acceptable, so that is what I shall do in
future.
Cheers,
Joe
On Friday, 6 April 2012 16:49:37 UTC+1, Morrison Chang wrote:
>
> You needed to actually use the search tool.
>
> http://code.google.com/p/android/issues/detail?id=20814
>
> On Apr 6, 6:31 am, Joseph Earl wrot
I was just wondering whether someone on the Android team could put a
quick note in the docs that this exists (a brief summary of the other
limits of the dalvik executable format would also be nice). I know a
bug report has been filed to improve the error message given by the
tools, but something in
I believe the Note is a dual-core Samsung Exynos processor with each
core running at 1.4GHz. (At least the international version I have is,
the US version may differ.)
Joe
On Apr 6, 1:26 am, Dianne Hackborn wrote:
> Ah, I missed that this is the note. If this is a Tegra 3 on a 1280x800
> screen
Edit the attrs.xml and redefine the attributes as:
Then clean your GridLayout library project.
Looks like someone made a mistake when putting it together as those
attributes don't exist in the "android" namespace prior to API level
14.
Joe
On Mar 22, 8:06 pm, André Luiz R. Silva
wrote:
> Som
e a ViewFlipper.
>
> I see it's annotated with @RemoteView in 2.2 sources.
>
> And further, setFlipInterval is annotated with
> @android.view.RemotableViewMethod.
>
> -- Kostya
>
> 05.05.2011 20:05, Joseph Earl пишет:
>
> > > From my experience with Widgets
>From my experience with Widgets the following apply:
- You cannot apply Animations to RemoteViews
- You cannot use custom classes in RemoteViews, and so there is no
way to provide a custom view with animation built in
- You can use a Layout Animation, but this only plays when the widget
is add
What's this like in terms of speed/memory compared to say a
SaxParser ?
On Mar 10, 10:02 pm, Riyad wrote:
> Simple Java XML Parser (SJXP) 2.0 is released.
>
> SJXP is a very light weight (4 class) abstraction to XML Pull Parsing
> on Android (and Java in general) that allows you to use XPath-like
In general ALL Android devices work with Windows (and probably Mac
OSX)
Only some seem to have drivers for Linux.
Since there is a wide range of Android handsets you should try to
purchase a variety of phones by different manufacturers.
A good way to prioritize your purchases would be based on the
It sounds like you have the right idea.
A ContentProvider is a wrapper around your database which allows other
applications to access and modify your database in a controlled
manner.
A Service is basically just a long-running task, such as downloading/
syncing data.
A ContentProvider would provid
> 256MB or 512MB is still pretty typical, I think.
The actual amount of space available to the user may be less than
this.
Devices may have significantly less than 256MB (e.g. 128MB).
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You received this message because you are subscribed to the Google
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To post
> 1. I want to hide my custom component code from its users so that
> they
> just need to include it in their antivity rest its upto me.
You can create a custom View. Then the developer can just include the
needed class(es) (or library) and create instances of your view either
from within Java or
It could possibly be an issue with a corrupted file or SD card. If
possible ask the user to re-format their card or use a different one
(this will also ensure they definitely have enough free space).
Try creating a simple application that just saves an image, verifies
the file exists, and then loa
Providing a driver for the HTC Aria is probably up to HTC and not
Google, though I could be wrong. Try contacting HTC support and
searching Google to see if others have had the same issue.
HTC Sync works fine for me with various HTC devices on Windows 7
Professional (though I do not have the Aria I
Your calculation is wrong, it should be
buttonWidth = (currentDPI/160)*100;
So if currentDPI = 240 then buttonWidth = 150px
Instead of using (currentDPI/160) use
final float scaleDPI =
getContext().getResources().getDisplayMetrics().density;
and then
buttonWidth = scaleDPI*100;
See http://dev
t; installed separately?
>
> On Aug 8, 5:29 pm, Joseph Earl wrote:
>
> > You could create a new application which displays a splash screen and
> > then loads the desired activity from your original application (as you
> > suggest above).
