Reviewed-by: Christian König
Sorry for the delay, I've been on vacation for two weeks.
Christian.
Am 05.07.19 um 07:37 schrieb Xu, Feifei:
Reviewed-by: feifei...@amd.com
-Original Message-
From: amd-gfx On Behalf Of Cui, Flora
Sent: Monday, July 1, 2019 11:37 AM
To: amd-gfx@lists.fr
Usually for API *is_enabled, either 0 or 1 should be returned.
Or you can give the API a new naming.
With that addressed, the patch is reviewed-by: Evan Quan
Regards,
Evan
> -Original Message-
> From: Wang, Kevin(Yang)
> Sent: Friday, July 12, 2019 6:00 PM
> To: amd-gfx@lists.freedeskt
On Tue, Jul 9, 2019 at 12:24 PM Jason Gunthorpe wrote:
>
> I'm sending it early as it is now a dependency for several patches in
> mm's quilt.
.. but I waited to merge it until I had time to review it more
closely, because I expected the review to be painful.
I'm happy to say that I was overly p
The pull request you sent on Tue, 9 Jul 2019 19:24:21 +:
> git://git.kernel.org/pub/scm/linux/kernel/git/rdma/rdma.git tags/for-linus-hmm
has been merged into torvalds/linux.git:
https://git.kernel.org/torvalds/c/fec88ab0af9706b2201e5daf377c5031c62d11f7
Thank you!
--
Deet-doot-dot, I am a
kzalloc has already zeroed the memory during the allocation.
So memset is unneeded.
Signed-off-by: Fuqian Huang
---
Changes in v3:
- Fix subject prefix: gpu/drm -> drm/amdgpu
drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_irq.c | 2 --
drivers/gpu/drm/amd/powerplay/hwmgr/process_pptabl
Am 13.07.19 um 22:24 schrieb Felix Kuehling:
Am 2019-04-30 um 1:03 p.m. schrieb Koenig, Christian:
The only real solution I can see is to be able to reliable kill shaders
in an OOM situation.
Well, we can in fact preempt our compute shaders with low latency.
Killing a KFD process will do exactly
Hi David,
You are right, it will copy per-vm resv.
But currently, it still has the delay free issue which non per vm bo
doesn't has. Maybe it already has new fences append to this resv object before
copy.
Hi Christian,
Do you have any suggestion about this? For per vm bo, it seems