Re: DIS: Re: BUS: Proto: The Settlers of Agora

2011-03-20 Thread Ed Murphy
omd wrote: > It would be cool if the map were adjusted to conform to the Map of Agora. I did try to make it roughly the same shape. If your ASCII-art-fu is superior to mine, then by all means take a crack at it.

DIS: Re: BUS: Proto: The Settlers of Agora

2011-03-20 Thread omd
On Sun, Mar 20, 2011 at 1:44 PM, Ed Murphy wrote: > Create a rule titled "The Resource Map of Agora" with this text: > >                *-*             *-* >               /   \           /   \ >            *-*  A  *-*     *-*  B  *-* >           /   \   /   \   /   \   /   \ >        *-*  C  *-*

DIS: Re: BUS: Proto: The Settlers of Agora

2011-03-20 Thread Sean Hunt
On 11-03-20 01:44 PM, Ed Murphy wrote: * Each productive color is assigned to one rim point * Silver is assigned to four rim points * Each rim point is assigned at most one color I would prefer better terminology for harbours; also rules for houw they work.

DIS: Re: BUS: Proto: The Settlers of Agora

2011-03-20 Thread Kerim Aydin
On Sun, 20 Mar 2011, Ed Murphy wrote: > [Just the generic Catan framework for now; needs to be tied into buying > extra votes or something. Does not yet include cards, or the active > effects of rolling a 7.] Looks like we're mutually thinking along resource lines again, anyway. I admit I'm n