On Thu, Feb 15, 2018 at 3:53 PM, Gaelan Steele wrote:
> Alright, here’s a V2:
...
> 2. Upon the resolution, if the result of the resolution is FOR, the
> micro-proposal takes effect, gaining power equal to its Adoption Index.
I think you mean ADOPTED.
-Aris
Alright, here’s a V2:
{
This contract accepts shinies as long as it has fewer than ((Pend Cost) + 1)
shinies. It accepts no other assets.
This contract maintains a piece of state known as the Proposal Puddle,
containing a set of micro-proposals each consisting of a title, adoption index,
autho
This gives me the idea to make a master contract of a sort with a lot of
sub-contracts.
Nesting, ho!
On Thu, Feb 15, 2018 at 6:09 AM, Gaelan Steele wrote:
> I disagree—just because a proposal provides the text of a document doesn’t
> mean that the document is part of the proposal and is evaluat
On Wed, 14 Feb 2018, Gaelan Steele wrote:
> I disagree—just because a proposal provides the text of a document doesn’t
> mean that the document is part of the proposal and is evaluated when the
> proposal gains power.
R2350:A proposal is a type of entity consisting of a body of text and
o
I disagree—just because a proposal provides the text of a document doesn’t mean
that the document is part of the proposal and is evaluated when the proposal
gains power. For instance, when a proposal creates a rule, the text of the rule
doesn’t gain power as part of the proposal (the proposal do
No, it doesn't. If the full PROPOSAL is adopted,
. r106 first gives power to the whole proposal, including all of its
micro-proposals.
Then, if the proposal doesn't give power to a micro-proposal, that
micro-proposal
still has the power it got from r106 and still goes into effect.
On Wed, 14
Yes, I know. The way the contract works is this:
- People submit micro-proposals
- Every week, I create and pend a proposal with all of the micro-proposals
submitted that week
- If adopted, the PROPOSAL simulates an Agoran Decision for each micro-proposal
and “adopts” (gives power to) the ones wh
Ah gotcha - I don't think this works though, because R106 gives everything
In the proposal power first? I think the opposite might work, where you
depower each piece that fails.
On Wed, 14 Feb 2018, Gaelan Steele wrote:
> Contract doesn’t give power. Contract obligates me to pend a proposal whi
Contracts cannot do things on their own, which is why they have to have an
agent to effect any actual change. But they can obligate a player to do
something since they're basically a block of rule text that you get to
choose if you want to follow.
On Feb 14, 2018 21:46, "Gaelan Steele" wrote:
>
Contract doesn’t give power. Contract obligates me to pend a proposal which, if
adopted, gives power to some or all of its sub-proposals.
Gaelan
> On Feb 14, 2018, at 8:32 PM, Kerim Aydin wrote:
>
>
>
> Can a contract give power to anything?
>
>> On Wed, 14 Feb 2018, Gaelan Steele wrote:
>
Can a contract give power to anything?
On Wed, 14 Feb 2018, Gaelan Steele wrote:
> Df
>
> > On Feb 14, 2018, at 7:58 PM, Gaelan Steele wrote:
> >
> > This contract accepts shinies as long as it has fewer than ((Pend Cost) +
> > 1) shines. It accepts no other assets.
> >
> > This contrac
Df
> On Feb 14, 2018, at 7:58 PM, Gaelan Steele wrote:
>
> This contract accepts shinies as long as it has fewer than ((Pend Cost) + 1)
> shines. It accepts no other assets.
>
> This contract maintains a piece of state known as the Proposal Puddle,
> containing a set of micro-proposals ea
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