> > Make sure to finish() the
Create a custom layout with an ImageView and two TextViews.
On Aug 8, 7:07 pm, gnugu wrote:
> Hello,
> I have created a custom list item layout just like in this
> articlehttp://developer.android.com/resources/articles/layout-tricks-efficie
>
> Each list item has icon, title and summary.
>
>
Do you mean there is a problem with the Swype IME when Swyping, or
when just tapping the individual keys like a normal keyboard?
> Is it possible to force the usage of another keyboard
> (e.g. one the user selected in m app's preferences) for the
> text-fields in my app to restore user-experience?
I don't think this will happen. You'd have to recompile your ENTIRE
application for each device.
On Aug 8, 5:02 pm, jsm wrote:
> Can google provide a native c++ api to develop for Android, not the
> NDK which uses Java/JNI to invoke c++ classes?
> Its primarily for performance related requirement
> 'should' and 'may' concerned me too much to use it.
If what you want is a constant ID for the life-time of the device then
you are correct - this is not the ID you are looking for; in this case
use the IMEI.
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You could create a new application which displays a splash screen and
then loads the desired activity from your original application (as you
suggest above).
Make sure to finish() the splash screen activity once you have started
your desired activity.
On Aug 8, 6:46 pm, Avtar Khalsa wrote:
> Hi gu
> p.s. bit more advance notice next time would be great...
Agreed.
Things should get better in the future as the platform matures though.
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To post to this group, send email to android-develope
Here's your error:
java.lang.NullPointerException at
com.my.service.onCreate(ISPService.java line:230)
Take a look at line 230 of ISPService.java and try and see what could
possibly be null.
On Jul 29, 12:45 pm, codefish <92soc...@gmail.com> wrote:
> thank you for your reply
> I added try/catch
.
On Jul 28, 5:49 pm, sblantipodi wrote:
> Joseph thanks for your reply, using my own system means that I can't
> sell my software on the market.
> Am I right?
>
> On Jul 28, 6:01 pm, Joseph Earl wrote:
>
> > Not with this system as far as I'm aware - users will
Any chance you guys are working a solution for large applications that
will work across Android 1.5-2.1?
Currently the only secure way of doing it is by targeting Froyo only
(using 8 as minSdkVersion) - however it will be at least a year, more
likely 3, before this an acceptable solution to present
Not with this system as far as I'm aware - users will have to purchase
a new license when changing to a phone running a different OS.
You'll have to continue using your own system if you want this kind of
functionality.
On Jul 28, 12:44 pm, sblantipodi wrote:
> Hi all...
> When you bought my soft
Sadly, Android Market does not currently have provisions for large
applications.
If you need large data, you'll have to store it on your own web-server
and download it to the SD card on first run (via HTTP or possibly
FTP). Remember this isn't secure, any user or app will be able to get
at your fil
Don't use FEATURE_CUSTOM_TITLE. This leads to a brief period at the
beginning of your app when the default title bar is visible.
Instead use android:theme="@android:style/Theme.NoTitleBar" in your
manifest (do not use requestWindowFeature together with
FEATURE_NO_TITLE as you will still get a flash
A header item is ALWAYS at the top of the list, and a footer always at
the bottom.
Doesn't make a lot of difference unless items in your list change
order.
On Jul 27, 12:32 am, John wrote:
> Okay, got it figured out. android:background="#FF00FF00"
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You received this message because you are su
Yes. If it doesn't something going's wrong.
On Jul 27, 5:11 am, Wong Ho Wa wrote:
> Dear all,
> Let say in the res directory we have two directories drawable and
> drawable-hdpi. drawable contains icon.png while drawable-hdpi has
> nothing inside. if drawable-hdpi is matched. Will the icon.png at
It would be reasonable to start a service when the device is idle.
I think it would be unreasonable to start a visible activity without
user interaction. The user will start your app when they want to.
