Dear Developers
Please assist with my frustration and perhaps ignorance in this Google+ /
Google Play et al.
I live on Norfolk Island. We are in the South Pacific, and sit between New
Zealand and Australia. We are in fact, an external territory of Australia.
There are many apps that I would l
>
> There is nothing wrong with the imports and/or typing mistakes, etc. I
> basically want to know if this is a good approach for dividing a
> RelativeLayout, and if i making any general logical errors above when i am
> adding views to RelativeLayout.
>
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On Friday, September 21, 2012 8:56:26 PM UTC-4, Shoaib Dar wrote:
>
> I want a RelativeLayout that's composed of two parts: The bottom portion
> is an xml TableLayout file, and the top portion, which i plan to do later,
> will be a separate custom view.
> So far i tried to
I want a RelativeLayout that's composed of two parts: The bottom portion is
an xml TableLayout file, and the top portion, which i plan to do later,
will be a separate custom view.
So far i tried to add the TableLayout to the RelativeLayout and am already
getting an error.
public class mainActi
I need the top half of an activity for a game to be an interactive
view, and the bottom half should have text and buttons that changes over
time.
I don't know where to start.
Would you suggest i set most of this up in XML? is there an easy way for an
activity to display separate views like this
Okay, thanks. but by "automatic", i meant that the view should scroll
downward without user interaction; at a pace that i can set up.
On Wednesday, September 12, 2012 3:41:44 PM UTC-4, TreKing wrote:
>
> On Wed, Sep 12, 2012 at 11:45 AM, Shoaib Dar
> > wrote:
>
>&
I want to edit an existing xml layout, using Java. I thought the following
2 lines would work. but Android does not display the layout. what am i
doing wrong?
ScrollView sv = (ScrollView)findViewById(R.layout.main_scrollview_layout);
setContentView(sv);
Also does anyone know how i can set scro
17 hours and not a single view...
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I am trying to get started working with AndEngine, but i cannot find
examples of AndEngine (GLES2) programs online. i can only find 2 basic
sample projects.
Can anyone help me out?
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To post
At first glance, it looks like the host parameter does not match your
oauth_callback.
On Jul 13, 7:16 pm, bo wrote:
> I have a Twitter app and I need user of my Android application to
> authorize its use. I'm at the point where I can call Twitter app page
> in the browser from my code and succes
ped with 1.5.
>
> j
>
> On Fri, May 29, 2009 at 6:13 AM, dar wrote:
>
> > The documentation hints that: "...the lock screen could also contain
> > widgets, and it would have a different way of adding, removing and
> > otherwise managing widgets." [1]
>
&
The documentation hints that: "...the lock screen could also contain
widgets, and it would have a different way of adding, removing and
otherwise managing widgets." [1]
Now that I have 1.5, I can see the lock screen changed to show the
same background as the home screen. Is there a way to put A
o the fields.
On May 7, 4:22 pm, so_is wrote:
> Well I know this bug. Here are the characters which can be in my
> settings file:
>
> http://paste.pocoo.org/show/lqqABv2lblNz1Bkh9XNs/
>
> Is there anything that could cause problems?
>
> On May 7, 3:18 pm, dar wrote:
>
Try putting in xml special characters into the strings you are saving
directly with the editor without xml-escaping them, e.g. &'<>" and see
if this reproduces the problem when you try to read in the saved
preferences after your app has been killed (after a reboot, for
example).
On May 7, 5:24 am
Currently there is no usb host in the api. You'll need the ability
for android to be a usb host, marked
as an enhancement here: http://code.google.com/p/android/issues/detail?id=738
You should star this issue if it is important to you.
On Apr 28, 9:57 am, Ke wrote:
> Hi Everyone,
>
> I am look
tem;
> >>>> You'll see plenty of information which can then be changed;
> >>>> update system set value='dead00beef' where name='android_id';
>
> >>>> However, this only changes the android_id when you do a call to
> >
Not yet. You'll need the ability for android to be a usb host, marked
as an enhancement here: http://code.google.com/p/android/issues/detail?id=738
On Mar 13, 3:33 am, Will wrote:
> Question for anyone who thinks they know:
>
> Can Android interface with USB devices, like Phidgets? I looked, b
The phone, email, and website are displayed in the market app. The
user can touch the website and it launches the browser to that page.
It can be done before they install the app.
On Mar 8, 7:48 am, Teo wrote:
> Can users visit the app website before installing? Sorry for asking a
> question th
manoj wrote:
> Hi dar,
>
> can you please tell me how to transcode?
>
> waiting for your reply...
>
> Thanks,
> Manoj.
