For the benefit of anyone else finding themselves here.
The solution outlined here worked for me:
http://gamedev.stackexchange.com/questions/53638/android-loading-bitmaps-without-premultiplied-alpha-opengl-es-2-0
My actual implementation differs slightly from the description on gamedev
because
That is the case. We've been running it on a higher port number, but we
want to get it to the default ssh port. I'm hoping there's some way to do
so in the app space since it is intended to be an extensible Android shell
service. We do have system level access of course since it is our own
Android
On 09/03/2013 02:47 PM, Alex Avance wrote:
I am working on a custom device running Android that needs to support
ssh access. It would be best to run the ssh server on port 22. We have
a working SSH implementation, but we can't run it on port 22 right
now. Is there a way to do so using system le
El sábado, 24 de agosto de 2013 19:47:06 UTC+2, oscar barenys escribió:
>
> Hi seems new Android 4.3 supports OGL ES 3.0 and new NDK also.. does
> android emulator from sdk support native ES 3.0 assuming a recent GPU and
> drivers on host (say OpenGL 4.3 drivers)..
> if not it's coming soon?
>
I am working on a custom device running Android that needs to support ssh
access. It would be best to run the ssh server on port 22. We have a
working SSH implementation, but we can't run it on port 22 right now. Is
there a way to do so using system level APIs, or will I need to get
root/create
In option 2 you mention pages. Adding onto that, you could consider a
ViewPager with a FragmentStatePagerAdapter. This would allow horizontal
paging and would be able to handle large amounts of content well. As each
fragment is paged off the screen, the fragment would be released. It would
then
Hello community!
I was checking soft keyboard behavior recently and have a question
regarding documentation. According to various articles, your activity
window should be resized in case soft keyboard appears, unless you change
this with AndroidManifest settings. But based on my testing, it has
Just for curiosity, where exactly is the database that can be accessed via
adb shell ie; /data/data/packagename/databases/database name.
Must be in a file somewhere, but where?
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Not sure what you are asking... you have listed the correct path to your
database files... So, unless you can be more clear, you have answered your
own question...
Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware
On Tue, Sep 3, 2013 at 10:49 AM, Phil Gibbs
Here is an approach.
1. From your app, try to copy the .sql (your application db file) to a
SDCard directory.
2. Create/build a Desktop application using Java which checks for the
following.
2.1 checks for any USB storage is connected.
2.2 if connected, read the respective directory
I have a feeling what you mentioned is the case.
I have implemented functions onKeyUp(...), onKeyDown(...). None of these
functions get called when I press the PTT button. Unfortunately the phone
is not rooted so there are not many options.
Thanks for your input.
On Monday, 2 September 2013 23
Thanks a lot to all for helping me identifying the best solution. I think i
shall go with polling until we have an approval to use GCM solution.
On Sunday, 1 September 2013 19:46:21 UTC+5:30, John Coryat wrote:
>
> Don't forget that GCM is free, has no limitations on traffic and is
> available t
Hello,
I'm working on a document viewer which would display all the pages of the
document laid out vertically - allowing the user to scroll within the
document. If the user zooms in using pinch, the pages would zoom - now the
user would be able to scroll in all directions.
I am considering a c
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