On Jul 27, 3:47 am, optimusgeek wrote:
> I want to start my activity when the device is in idle
Just use a standard Activity, you can still use ListView and other
components in it. So you could have something like:
...
...
Not using a ListActivity just means you have to do a little bit more
work initializing your list - e.g.
ListView myList = (ListView) findViewById(R.i
I don't think you can.
Pressing and holding the menu button to show the soft keyboard exists
for compatibility reasons - I'm not sure it would be wise to allow
developers to disable it.
On Jul 27, 12:18 pm, Mathias Lin wrote:
> How can I capture a long press of the device menu button in my applic
Would EclEmma do? Code coverage tool for Eclipse based on EMMA:
http://www.eclemma.org/
On Jun 24, 12:52 am, sirvalerius wrote:
> hi guys i'm tryng to do some testing in my android application,
>
> I've set-up my project in eclipse and I can successfully run my code.
> I've alredy written some JU
When your app is first launched download them to the SD card.
On Jul 26, 7:36 am, garry wrote:
> I wanna store large number of images and videos on the INTERNAL
> memory. I wanna know if there is some specific % size of memory that
> can be used or is it upto maximum? What effect it will cause?
It is possible to copy an existing SQLite database from your assets
folder to the correct location on the device.
See:
http://www.reigndesign.com/blog/using-your-own-sqlite-database-in-android-applications/
On Jul 25, 8:36 pm, Mark Murphy wrote:
> On Sun, Jul 25, 2010 at 11:45 AM, Doug Gordon w
You can call finish() on the activities when you no longer need it.
On Jul 25, 1:21 pm, Mystique wrote:
> Hi,
>
> I have a main screen with buttons to launch other subactivities.
> I have to press back button each time to go back to the main screen of
> my application.
> How do I finish a child a
Do you have any errors in Logcat / DDMS when your application fails to
launch?
On Jul 25, 7:18 am, mike wrote:
> hi guys,
>
> i have found out a strange behavior. My application works only after
> phone reboots. after rebooting the phone first time application works
> fine. from there onwards it'
pgrade to a newer version.
>
> On 7月25日, 上午3時57分, Dianne Hackborn wrote:
>
> > Ergh... that may be a bug. :( To be clear, when doing the update your
> > internal data is not being erased, but the data on the SD card is?
>
> > On Sat, Jul 24, 2010 at 10:11 AM, Joseph Earl
Or Appcelerator.
But non-of these is replacement yet for coding in the relevant
platform language if you want access to all the features.
On Jul 25, 9:25 am, Eelco wrote:
> What about this:http://www.phonegap.com/
>
> "PhoneGap is an open source development framework for building cross-
> platfor
Or you could import the desired images into your own drawables folder
and manually set the tab background to your own ones.
On Jul 25, 12:02 am, Joseph Earl wrote:
> I am not talking about the tab icon - the tab background is defined as
> a few different images, e.g:
>
> android-s
(action.equals(Intent.ACTION_UMS_CONNECTED))
> {
> Toast.makeText(context, "connected",Toast.LENGTH_LONG).show();
> } else if(action.equals(Intent.ACTION_UMS_DISCONNECTED)) {
> Toast.makeText(context, "disconnected",Toast.LENGTH_LONG).show();
&g
that helps.
On Jul 24, 11:53 pm, GJTorikian wrote:
> If I'm reading your response correctly, this has nothing to do with
> the drawables/tab icon. I am talking about the background color of a
> selected tab.
>
> On Jul 24, 12:26 pm, Joseph Earl wrote:
>
> > Quite
Cheers
On Jul 24, 11:25 pm, Streets Of Boston
wrote:
> Search for "ACTION_MEDIA_EJECT" on this forum.
>
> On Jul 24, 1:02 pm, Joseph Earl wrote:
>
> > I would like my Activity to be informed when the SD card is removed,
> > since it relies on files from the S
rote:
> Ergh... that may be a bug. :( To be clear, when doing the update your
> internal data is not being erased, but the data on the SD card is?
