Thanks guys, this is what I needed.
I will target it for 2.0 then, maybe, if the game seems successful,
make a fixed pipeline version.
On Oct 19, 2:37 pm, Mark Murphy wrote:
> Your activity may be taking too long to draw. Use Traceview to
> determine where your performance problem lies:
>
> http:
ly on one device you won't
> get large install base.
>
> On 14 ÏËÔ, 18:22, Tudor Tihan wrote:
>
>
>
> > Thank you all for your answers.
>
> > @Nightwolf: That link was much appreciated. I also found this
> > benchmark comparison, how do the results
>
Thank you all for your answers.
@Nightwolf: That link was much appreciated. I also found this
benchmark comparison, how do the results
look to you:
http://www.glbenchmark.com/compare.jsp?benchmark=glpro11&showhide=true&certified_only=2&D1=Apple%20iPhone%203G%20S&D2=Apple%20iPhone%204&D3=Samsung%20
Hello everyone,
What do you think is the best phone for OpenGL ES based game
development?
Large screen, OS 2.0.1+. Maybe even having the shaders path accessible
from NDK.
Thanks.
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Thanks Kostya,
This worked well in all orientations and all the device sizes I tried!
__
http://schemas.android.com/apk/res/
android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
ay to have it hide the text automatically?
On Jul 7, 7:19 pm, Kostya Vasilyev wrote:
> Tudor,
>
> You can use RelativeLayout, and set
> android:layout_alignParentRight="true" in the image.
>
> -- Kostya
>
> 07.07.2010 20:05, Tudor Tihan пишет:
>
>
>
> >
Hi guys and gals,
I am having a very difficult time with making complex listview items
show properly.
I am using the following layout xml for the item:
http://schemas.android.com/apk/res/
android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
com/guide/topics/ui/dialogs.html#CustomDialog
>
> On Mon, Jul 5, 2010 at 7:53 PM, Tudor Tihan wrote:
> > Hello,
>
> > I am trying to implement a login form for an Android application and I
> > am wondering what options are there.
>
> > So far I've tried this:
>
Hello,
I am trying to implement a login form for an Android application and I
am wondering what options are there.
So far I've tried this:
1. add non-visible input controls to the main layout, and, when the
login form is supposed to appear, I hide the other views and show the
login form controls
Have you tried Eclipse's DDMS perspective and its File Explorer view?
You can select in the Devices view the device which you want to
explore (emulators are listed there too) and the File Explorer view
will show you
all accesible files/dirs, including sdcard. You can download/upload
using this vie
Is there a way to access the currently active window belonging to a
different process from a background service and be allowed to modify
some of its properties such as the transparency ?
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Thank you, one question, where did they ship your phone to?
On Jan 20, 8:03 am, "shimo...@gmail.com" wrote:
> Hi,
>
> Works for me, too - live in Israel.
>
> On Jan 18, 3:59 pm, Tudor Tihan wrote:
>
> > Hi,
>
> > I was wondering, would the G1 unlocke
Hi,
I was wondering, would the G1 unlocked phone work in a country that
isn't on the approved delivery list?
I live in Romania and the closest country where I can get the G1 sent
to is Hungary.
Would the phone refuse to work with a Romanian operator SIM from lets
say Orange? (as in access market
Thanks for answering so quickly.
Can you define "Coming soon" please? As in expected in the next
version of the SDK or maybe only after the first phone is released?
(which I think it'll be in mid 2009).
At 8. I meant that I needed to find out the phone's serial number, the
calling number, etc.
Hello everyone,
I am a programmer with experience in mobile development, especially
with BREW, but I am new
to Android. Can you help me understand if several features that I want
for my projects are possible with Android?
Here is my list:
1. Programmatically add bookmarks to web browsers.
2. Ad
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