On Fri, Jan 24, 2025 at 4:34 PM Marek Olšák wrote:
>
> So it's implemented but not enabled by default, right?
Yes.
Alex
>
> Marek
>
> On Fri, Jan 24, 2025 at 12:40 PM Alex Deucher wrote:
>>
>> On Fri, Jan 24, 2025 at 12:38 PM SRINIVASAN SHANMUGAM
>> wrote:
>> >
>> >
>> > On 1/24/2025 10:01 PM
On Fri, Jan 24, 2025 at 9:17 AM Marco Moock wrote:
>
> Am 20.01.2025 um 11:35:07 Uhr schrieb Alex Deucher:
>
> > On Thu, Jan 16, 2025 at 11:57 AM Marco Moock wrote:
> > >
> > > Am 16.01.2025 um 11:32:42 Uhr schrieb Alex Deucher:
> > >
> > > > I'd like to see the driver messages leading up to that
So it's implemented but not enabled by default, right?
Marek
On Fri, Jan 24, 2025 at 12:40 PM Alex Deucher wrote:
> On Fri, Jan 24, 2025 at 12:38 PM SRINIVASAN SHANMUGAM
> wrote:
> >
> >
> > On 1/24/2025 10:01 PM, Marek Olšák wrote:
> >
> > Does this commit really enable it though? Or is it ju
On Fri, Jan 24, 2025 at 12:38 PM SRINIVASAN SHANMUGAM
wrote:
>
>
> On 1/24/2025 10:01 PM, Marek Olšák wrote:
>
> Does this commit really enable it though? Or is it just for sysfs?
>
> Yes it enables cleaner shader support not only sysfs.
It enables the functionality in the kernel. It can be turn
On 1/24/2025 10:01 PM, Marek Olšák wrote:
Does this commit really enable it though? Or is it just for sysfs?
Yes it enables cleaner shader support not only sysfs.
Best regards,
Srini
Marek
On Fri, Jan 24, 2025 at 1:42 AM Srinivasan Shanmugam
wrote:
Enable the cleaner shader for GFX
Does this commit really enable it though? Or is it just for sysfs?
Marek
On Fri, Jan 24, 2025 at 1:42 AM Srinivasan Shanmugam <
srinivasan.shanmu...@amd.com> wrote:
> Enable the cleaner shader for GFX10.1.1/10.1.2 GPUs to provide data
> isolation between GPU workloads. The cleaner shader is resp
On Fri, Jan 24, 2025 at 10:21:52AM -0500, Alex Deucher wrote:
> Hi Dave, Simona,
>
> Fixes for 6.14 from last two weeks. Fixed missing s-o-b.
>
> The following changes since commit 24c61d553302ee49e9c21dd251275ba8c36dcfe4:
>
> Merge tag 'drm-msm-next-2025-01-07' of gitlab.freedesktop.org:drm/
Required by Vulkan because it can allocate whole VRAM as 1 BO and parts
of it bypass compression and read raw data.
Signed-off-by: Marek Olšák
From 98d5342d1b6f247fc6addca48febf0334a445bf5 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?=
Date: Fri, 24 Jan 2025 09:43:45 -0500
Su
On Fri, Jan 24, 2025 at 1:42 AM Srinivasan Shanmugam
wrote:
>
> Enable the cleaner shader for GFX10.1.1/10.1.2 GPUs to provide data
> isolation between GPU workloads. The cleaner shader is responsible for
> clearing the Local Data Store (LDS), Vector General Purpose Registers
> (VGPRs), and Scalar
[AMD Official Use Only - AMD Internal Distribution Only]
Series is
Acked-by: Aurabindo Pillai
--
Regards,
Jay
From: Mohamed, Zaeem
Sent: Tuesday, January 21, 2025 2:39 PM
To: amd-gfx@lists.freedesktop.org
Cc: Wentland, Harry ; Li, Sun peng (Leo)
; Siqueira,
Hi Dave, Simona,
Fixes for 6.14 from last two weeks. Fixed missing s-o-b.