>
> On Sat, Jul 24, 2010 at 10:11 AM, Joseph Earl wrote:
>
>
>
> > I have an application which resides on the phone me
reference, it should make a strong
> > reference to the same object, allowing this latter reference to either
> > go out of scope or be set to null when it is done.
>
> You are referring to the code that Joseph Earl wrote above. That code
> snippet is NOT a proper way to use weak re
Try changing android:scrollbarStyle and see if that gives you the
effect you want.
Valid values are insideOverlay, insideInset, outsideOverlay,
outsideInset
See here:
http://developer.android.com/reference/android/view/View.html#attr_android:scrollbarStyle
for more info.
On Jul 24, 10:07 pm, Mar
If it's possible, please give the user an option to remove the program
if they want, since it's well... kind of their phone and I think users
(quite rightly) expect a degree of control.
Some of the apps that come with phones I love and use to this day, and
some I don't. I really don't care about pr
saging apps (and HTC have
changed theirs so this is probably expected)
On Jul 24, 9:30 pm, Joseph Earl wrote:
> Ahh I think I've got it, my main activity has launchMode="singleTask"
> which seems to cause all other activities above it in the stack to be
> destroyed.
> A
e and are returning to the
> > task to begin something new.
>
> > On Jul 24, 7:01 pm, RichardC wrote:
> > > It's documented to do that (go to the base activity on the stack)
> > > after a period of time (unspecified) in the background as the user has
> &
ng interesting on those views that might result
> in it working for you?
>
> On Jul 24, 12:45 pm, Joseph Earl wrote:
>
> > I use something like:
>
> > http://schemas.android.com/apk/res/android";>
> >
> > > android:drawable="@drawabl
Quite possibly.
You should import the desired drawables from the SDK/platforms folder
into your own drawables folder and reference those in order to ensure
a consistent look.
Remember carriers also modify their own versions which means the
default styles can be quite different to the ones on the e
Now all I need to do is to find the reference so you know I am not
> > making this up :)
>
> > ...
>
> > On Jul 24, 4:41 pm, Joseph Earl wrote:
>
> > > I'm now very tempted to revert my Nexus One to 2.1-update 1 just to
> > > verify that I am indeed los
wrong when I generated the API Key. Can it be
> the problem?
>
> On 24 jul, 14:32, Joseph Earl wrote:
>
> > Have you obtained a maps API key?
>
> > On Jul 24, 6:30 pm, coy wrote:
>
> > > Hi,
> > > I'm just trying to run MapsDemo who is in 'sam
ou could show
the default press state when the selected item is pressed.
On Jul 24, 6:23 pm, Joseph Earl wrote:
> Try moving your state_selected statement above your state_pressed item
> and see if it works.
>
> On Jul 24, 6:07 pm, Mark Nuetzmann wrote:
>
> > I have a gallery
Have you got any other market filters in your manifest that might be
preventing the Tattoo from seeing it?
On Jul 24, 11:03 am, Martins Streņģis wrote:
> Hi there!
> in my manifest file i added
>
> android:largeScreens="true"
> android:normalScreens="true"
> android:
You are using innerPaint.setARGB(255, 75, 75, 75); //gray
Since you are setting the Alpha to 255 you will have an opaque image.
If you want some transparency change that value to somewhere between 0
and 255.
On Jul 24, 5:41 pm, Pedro Teixeira wrote:
> Hi,
>
> I have a class to make a transparent
Have you obtained a maps API key?
On Jul 24, 6:30 pm, coy wrote:
> Hi,
> I'm just trying to run MapsDemo who is in 'samples' of the SDK, but
> consider this:http://i.imagehost.org/0829/mapss_don_t_show.png
>
> the google maps is working
> perfectlyhttp://j.imagehost.org/0640/google_maps.png
> ):
Try moving your state_selected statement above your state_pressed item
and see if it works.