>
> On Mar 6, 9:03 pm, dar wrote:
>
>
>
> > This seems like a big hint:
>
> > W/PlayerDriver( 465): Video cannot
providers.downloads/.DownloadService
>
> On Mar 6, 7:56 pm, manoj wrote:
>
>
>
> > Hi,
>
> > From my log, I found the following errrors:
>
> > E/MemoryHeapBase( 465): mmap(fd=19, size=233472) failed (Invalid
> > argument)
> > E/VideoMIO(
I think Dave is saying you have to transcode down to 480x320 - the
maximum frame size the G1 supports.
This brings up a second question, when we grab video assets, is there
an api call to determine the maximum profile supported? I suppose
that devices with better capabilities will come out and i
You have to match the package name exactly, and the app needs to be
published and available in the market, and you have to click on the
link. I found that just typing it in to the url of the browser did
not work, but clicking on the link from a page does work.
On Mar 3, 10:56 am, Mimi wrote:
>
See the Note on the docs:
http://developer.android.com/reference/android/content/SharedPreferences.html.
So, if your reader and writer are in the same process you are ok. If
they are in separate processes you have to find another way to keep
them in sync until the sdk supports separate processes
I have a related question - is android_id implemented on the device
and thus will not change no matter which gmail account is used on that
device?
I am hoping that if a user downloads my app and runs it on one device
that they will get one android_id, and if they also use the same gmail
account o
Rather than put in false information, you can change the contact
information for your app, or remove the phone number so that if you
only want to provide email support no phone number is displayed.
If you click on your app in the market developer console, and scroll
to the bottom there are three
The http://www.android.com/market/terms/developer-content-policy.html
states:
"Developers should only charge for applications and downloads from
Android Market through the Market's Payment Processor. Developers may
offer free applications as access points to paid services for which
customers have
It does not exist, it is meant to be an example of how it could be
done.
On Feb 2, 9:11 am, Peli wrote:
> > In Android, to make it easier to let developers communicate how to use
> > intents you could add a url to document how to use the Intent to the
> > intent-filter.
> > http://mydomain
The "swamp" you are describing is very similar to what has happened
with Microsoft's COM architecture. Once a COM interface is out there,
other developers start using it, whether you want them to or not.
In Android, to make it easier to let developers communicate how to use
intents you could add
Does anyone know of a library or component which can be used to open
and convert an RTMP video stream to RTSP to be used with the
MediaPlayer object? Specifically looking to use this on the G1 with
the current sdk.
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You received this message be
On osx you select the process and click the "stop" button, and it
appears to kill the process. I don't know if that simulates the
kernel killing the process selectively though.
On Dec 10, 1:35 pm, Cheryl Sedota <[EMAIL PROTECTED]> wrote:
> Is there a way to tell the emulator to kill an activity
Is there an exception thrown if the "... next time it is read it is
unable to parse the truncated file."?
If so, we could catch the exception and explain to the users that an
error occurred reading the preferences, therefore we need to collect
them again, or reset their preferences to the default
I'm looking for this as well, to provide access to my google app
engine applications. I'm guessing they store the session
authorization token from AuthSub somewhere (take a look at AuthSub
here: http://code.google.com/apis/accounts/index.html). It's probably
just a matter of understanding where
There is a separate market help forum, maybe you'll get better results
there: http://www.google.com/support/forum/p/Android+Market
On Nov 23, 5:31 am, Richard Green <[EMAIL PROTECTED]> wrote:
> Is there nobody here who can help? Is there anybody here who can
> suggest who I ask ?
>
> On Nov 21, 2
e written to disk, and at whatever point your
> process is killed while in the background they will be lost. That is the
> only way I can think of off-hand to explain what you describe.
>
>
>
>
>
> On Tue, Nov 18, 2008 at 9:09 PM, dar <[EMAIL PROTECTED]> wrote
Interesting, I noticed this line in the documentation just now, from
http://code.google.com/android/reference/android/content/SharedPreferences.html
"Note: currently this class does not support use across multiple
processes. This will be added later."
So to me, this means that even though my app
The build.xml created by activitycreator.py did not include signing
targets when I ran it. The release target creates the ${out-unsigned-
package} apk which is named ${ant.project.name}-unsigned.apk when I
run it.
Be sure to read: http://code.google.com/android/devel/sign-publish.html
First cre
I'm having an issue where some users are seeing the SharedPreferences
disappearing after some time. I have two separate Actvities, one
writing, and the other reading. I assume these two activities are
both in the same process (they both run from the same app), but is
this causing the problem? W
I'm on RC30, and I have not seen this issue first hand, but some of my
users are reporting that my app is losing its SharedPreferences after
about an hour, or some other unspecified time.
They say they are not uninstalling the application. The only way I
have seen the SharedPreferences be erased
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