[android-developers] Re: Testing Android Game on real device: please help

2009-03-16 Thread LuchoLaf
Ok, I would like to test that, send me the .apk please. On Mar 13, 10:40 am, TjerkW wrote: > Hello all, > > I am making an android game, but i do not have the money to buy a > developer phone. > The game is not finished but i should it is testable.. and if i dont > test it know i may > have a bi

[android-developers] Re: Need some help at testing an Android game

2009-02-14 Thread LuchoLaf
ng, good luck. > > On Feb 14, 5:02 pm, LuchoLaf wrote: > > > Hi from Argentina! we are a little team working on a tower defense- > > like game for Android. Our problem is that it's really complicated to > > get a real Android device here and we need it in order to see

[android-developers] Need some help at testing an Android game

2009-02-14 Thread LuchoLaf
Hi from Argentina! we are a little team working on a tower defense- like game for Android. Our problem is that it's really complicated to get a real Android device here and we need it in order to see how the game performs. So this is a little help request for those who own a G1 or similar: here i

[android-developers] Limit emulator CPU clock

2009-02-05 Thread LuchoLaf
I don't have a G1 but I want the emulator to perform as similiar as a real device. I'm working on a game and want to have a real sense of the FPS i'll get. after 'adb shell' and 'cat /proc/cpuinfo' I get different values (670 MIPS last time) on different emulator instances. So, is there any way I