On Jul 24, 6:07 pm, Mark Nuetzmann wrote:
> I have a gallery that displays TextViews where the background of each
> view is the following:
>
>
> http://schemas.android.com/apk/res/android";>
>
I have an application which resides on the phone memory but downloads
large data to the SD card on first launch (the app needs to be able to
work without an internet connection most of the time)
When using the recommend directory given in Froyo it seems all files
on the SD card are deleted when I
I would like my Activity to be informed when the SD card is removed,
since it relies on files from the SD card (to keep apk size down) but
for compatibility reasons is not targeted at Froyo.
I'd like to close the application when the SD card is removed/mounted
(giving the user a dialog message to
For accessing a private member you'd have to use Reflection.
Can't help you on the first point though I'm afraid.
On Jul 23, 4:39 pm, Alexandre Ferrieux
wrote:
> Hi,
>
> The documentation for FileDescriptor says it is "The lowest-level
> representation of a file, device, or socket".
> I see that
I'm now very tempted to revert my Nexus One to 2.1-update 1 just to
verify that I am indeed losing part of my sanity.
If anyone still has a Nexus One running 2.1 could you tell me quickly
how it behaves?
On Jul 24, 4:30 pm, Joseph Earl wrote:
> I apologize. Seems I was dreaming about th
I apologize. Seems I was dreaming about the way it worked having
changed, the emulator seems to function this way on earlier versions.
For some reason it just seemed to me like it had changed on my Nexus
One since the 2.2 update...
On Jul 24, 4:21 pm, Joseph Earl wrote:
> The recent apps disp
Actually maybe I was dreaming about the way it worked on 2.1 and
earlier. Will go check.
On Jul 24, 4:21 pm, Joseph Earl wrote:
> The recent apps display seems to function quite differently from
> earlier versions on 2.2.
>
> Try the following for instance:
> 1) Open an ap
The recent apps display seems to function quite differently from
earlier versions on 2.2.
Try the following for instance:
1) Open an app
2) Click on something that takes you to another activity in the same
app
3) Press the home button
4) Press and hold the home button to get the recent list of app
Ah OK. My bad.
On Jul 24, 2:49 pm, Paul Turchenko wrote:
> Threads are not getting killed when activity is destroyed.
>
> On Jul 24, 4:10 pm, Joseph Earl wrote:
>
> > Yup. Use a service for long running background tasks that do not
> > require an Activity to be present
ion-x wrote:
> I can tell you from experience that just because an app will run in
> the emulator... it doesn't mean it will run on the device. The rest of
> your advice is stellar. :) I don't have 500k installs either.
>
> On Jul 23, 3:18 pm, Joseph Earl wrote:
>
>
A notification has a contentIntent which is of type PendingIntent.
To launch your activity when the notification is pressed you need to
set the contentIntent with a PendingIntent pointing to your Activity.
On Jul 24, 2:05 pm, sasq wrote:
> I need the activty to create a PendingIntent for the Noti
Yup. Use a service for long running background tasks that do not
require an Activity to be present.
Threads started by an Activity are killed anyway when your Activity is
destroyed (or at least that's how it seems to me).
You can bind to your service from your Activity to control it.
On Jul 24, 1:
For images loading from your drawable folder you shouldn't have too
much of a problem and there isn't too much you can do about it (apart
from perhaps not load any thumbnails while the user is scrolling - as
per the Contacts app on 2.1+)
For HTTP images, and possibly images from the SD card depend
1) Set a whole suit of AVD devices with all the possible screen-size/
resolution/OS version combinations
2) When developing, test on your main target devices and a few AVDs
3) When you are nearing completion, do a full test of your app on all
of your AVDs - automatic testing can help take a lot of
What happens if you upload a newer version to Android Market with same
package name?
Does the Market app get there's an update?
