That would be a job for the arrangement I mentioned with the ALSA
loopback soundcard and NetJACK. I used to do that with some
zero/thin diskless client machines, so I know it can be done.
Let's label your machines: Let's say you are running ALSA
playback clients on machine A and want the sound to
Hi Clemens,
If we get back to your great example:
pcm.Duplicate {
type plug
slave.pcm {
type multi
slaves {
a { pcm "hw:0,0" channels 2 }
b { pcm "hw:1,0" channels 2 }
}
bindings [
{ slave a channel 0 }
I have an Asus X99-DELUXE motherboard and nVidia GTX960 graphics card.
The graphics card is connected to a Dell U3415W monitor via DisplayPort.
The problem is that there is no sound coming out of the display's
speakers. When I plug headphones into the case headphone jack, there is
sound. I'm runnin
well, alsa supports getting sound from different programs (more than often I
find myself listening to a network stream radio in vlc while playing a flash
game in ff which I cannot mute... :-S horrible) so I can't see the diff on this
matter, the server will dump the pkgs sent to him to the card
I haven't tried it myself, but you might use netcat as mentioned previously but
within asoundrc through the 'copy' and/or 'file' pcm as described here:
http://manual.audacityteam.org/o/man/tutorial_recording_computer_playback_on_linux.html#Using_the_ALSA_PCM_file
For the sending side it should b
thanks for the info guys, but it isn't quite what I need. I need to stream any
sound from one computer to another.
I wonder, I can define in ~/.asoundrc which card to stream the sound to, so
assuming that I have a listener on another computer, it isn't that hard to
define a remote ip in a simil