the series is Acked-by: Flora Cui
On Mon, Sep 05, 2016 at 06:37:15PM +0800, Rex Zhu wrote:
> Change-Id: I309d71fe5ca726f620a29425536d0824bd8f2e08
> Signed-off-by: Rex Zhu
> ---
> drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c | 3 ---
> 1 file changed, 3 deletions(-)
>
> diff --git a/dr
Yeah, CPC cannot use constant engine.
BR Monk
-Original Message-
From: Marek Olšák [mailto:mar...@gmail.com]
Sent: Tuesday, September 06, 2016 3:13 AM
To: Deucher, Alexander
Cc: Christian König ; Liu, Monk ;
amd-gfx@lists.freedesktop.org
Subject: Re: [PATCH 2/4] drm/amdgpu:new method t
On Tue, Sep 06, 2016 at 03:31:46AM +0800, Marek Olšák wrote:
> Hi Rui,
>
> Do you have Tahiti LE in the office? It might be worth testing it to
> see if it works. There were some issues with it in the past.
>
I used Tahiti XT [Device ID 6798], do you know the device id of Tahiti LE?
Thanks,
Rui
Hi Rui,
Do you have Tahiti LE in the office? It might be worth testing it to
see if it works. There were some issues with it in the past.
Marek
On Wed, Aug 31, 2016 at 7:23 AM, Huang Rui wrote:
> Hi all,
>
> These patchest resolve the DPM issues of SI.
> SI DPM doesn't work since it implemented
On Mon, Aug 29, 2016 at 3:37 PM, Deucher, Alexander
wrote:
>> -Original Message-
>> From: amd-gfx [mailto:amd-gfx-boun...@lists.freedesktop.org] On Behalf
>> Of Christian König
>> Sent: Monday, August 29, 2016 4:25 AM
>> To: Liu, Monk; amd-gfx@lists.freedesktop.org
>> Subject: Re: [PATCH 2
Change-Id: I309d71fe5ca726f620a29425536d0824bd8f2e08
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c
b/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.
Change-Id: I309d71fe5ca726f620a29425536d0824bd8f2e08
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c
b/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.
Change-Id: I309d71fe5ca726f620a29425536d0824bd8f2e08
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c
b/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.
On Sat, Sep 3, 2016 at 5:49 AM, Edward O'Callaghan
wrote:
> Signed-off-by: Edward O'Callaghan
> ---
> drivers/gpu/drm/amd/amdkfd/kfd_dbgmgr.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/drivers/gpu/drm/amd/amdkfd/kfd_dbgmgr.c
> b/drivers/gpu/drm/amd/amdkfd/kfd_dbgmgr.c
> index 56d6
On Sat, Sep 3, 2016 at 5:49 AM, Edward O'Callaghan
wrote:
> Signed-off-by: Edward O'Callaghan
> ---
> drivers/gpu/drm/amd/amdkfd/kfd_kernel_queue.c | 5 -
> 1 file changed, 4 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/amd/amdkfd/kfd_kernel_queue.c
> b/drivers/gpu/drm/amd/
On Sat, Sep 3, 2016 at 5:49 AM, Edward O'Callaghan
wrote:
> Dereference the one time and unpack the lower and upper 32bit
> portions with the proper kernel helper macros.
>
> Signed-off-by: Edward O'Callaghan
> ---
> drivers/gpu/drm/amd/amdkfd/kfd_topology.c | 8 +---
> 1 file changed, 5 ins
Change-Id: I309d71fe5ca726f620a29425536d0824bd8f2e08
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c
b/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.
Change-Id: I078ec1e89afaa13a072a67b0010d2903b12f446d
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/powerplay/hwmgr/tonga_hwmgr.c | 85 +++
1 file changed, 85 insertions(+)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_hwmgr.c
b/drivers/gpu/drm/amd/powerplay/hwmgr/t
Am 05.09.2016 um 06:09 schrieb Liu, Monk:
Okay, just put it simple
The approach my patch provided is absolutely correct, and I'm pretty sure of it,
otherwise our close OGL UMD & windows d3d game already crashed for million
times.
Well that it works and doesn't crash of hand doesn't mean that
On 03/09/16 02:07 PM, Edward O'Callaghan wrote:
> On 09/03/2016 01:18 AM, Alex Deucher wrote:
>> Ported from nouveau.
>>
>> v2: re-enable runtime autosuspend in the error case
>>
>> Signed-off-by: Alex Deucher
[...]
>> @@ -47,8 +48,35 @@ struct radeon_fbdev {
>> struct radeon_device *rdev;
In previous drm_global_item_ref, there are two times of writing
ref->object if item->refcount is 0. So this patch does a minor update
to put alloc and init ref firstly, and then to modify the item of glob
array. Use "else" to avoid two times of writing ref->object. It can
make the code logic more c
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