On Jul 23, 9:45 am, Albert wrote:
> Hi all,
>
> I am working on an app that will be shipped on some phones. I have
> been thinking about how to update them once a new ve
d by
> > yet another call to the garbage collector. That is, instead of simply
> > continuing to use the soft/weak reference, it should make a strong
> > reference to the same object, allowing this latter reference to either
> > go out of scope or be set to null when it is
List.
> Please help me with this
>
> Thanks,
> Sagar
>
> On Jul 22, 11:11 pm, Joseph Earl wrote:
>
> > Okay:
>
> > A ListView must have it's height set to fill_parent - the only way to
> > have multiple ListViews in a single activity is to
1) If you store your images in your drawable folder, then they
shouldn't be accessible outside of your application
2) If you store images on the SD card then they will be available to
all applications that know where they are
On Jul 23, 12:04 am, Frank Weiss wrote:
> The way I look at it is that
I generally use a 'proxy' XML drawable to add dithering.
Suppose your drawable above was named grad.xml, I'd then create
something like:
http://schemas.android.com/apk/res/android";
android:src="@drawable/grad"
android:dither="true" />
and name it grad_proxy.xml. Then use @drawable/grad_
> PackageManager.
>
> On Thu, Jul 22, 2010 at 1:41 PM, Joseph Earl wrote:
>
>
>
> > API Level 4 and below support only a single touch pointer officially.
> > API Level 5 - 7 support multiple indistinguishable touch points (for
> > instance if you place one finge
imitations (some
> screen sensors don't support two completely separate touches at the same
> time). You can determine this based on the feature defined in
> PackageManager.
>
> On Thu, Jul 22, 2010 at 1:41 PM, Joseph Earl wrote:
>
>
>
> > API Level 4 and below supp
Yup. Just don't do it. You can parse HTML into a TextView using
Html.fromHtml(String string) if you are loading data from HTML
content, or use a RelativeLayout to layout a bunch of Text/ImageViews
etc.
On Jul 23, 6:36 am, Kumar Bibek wrote:
> WebViews are pretty heavy components. I don't see a si
Just what I was thinking. For games you should never use frame-based
animation, and for time-based animation FPS changes shouldn't matter
too match since you just draw more or less frames depending on how
much the device can handle.
On Jul 22, 11:43 pm, Robert Green wrote:
> Cameron,
>
> Are you
; external entity.
>
> You need to close the database as you cannot pass an open database
> connection between activities, as far as I can tell.
>
> On Jul 23, 6:32 am, Joseph Earl wrote:
>
> > I agree it's not well documented what to do when opening/closing the
> >
1) You should never need reflect for your own classes, just add getter
and setter methods
2) If you need reflect for the APIs to enable a feature a non-critical
feature on newer devices see
http://android-developers.blogspot.com/2009/04/backward-compatibility-for-android.html
On Jul 23, 9:37 am, N
activity is killed, but in the blog post example he tries to declare
> it in the AsyncTask even though the activity is long gone.
>
> Am I on the right track here?
>
> David Shellabargerwww.nightshadelabs.com
>
> On Jul 22, 4:09 pm, Joseph Earl wrote:
>
> > I am confuse
Use the TabHost.OnTabChangeListener to be informed when the user
changes tabs.
On Jul 22, 8:33 am, Girish Gaitonde wrote:
> Hi all,
>
> I am developing an application , with 3 tabs.
> when i am revisiting any particular tab for the second time, i want an
> functionality to be fired.
>
> How can a
I agree it's not well documented what to do when opening/closing the
DB from within an activity.
Instead implement a ContentProvider which opens your database and
provides access to it.
Your activities will then never need to worry about opening/closing
the DB.
On Jul 22, 3:54 pm, Doug Gordon wr
There isn't really a layout editor - try searching for Droid draw for
a third party solution, although it's not yet mature.
However just spend a bit of time learning to write the layout XML
code, it's not too hard and will give you more control than any of the
currently available programs.
