Hi all,
I have been trying to work with the Camera app from git and when I run it
without _any_ modifications to the code, the menu fonts are wrong and the
menu frame is drawn funky. Here are some screenshots of what I mean:
http://dl.dropbox.com/u/3905723/android_debug/camera_app_big_font_1.png
Hi all,
I was wondering if it is possible to hide the top 'alternative' keys (!, ?,
", ', :, all in yellow) on the soft keyboard before showing it. I would
like to conserve as much space as possible and as these keys would never be
used in this specific case, it would be great if I could tell and
tance()
.newEditable("Placeholder");
}
return _editable;
}
public boolean commitText(CharSequence text, int newCursorPosition) {
_editable.append(text);
_textView.setText(text);
return true;
}
}
On Thu, Mar 31, 2011 at 8:19 PM, Rich E wrote:
> As I said in repl
CTION_NEXT;
return fic;
}
@Override
public boolean onCheckIsTextEditor() {
Log.d(TAG, "onCheckIsTextEditor");
return true;
}
On Tue, Mar 29, 2011 at 3:54 AM, Dianne Hackborn wrote:
> On Mon, Mar 28, 2011 at 3:10 AM, Rich E wrote:
>
>> Can you explain to me h
ain to me how I can 'listen' to these calls? This is exactly
what I have been trying to achieve.
Best,
Rich
> On Sun, Mar 27, 2011 at 2:24 AM, Rich E wrote:
>
>> Harsh, this doesn't make any sense. You are suggesting that implementing
>> onKeyDown will cause onTou
olean onTouchEvent(MotionEvent event) {
>if (event.getAction() == MotionEvent.ACTION_DOWN) {
>_active = false;
>}
>
> this was what i was talking about
>
>
> On Thu, Mar 24, 2011 at 5:56 PM, Rich E wrote:
>
>>
>> On Tue, Mar 22, 2011 a
nt
> and do whatever you want to do with on press event
> @Override
>public boolean onTouchEvent(MotionEvent event) {
>if (event.getAction() == MotionEvent.ACTION_DOWN) {
>_active = false;
>}
>
> this was what i was talking about
>
>
ession you need to override
> View#onCreateInputConnection(EditorInfo) in order to directly interact with
> an IME.
> Might be worth a shot...
>
> Pepijn
>
>
> On 24/03/2011 13:26, Rich E wrote:
>
>
> On Tue, Mar 22, 2011 at 6:14 PM, harsh chandel wrote:
>
>> try ont
On Tue, Mar 22, 2011 at 6:14 PM, harsh chandel wrote:
> try ontouch method
> get x and y coordinate of the area clicked
> and do as you want on the clicked event
>
>
harsh chandel, I am not sure that I understand you.. I am using
onTouchEvent() to trigger the keyboard (imm.showSoftInput() code i
Hi,
I'm trying to figure out how to capture keyboard input from a View, without
subclassing EditText or something similar (the reason is that I have a
complex bit of drawing to do, in which the text does not at all go in a
horizontal direction, nor does it ever start at a consistent location.. so
Hi,
I'm going through the ApiDemos in Android 2.2 and I can't get the
SaveRestoreState example to do what the doc at the top is telling me
it should do. I edit both text fields, hit the back button, then go
back to SaveRestoreState, and the text fields are both reset (not just
the top one). If
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