Re: DIS: Random Number Generation

2008-09-12 Thread Jeff Weston (Sir Toby)
Ian Kelly wrote: > http://dice.nomic.net/email.html Alexander Smith wrote: > I use [EMAIL PROTECTED] for randomisation in my role as Mad Scientist (and > recently also as Deputy Speaker). > > Dice server wrote: >> For instructions on using the dice server, send a message with >> subject "help" to

Re: DIS: Random Number Generation

2008-09-12 Thread Alexander Smith
On Fri, 2008-09-12 at 10:22 -0700, Jeff Weston (Sir Toby) wrote: > One of the issues I've encountered with the Agora: The Role Playing Game > contest I am working on is random number generation. Obviously RPGs > require a large number of random numbers to determine the outcome to a > variety of sit

Re: DIS: Random Number Generation

2008-09-12 Thread Ian Kelly
On Fri, Sep 12, 2008 at 11:22 AM, Jeff Weston (Sir Toby) <[EMAIL PROTECTED]> wrote: > My thought for addressing this issue would be to use an on-line random > number generator that can send emails with random numbers to a public > forum so that contestants can generate their own random numbers. Wou

DIS: Random Number Generation

2008-09-12 Thread Jeff Weston (Sir Toby)
One of the issues I've encountered with the Agora: The Role Playing Game contest I am working on is random number generation. Obviously RPGs require a large number of random numbers to determine the outcome to a variety of situations. While I could make the contestmaster responsible for generating