[android-developers] Re: Location for common/shared libraries?

2008-10-13 Thread Nikkelitous
In fact, there is already a FreeTTS service set up and available in the Android Market. Once the user downloads it any app can use it. On Oct 13, 3:13 pm, "Stoyan Damov" <[EMAIL PROTECTED]> wrote: > Hi, > > I see that many devs are porting FreeTTS to Android. It's like 5 MB or > so w/ Kevin's vo

[android-developers] Re: Automatic "word wrap" for views?

2008-10-10 Thread Nikkelitous
> I'm sorry, I should have paid attention to "but is there any > easy/automatic way to do this?" part of your post. > I don't know of such a layout. You'll probably need to handle the > orientation change. > > Cheers > > On Fri, Oct 10, 2008 at 8:31 PM, N

[android-developers] Re: Automatic "word wrap" for views?

2008-10-10 Thread Nikkelitous
oyan Damov" <[EMAIL PROTECTED]> wrote: > http://code.google.com/android/reference/android/widget/TableLayout.html > > On Fri, Oct 10, 2008 at 8:08 PM, Nikkelitous <[EMAIL PROTECTED]> wrote: > > > Is there any way to automatically wrap widgets within a view? I'd

[android-developers] Automatic "word wrap" for views?

2008-10-10 Thread Nikkelitous
Is there any way to automatically wrap widgets within a view? I'd like a display with a series of number buttons. I'd like to have them show up as 4 rows on a portrait screen (As on a telephone) and 2 rows in Landscape (6 per row). Now, I'm not set on these two options, and I guess I could make

[android-developers] Re: Best practice - buttons or menu items?

2008-10-06 Thread Nikkelitous
It really depends on the application. Personally, I prefer on screen buttons to menu buttons in almost all cases when the screen real estate isn't at a severe premium due to the difficulty of using a button then using the touch screen. So as long as you have space, I say put it on the screen. G

[android-developers] Re: n00b question - Phone Detection?

2008-10-05 Thread Nikkelitous
Well there are some significant issues with this. Now, there are several different wireless options available on the G1 and most if not all Android systems should have at least ONE wireless option, however, this doesn't guarantee any way to use it. There are several apps designed to "find friend

[android-developers] Re: Developing in C\C++ for Android

2008-10-04 Thread Nikkelitous
That is JNI there. Like I said, highly discouraged. But I've now been corrected on 1 part of what I said: I've now seen an actual JNI app. Still, my statement on learning Java stands. On Oct 4, 6:31 pm, Steve Oldmeadow <[EMAIL PROTECTED]> wrote: > This open source project may be of interest.  

[android-developers] Re: Developing in C\C++ for Android

2008-10-04 Thread Nikkelitous
Basically some time after hardware comes on the scene they intend to release the source code for public use/editting. Not sure what more info you might want, maybe you should give us more specific information? On Oct 4, 6:20 pm, dai <[EMAIL PROTECTED]> wrote: > Would someone (Google folks) mind

[android-developers] Re: Developing in C\C++ for Android

2008-10-04 Thread Nikkelitous
There is no way to use C or any "native" programming language on android. There was success running a C program on the emulator, but that was NOT through the Android UI, meaning that it couldn't be started from within the interface and couldn't show anything on it. For info on that please see htt

[android-developers] Re: going to the metal

2008-10-04 Thread Nikkelitous
at up, but I may add more if I really feel like adding more. On Oct 4, 10:36 am, Nikkelitous <[EMAIL PROTECTED]> wrote: > I disagree with many of your points here.  First of all let me address > the idea that compatibility is somehow less important than speed. > This I vehemently disagr

[android-developers] Re: going to the metal

2008-10-04 Thread Nikkelitous
I disagree with many of your points here. First of all let me address the idea that compatibility is somehow less important than speed. This I vehemently disagree with. I think it's far more important for upgrades and alternate hardware configurations than for high speed NOW. You see, if we fol

[android-developers] Re: OpenGL ES documentation/tutorial suggestions

2008-10-03 Thread Nikkelitous
Thank you. I went and grabbed a copy and it definitely seems to meet all my requirements quite well. It covers everything from history of OpenGL ES and M3G (a competing API) to the math behind the 3d environment. It's an incredible resource and I'm shocked I wasn't referred to it earlier. I'd

[android-developers] OpenGL ES documentation/tutorial suggestions

2008-10-02 Thread Nikkelitous
The documentation for OpenGL ES inside of Android is obviously lacking -- it's completely void of any text. Now, this is apparently not that big of a deal as it's essentially a clone of J2ME's OpenGL ES, however, I've never used that and am wondering what's a good way to get started in learning i

[android-developers] Re: specs for YCbCr_422_SP pixel format

2008-10-02 Thread Nikkelitous
The second question you asked is relatively easy. There are two because one of them will return raw data ignoring the format (Uncompressed data direct from the camera). The other actually follows the format settings. The first question, however, is more difficult. The only specs I've been able

[android-developers] Re: Algorithm writen in C

2008-10-02 Thread Nikkelitous
There is no real support for C code within Android at this time. If you have a very complicated algorithm I would suggest one of two things. 1: Since Android is supposed to be the new generation of internet connected phones you could do the C work on a server. This has advantages and disadvanta

[android-developers] Re: Getting long/lat from locale

2008-10-02 Thread Nikkelitous
If you're referring to selecting a country from a list and having it give you the latitude and longitude then I have both bad and good news. The bad news is I know of no way to do this directly within Android. The good news is that with how open Android is you could easily add it in! http://www

[android-developers] Re: Porting iPhone application to Google Phone using Android

2008-10-02 Thread Nikkelitous
Well there is always the possibility if you really want to. The problem is that you'll have to completely translate it from Objective C (iPhone's language) to Java (Android's). You'll have to change a lot of infrastructure as well since the iPhone and Android both have extremely different APIs.

[android-developers] Re: Getting GPS Strength ?

2008-10-01 Thread Nikkelitous
The best thing I can see is getAccuracy() in android.location.Location. It unfortunately doesn't return how many GPS satellites it's seeing but is a more abstract result gathered from all details of the connections. This, I assume would include the number of satellites their strength and other d