Re: DIS: proto: public policy

2007-04-28 Thread Zefram
Taral wrote: >Too subjective. How about a rule that lets anyone make a proposal >Democratic, with some amount of support? Interesting. Reminiscent of the Guillotine Application mechanism (R1726) that I enacted back in 1997, whereby players could end the voting period of a proposal early. It migh

Re: DIS: proto: public policy

2007-04-28 Thread Zefram
quazie wrote: >and proposal A creates a rule that allows player B to write proposal C >and proposal C "seriously hinders the adoption of Democratic proposals" >couldn't it be argued that proposal A was also the culprit? I'd say in that case proposal C is the culprit. >

Re: DIS: proto: public policy

2007-04-28 Thread Taral
On 4/28/07, Zefram <[EMAIL PROTECTED]> wrote: Here's a possible temporary patch on the proposal system, pending upmutation of the right bits of the proposal system: Too subjective. How about a rule that lets anyone make a proposal Democratic, with some amount of support? -- Taral <[EMAIL PROTE

Re: DIS: proto: public policy

2007-04-28 Thread quazie
Zefram wrote: Here's a possible temporary patch on the proposal system, pending upmutation of the right bits of the proposal system: {{{ Enact a rule with Power=2, title "Public Policy", and text: The Speaker is obliged to veto any Ordinary Proposal whose effect if adopted would in

DIS: proto: public policy

2007-04-28 Thread Zefram
Here's a possible temporary patch on the proposal system, pending upmutation of the right bits of the proposal system: {{{ Enact a rule with Power=2, title "Public Policy", and text: The Speaker is obliged to veto any Ordinary Proposal whose effect if adopted would in eir estimation