Phil.
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, which I suspect I can't do much about, and the other is how to
supply updates to users who have bought previous versions.
If anyone has experience with selling apps from their own site, I
would love to hear about how you have done it.
Thanks, Phil.
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Hi Dhaval,
On Nov 15, 9:48 pm, Dhaval wrote:
> Hello all,
>
> I'm trying to use a c library for my android project and I need to
> redirect the output from printf to Logcat. After spending sometime
> looking into a solution for this, I stumbled
> across:http://developer.android.com/guide/develop
OK, I've found the thing - it works! Sorry for the
noise.
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android-devel
for full-screen mode, but it's not obvious to me how
to do that; how do I get the current window?
Can anyone help?
Many thanks, Phil.
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On Nov 13, 1:24 am, dan raaka wrote:
> http://www.samsung.com/us/support/contact
Thanks Dan. Actually I had spent quite a long time on the phone
trying to find the right person at Samsung before I posted here. The
closest I was able to find was their press relations team, but they
didn't return
I think if a small company is willing to put out such a widget they
should also be willing to keep up with API updates, or pull the
widget. Personally, having solved the problem, I will use this for a
while and if it proves reliable I will strongly consider pushing it
out as a freebie. After all, i
again on client
premises.
Phil.
On Nov 11, 6:31 pm, Mark Murphy wrote:
> On Thu, Nov 11, 2010 at 7:53 AM, Phil wrote:
> > Interestingly there must be another way to do this than through the
> > official hidden API as there is at least one hot spot widget in the
> > mark
ainst in
Eclipse - although the Reflection API shows that these methods are
present.
Thanks again,
Phil.
On Nov 9, 8:58 pm, Mark Murphy wrote:
> They are not part of the public SDK at present. If you look at the
> source code, you will see they all have the @hide annotation. They
> might
> Your printer is a douchebag
Somehow I just knew that I would get replies like this...
Is there anyone out there who can offer a sensible reply? Do any
Android device vendors publish product images with terms that allow
developers to re-use them? Is anyone from Samsung reading this list?
--
> I am not a lawyer
No, that quite clear. I'm not asking for legal advice, and certainly
not from a non-lawyer who doesn't even know what country I'm in. I'm
looking for pointers to product images that have clear re-use terms
associated with them. Can anyone help?
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ny experience to
share or perhaps suggestions of other manufacturers whose material is
published with a clear re-use rights statement. If not, the flyer is
only going to have pictures of Apple devices on it, which would be
unfortunate.
Many thanks, Phil.
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my bang-up-to-date Eclipse IDE, this class has none of the
Ap methods or constants. Can anyone shed any light on this?
Thanks,
Phil.
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I had this same error come up after successfully uploading to my
android device many times. My solution was to use a different USB
cable. I've read a different USB port might also solve the issue.
On Aug 17, 10:36 pm, Lukas Adamec wrote:
> Phone has debugging allowed and I've set android:debuggab
In 2.2, check out android.media.AudioManager:
startBluetoothSco()
and
setBluetoothScoOn()
One thing to watch out for, however, is:
If you pair up a bluetooth headset, and start the SCO connection to
record the bluetooth input, any phone calls you take will now control
the bluetooth connection.
They are there to allow your app to display icons, etc of different
sizes, for different devices.
For example, H.D. icons are 72x72, MD are 48x48 and LD are 36x36.
On Jul 2, 10:37 am, B Woods wrote:
> What are the differences between drawable-hdpi, drawable-ldpi, and
> drawable-mdpi? Do I need t
https://www.google.com/phone/
I just bought two of the unlocked (no contract) N1s for a client
project. According to the site they are still available. For
development they are great. If it were for my own use, however, I
would seek out an eBay one as John mentioned.
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In 2.2, I have an active Bluetooth SCO connection to a BT headset,
outside of a phone call.
Is there a way to prevent the phone from taking control of the BT SCO
connection for the phone call, and/or prevent the phone from dropping
the BT SCO connection when the call ends?
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es, as our data collection may be similar..
Phil Montgomery
Majura LLC
phil.montgom...@majura.com
On May 27, 6:11 pm, Eric Hekler wrote:
> Dear programmers,
>
> Our group, led by Dr. Abby King of the Stanford Prevention Research
> Center-School of Medicine and Dr. Banny Banerjee
l - once
we kick this into the next phase we'll start general hiring.
Look forward to hearing from you!
Phil Montgomery
Founder
www.majura.com
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My LCD hardware is 800x600 size, so after booting, the Android default
screen is landscape. How do I modify the framework to let android show
default portrait screen? I hope all booting procedures are portrait. for
example, when booting, the Android logo and banner shows on screen are
portrait.
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gt; > ... There is so much idle time! Does Android 2.1 try to keep an upper
> > > limit
> > > of 30 FPS to save battery?
>
> > > So, many questions!
>
> > > 2010/4/2 MrChaz
>
> > > > Wow that is a big difference in performance!
&
any questions!
>
> > 2010/4/2 MrChaz
>
> > > Wow that is a big difference in performance!
>
> > > On Apr 2, 6:29 pm, Phil wrote:
> > > > I have observed a marked difference in frame rate of 2-D (Canvas)
> > > > graphics following a 2.1 update on th
y impossible to
> reach 60FPS, even if only doing a glClear...
>
> ... There is so much idle time! Does Android 2.1 try to keep an upper limit
> of 30 FPS to save battery?
>
> So, many questions!
>
> 2010/4/2 MrChaz
>
>
>
> > Wow that is a big difference in perf
I have observed a marked difference in frame rate of 2-D (Canvas)
graphics following a 2.1 update on the Motorola Droid. Details are
here:
http://tesujigames.blogspot.com/2010/04/2-d-graphics-slowdown-after-motorola.html
Can anyone else corroborate this? I have posted the code and an apk
in the
In case anyone is interested (I might be saving your life here) I had
the error - R.xml cannot be resolved - no visible solution - on a GLS
project. h. After looking in R.java I found an auto generated
class XML.java (I think) was not there and should have been. I guessed
the solution - impossi
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