On Jul
See this page for an introduction on the topic
http://developer.android.com/guide/practices/design/responsiveness.html
Basically anything you do which takes up a considerable amount of time
should be done a different thread to the UI thread.
You can do this by using an AsyncTask, extending the Thre
Use a ContentProvider, together with an SQLiteOpenHelper wrapper
around your database.
Your activities will then never need to worry about opening or closing
the database at all.
On Jul 22, 4:18 pm, ecforu wrote:
> But what's the reason for not keeping it open? Or actually a better
> question is
If you want to do unit testing etc take a look at
1)
http://developer.android.com/resources/tutorials/testing/helloandroid_test.html
and
2) http://developer.android.com/resources/tutorials/testing/activity_test.html
which should help you out.
On Jul 21, 9:14 pm, Matt Rusiniak wrote:
> Hi everyon
API Level 4 and below support only a single touch pointer officially.
API Level 5 - 7 support multiple indistinguishable touch points (for
instance if you place one finger down, then a second one, then raise
one of your fingers Android can detect a finger has been raised, but
does not know which on
Are you running the loop on the UI thread? Calling sleep() on the UI
thread is bound to cause you problems.
Apart from that remember it may take some time for hardware to become
active or inactive.
On Jul 21, 7:37 pm, ranjan ar wrote:
> Hello, I am trying to toggle the microphone of Android mobil
It is most likely that Lunar Lander is compiled for SDK level 3 or
below, and thus only supports HVGA medium-density screens.
Thus when running on a high-resolution device the Android OS puts the
app as a 'postage stamp' in the middle of a larger window.
Take a look at http://developer.android.com
;s not the case?
>
> David Shellabargerwww.nightshadelabs.com
>
> On Jul 22, 3:49 pm, Joseph Earl wrote:
>
> > When your UI activity is killed as far as I am aware the GC will
> > collect your Views. The problem is (I think) if the GC closes your UI
> > thread while the downloader is still ru
memory leak. I thought the garbage
> collector would clean up ImageView if its activity gets killed.
> Am I wrong?
>
> David Shellabargerwww.nightshadelabs.com
>
> On Jul 22, 3:06 pm, Joseph Earl wrote:
>
> > No. I'm unsure as to what to use a WeakReference for exa
Thanks for the info. Might come in handy in future.
On Jul 22, 8:24 pm, Al wrote:
> To answer my own question and if anyone else was wondering the same
> thing, the solution is to the install the apk file via the package
> installer activity.
>
> Al wrote:
> > I have an app I'd like to publish on
Scratch that. My mistake. I missed the Intent.createChooser line.
Have you taken a look at:
http://www.anddev.org/email_send_intent_intentchooser-t3295.html
?
I don't see any immediate errors in your code.
On Jul 22, 8:30 pm, Joseph Earl wrote:
> You email is not getting sent because
You email is not getting sent because you are not doing anything with
your sendIntent. You create it but then never use it.
On Jul 21, 7:32 am, codefish <92soc...@gmail.com> wrote:
> i want to handle exceptions in Service.
> my exception handler sends error report email.
> so i add FLAG_ACTIVITY_NE
It is working correctly. LOCK_PATTERN_ENABLED tells you only about if
the lock pattern is enabled. It has nothing to do with the password as
far as I am aware.
I'm afraid I do not know how to tell if the password lock is enabled
or not, a quick scan of the docs didn't reveal anything to me.
On Jul
Take a look at this post on Stack Overflow
http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview
On Jul 22, 10:06 am, Tabman wrote:
> Hi Davide,
>
> see the logic for calling two functions in the following code (private
> void updateBookCovers() & private
As TreKing said - it is perfectly fine and normal for an activity to
finish() itself in circumstances where that is required.
On Jul 22, 7:56 pm, TreKing wrote:
> On Thu, Jul 22, 2010 at 1:35 PM, RichardC
> wrote:
>
> > There is usually no need to call finish().
>
> > If you have avoided doing a
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