On Fri, 27 Feb 2009, Taral wrote:
> On Fri, Feb 27, 2009 at 11:40 AM, Kerim Aydin wrote:
>> "intent" was too overloaded, but "advanced" isn't in the ruleset (yet) :).
>
> ... it's "advance notice", isn't it?
For others, sure. But we're ahead of the curve.
On Fri, Feb 27, 2009 at 11:40 AM, Kerim Aydin wrote:
> "intent" was too overloaded, but "advanced" isn't in the ruleset (yet) :).
... it's "advance notice", isn't it?
--
Taral
"Please let me know if there's any further trouble I can give you."
-- Unknown
On Fri, 27 Feb 2009, Geoffrey Spear wrote:
> On Fri, Feb 27, 2009 at 2:46 PM, Kerim Aydin wrote:
>> That's a good point. I could probably generalize to "N days Advanced
>> Notice" where N is between 4-13, defaulting to 4. Then put it in for
>> deputisation etc. -G.
>
> Between 2-13 you mean? O
On Fri, Feb 27, 2009 at 2:46 PM, Kerim Aydin wrote:
> That's a good point. I could probably generalize to "N days Advanced
> Notice" where N is between 4-13, defaulting to 4. Then put it in for
> deputisation etc. -G.
Between 2-13 you mean? Or even 1-13, although I can't think of
anything I'd
On Fri, 27 Feb 2009, Sgeo wrote:
> On Fri, Feb 27, 2009 at 2:26 PM, Kerim Aydin wrote:
>> A hack would be specifying the result as Without PLAYERS+1 objections
>> but that's a hack.
>>
>> -G.
>
> Isn't something like this already the case for deputization?
That's a good point. I could probably
On Fri, 27 Feb 2009, Alex Smith wrote:
> "With intent."
"intent" was too overloaded, but "advanced" isn't in the ruleset (yet) :).
-G.
On Fri, Feb 27, 2009 at 2:26 PM, Kerim Aydin wrote:
>
> I'm trying to think of a good name for a process to add to dependent
> actions which is effectively without objections; that is, the
> player must announce intent and wait four days, but can then do it.
>
> I think this might be the right ba
On Fri, 2009-02-27 at 11:26 -0800, Kerim Aydin wrote:
> I'm trying to think of a good name for a process to add to dependent
> actions which is effectively without objections; that is, the
> player must announce intent and wait four days, but can then do it.
>
> I think this might be the right
I'm trying to think of a good name for a process to add to dependent
actions which is effectively without objections; that is, the
player must announce intent and wait four days, but can then do it.
I think this might be the right balance to both giving the defendant
time to respond to a case,
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