The following changes since commit 24c61d553302ee49e9c21dd251275ba8c36dcfe4:
Merge tag 'drm-msm-next-2025-01-07' of gitlab.freedesktop.org:drm/msm into
drm-next (2025-01-13 11:14:07 +1000)
are available in the Git rep
Am 24.01.25 um 06:19 schrieb Jiang Liu:
Introduce amdgpu_device_fini_schedulers() to clean scheduler related
resources, and avoid possible invalid memory access.
Signed-off-by: Jiang Liu
I can't say much about the RAS stuff but that patch here is Reviewed-by:
Christian König .
Alex will pr
Am 20.01.2025 um 11:35:07 Uhr schrieb Alex Deucher:
> On Thu, Jan 16, 2025 at 11:57 AM Marco Moock wrote:
> >
> > Am 16.01.2025 um 11:32:42 Uhr schrieb Alex Deucher:
> >
> > > I'd like to see the driver messages leading up to that.
> >
> > I've now attached the entire dmesg without the firewa
This series introduces device wedged event in DRM subsystem and uses it
in xe, i915 and amdgpu drivers. Detailed description in commit message.
This was earlier attempted as xe specific uevent in v1 and v2 on [1].
Similar work by André Almeida on [2].
Wedged event support for amdgpu by André Almei
On Wed, Jan 22, 2025 at 11:32:52AM -0500, Alex Deucher wrote:
> Hi Dave, Simona,
>
> Fixes for 6.14.
>
> The following changes since commit 97e5c9e4139087a67c2469488360a6d6afdd4b69:
>
> drm/amd/display: fix CEC DC_DEBUG_MASK documentation (2025-01-16 16:23:22
> -0500)
>
> are available in th
From: Sohaib Nadeem
[ Upstream commit 0484e05d048b66d01d1f3c1d2306010bb57d8738 ]
[why]:
issues fixed:
- comparison with wider integer type in loop condition which can cause
infinite loops
- pointer dereference before null check
Cc: Mario Limonciello
Cc: Alex Deucher
Cc: sta...@vger.kernel.org
This was previously attempted as xe specific reset uevent but dropped
in commit 77a0d4d1cea2 ("drm/xe/uapi: Remove reset uevent for now")
as part of refactoring.
Now that we have device wedged event provided by DRM core, make use
of it and support both driver rebind and bus-reset based recovery.
W
Introduce device wedged event, which notifies userspace of 'wedged'
(hanged/unusable) state of the DRM device through a uevent. This is
useful especially in cases where the device is no longer operating as
expected and has become unrecoverable from driver context. Purpose of
this implementation is
Now that we have device wedged event provided by DRM core, make use
of it and support both driver rebind and bus-reset based recovery.
With this in place, userspace will be notified of wedged device on
gt reset failure.
Signed-off-by: Raag Jadav
Reviewed-by: Aravind Iddamsetty
---
drivers/gpu/d
From: André Almeida
Use DRM's device wedged event to notify userspace that a reset had
happened. For now, only use `none` method meant for telemetry
capture.
In the future we might want to report a recovery method if the reset didn't
succeed.
Acked-by: Shashank Sharma
Signed-off-by: André Alme
Add documentation for device wedged event in a new 'Device wedging'
chapter. The describes basic definitions, prerequisites and consumer
expectations along with an example.
v8: Improve documentation (Christian, Rodrigo)
v9: Add prerequisites section (Christian)
v10: Clarify mmap cleanup and cons
This commit extends the cleaner shader support to additional versions of
the GFX10.3.x series, specifically including versions 10.3.1, 10.3.3,
10.3.6, and 10.3.7. The cleaner shader is important for clearing
leftover locals and ensuring process isolation on the GPU.
Cc: Mario Sopena-Novales
Cc: C
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