On Sunday, September 18, 2016 8:06:51 PM EDT Shawn Starr wrote:
> Looks like something broke in drm-next-4.9-wip, unsure which change did.
>
> When running: piglit tests/gpu summary/amdgpu
>
It's spinning in:
82.37%82.37% [kernel] [k]
amdgpu_syn
Looks like something broke in drm-next-4.9-wip, unsure which change did.
When running: piglit tests/gpu summary/amdgpu
Also triggers:
[ 1848.505498] [drm:amdgpu_cs_ioctl [amdgpu]] *ERROR* ttm_eu_reserve_buffers
failed.
Will test 4.8-rc6 vanilla to see if something broke there.
Thanks,
Shawn
Hi Michel,
all your patches, both the already merged kernel bits in radeon/amdgpu
and also all the userspace bits in libdrm/ati-ddx/amdgpu-ddx are all
Reviewed-and-tested-by: Mario Kleiner
I successfully tested with old/current userspace and the new userspace
patches from your own libdrm/at
On Fri, Sep 16, 2016 at 06:07:36PM -0400, Alex Deucher wrote:
> On Fri, Sep 16, 2016 at 5:38 PM, Lukas Wunner wrote:
> > On Fri, Sep 16, 2016 at 04:42:43PM -0400, Alex Deucher wrote:
> >> drm/amdgpu: skip suspend/resume on DRM_SWITCH_POWER_DYNAMIC_OFF
> >> drm/radeon: skip suspend/resu
Change-Id: I21d60ebdc8811af406246e24d985819f21498eb5
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/powerplay/amd_powerplay.c | 77 +--
drivers/gpu/drm/amd/powerplay/inc/amd_powerplay.h | 2 +
2 files changed, 5 insertions(+), 74 deletions(-)
diff --git a/drivers/gpu/drm
Change-Id: I65d9858b8ca0789c5d82db2f8893b7c10fc6f471
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/amdgpu/gfx_v8_0.c | 77 +++
1 file changed, 77 insertions(+)
diff --git a/drivers/gpu/drm/amd/amdgpu/gfx_v8_0.c
b/drivers/gpu/drm/amd/amdgpu/gfx_v8_0.c
index 19024
Change-Id: Ie66afaea8b30c4b7b6d491c7aa63775e4a5cd6e1
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/amdgpu/vi.c | 61 +
1 file changed, 61 insertions(+)
diff --git a/drivers/gpu/drm/amd/amdgpu/vi.c b/drivers/gpu/drm/amd/amdgpu/vi.c
index 370bf2f..6561c54 1
Alex fixed this up in a rather complete series for all engines/rings.
Christian.
Am 18.09.2016 um 05:47 schrieb Liu, Monk:
Is that applied to all ring ?
Cuz seems only GFX ring each lot of dw per submit ...
BR Monk
-Original Message-
From: Christian König [mailto:deathsim...@vodafone
Thanks for the note, going to take a look tomorrow.
Probably just another case I've missed.
Christian.
Am 17.09.2016 um 23:14 schrieb Marek Olšák:
This breaks Tonga such that it hangs. Reproducible quickly with:
R600_DEBUG=testdma glxgears
It's a randomized test that runs forever. It should
On Sat, Sep 17, 2016 at 8:01 AM, Edward O'Callaghan
wrote:
> Hi,
>
> Most of these have already been reviewed and some of the more
> invasive patches have been dropped from the orginal series. As
> I wish to get the low hanging fruit out the way as quickly as
> possible. I shall try to find the ti
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