[android-developers] Re: Installing an app offline using usb

2010-03-22 Thread Steeler
If your G1 is running Android 1.6 or higher, I think you can go into Settings, and "Enable Installations of Non-Market Applications" or something like that. Then go to your downloads folder (I believe you can do this from the menu in the web browser), select the .apk, and it should give you an inst

[android-developers] Re: Big difficult to develop in Android :( (I'm italian)

2010-03-19 Thread Steeler
Yes, use the tutorials. When I started, I thought I could learn faster by just studying the Lunar Lander sample code... but as it turns out, that code is in many ways a good example of how not to write a solid Android program. (I still blame that code for a good bit of lost development time.) And I

[android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-03-02 Thread Steeler
Does anyone know how long this will last? On Mar 2, 7:14 pm, mscwd01 wrote: > I wish I wasn't so pessimistic! I think i'll just submit my details as > I cant see the form asking for anything too sensitive details wise. > > On Mar 3, 1:09 am, Rob Franz wrote: > > > > > Ok great. Now that we have

[android-developers] Re: Stop Surface View being destroyed

2010-02-18 Thread Steeler
One thing that comes to mind is using an AlertDialog for the name prompt instead of a View. On Feb 18, 4:39 am, Adrian Hirst wrote: > Hi, > > I have created a game that uses SurfaceView and need input for player > to enter there name so I created a View xml that allows the player to > enter there

[android-developers] Re: Calling activity from inside a thread?

2010-02-18 Thread Steeler
Do you have a reference to the activity's context in your thread? If so, I think you could do something like this: Intent _intent = new Intent(yourContext, yourActivity.class); yourContext.startActivity(_intent); provided that yourActivity was declared in your manifest. On Feb 18, 1:39 pm, Abhi

[android-developers] Re: Restarting a MediaPlayer

2010-02-18 Thread Steeler
Would those buffers' memory space be able to be reallocated when the activity dies, or the process, or on a total OS shutdown? This particularly is something I was wondering about on a broader scope than MediaPlayers. Thanks for your answers. On Feb 18, 7:08 am, Mark Murphy wrote: >

[android-developers] Re: Restarting a MediaPlayer

2010-02-17 Thread Steeler
But is the GC deleting the old ones? And if not, are they clogging a page file? On Feb 17, 7:58 pm, Mark Murphy wrote: > Steeler wrote: > > But will my current method cause problems? It's working; I don't want > > to go back into it if I don't have to. > >

[android-developers] Re: Restarting a MediaPlayer

2010-02-17 Thread Steeler
But will my current method cause problems? It's working; I don't want to go back into it if I don't have to. On Feb 17, 2:15 pm, Mark Murphy wrote: > Steeler wrote: > > And I also > > can't find a way to use setDataSource() with a raw resource. > >

[android-developers] Restarting a MediaPlayer

2010-02-17 Thread Steeler
So I wanted to use MediaPlayers to play two different songs, and I wanted to always start a new song from the beginning. Apparently there's no way to restart a single MediaPlayer's track from the beginning without reloading the file with setDataSource()... intuitively, stop() would do it, but it a

[android-developers] Re: Force Close just restarts the app?

2010-02-13 Thread Steeler
it would > be unfortunately to lose all of them if you get a crash while using one of > them.) > > > > > > On Sat, Feb 13, 2010 at 9:28 AM, Steeler wrote: > > I've noticed that whenever I introduce some new awful bug to my app > > and it crashes, Android jus

[android-developers] Force Close just restarts the app?

2010-02-13 Thread Steeler
I've noticed that whenever I introduce some new awful bug to my app and it crashes, Android just keeps starting it up over and over again. I eventually have to hit the dial button on the phone just to make my app lose focus. I searched this group's posts and the developer documents... I can't find

[android-developers] Phone temperature

2010-01-22 Thread Steeler
I just finally got an ADP1 (used for ~175!) and I'm really happily surprised at the performance of my app... it was running pretty badly in the emulator, but apparently the emulator's just really slow. One thing though... running my app (a 2D game that draws a fair amount of sprites and has backgr

[android-developers] Re: ADC2 Results Post

2009-11-05 Thread Steeler
Whoa... how were you contacted? I didn't get anything. On Nov 5, 2:56 pm, Alex wrote: > I've voted all 5s but 4 for polish for your app in round 1, really > liked your app. > > Ours (vivify picture) also failed to make it to top 20 education > titles, being in bottom 50% too. I think that's for a