On 3/12/23 20:47, Benjamin Cheng wrote:
When FB_DAMAGE_CLIPS are provided in a non-MPO scenario, the loop does
not use the counter i. This causes the fill_dc_dity_rect() to always
fill dirty_rects[0], causing graphical artifacts when a damage clip
aware DRM client sends more than 1 damage clip.
When FB_DAMAGE_CLIPS are provided in a non-MPO scenario, the loop does
not use the counter i. This causes the fill_dc_dity_rect() to always
fill dirty_rects[0], causing graphical artifacts when a damage clip
aware DRM client sends more than 1 damage clip.
Instead, use the flip_addrs->dirty_rect_co