> On Oct 29, 2018, at 1:24 PM, Kerim Aydin wrote:
>
>
>
> The general idea of a sandbox isn't a bad one. But I don't think
> "making and destroying a copy of Agora" is straightforward if you
> intent that the copy starts with the same players/gamestate.
>
> The first red flag to me is that
On the plus side, speeding up all aspects of the game is surprisingly
easy. Just re-write or override Rule 1023 (Agoran Time, power-2) to
indicate that time in the sandbox moves X times faster than baseline
time (a pain to recordkeep, but conceptually easy and seamless).
[It's come up a couple
The general idea of a sandbox isn't a bad one. But I don't think
"making and destroying a copy of Agora" is straightforward if you
intent that the copy starts with the same players/gamestate.
The first red flag to me is that this drafts current players into a
sandbox Agora (i.e. a new agreeme
Title: Break the Rules Week
Power: 1
The _th week of _ is known as Break the Rules Week.
At the beginning of Break the Rules Week, a copy of Agora, known as the
Sandbox, is created; the copy does not include this rule. Within this rule,
Agora refers only to the original copy, and not to the San
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