Re: DIS: Proto: Crystals

2018-04-13 Thread Aris Merchant
On Fri, Apr 13, 2018 at 9:56 AM Reuben Staley wrote: > Comments inline > > On Thu, Apr 12, 2018, 18:47 Aris Merchant < > thoughtsoflifeandligh...@gmail.com> wrote: > > > Title: Crystals > > Adoption index: 2.0 > > Author: Aris > > Co-author(s): > > > > > > [I'm changing it so that players CAN upg

Re: DIS: Proto: Crystals

2018-04-13 Thread Reuben Staley
Comments inline On Thu, Apr 12, 2018, 18:47 Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > Title: Crystals > Adoption index: 2.0 > Author: Aris > Co-author(s): > > > [I'm changing it so that players CAN upgrade facilities they don't own, > let me know if that's a problem.] > Not ne

Re: DIS: Proto: Crystals

2018-04-12 Thread Aris Merchant
That wasn't really what I meant. Winning is it's own incentive, along with Champion and maybe the chance of getting Speaker. This is more like an extra reward. It's just a small bonus that acknowledges the victory. The basic idea for the new system is driven by things I've noticed in video games.

Re: DIS: Proto: Crystals

2018-04-12 Thread Alex Smith
On Thu, 2018-04-12 at 21:13 -0400, ATMunn wrote: > So winning the game is not as valuable as winning an auction? There are two types of Agorans: those who aim to gain economic/political power so that it lets them eventually win the game, and those who aim to win so as to gain economic/political po

Re: DIS: Proto: Crystals

2018-04-12 Thread ATMunn
So winning the game is not as valuable as winning an auction? On 4/12/2018 8:46 PM, Aris Merchant wrote: Title: Crystals Adoption index: 2.0 Author: Aris Co-author(s): [I'm changing it so that players CAN upgrade facilities they don't own, let me know if that's a problem.] Amend Rule 2562, Fa

DIS: Proto: Crystals

2018-04-12 Thread Aris Merchant
Title: Crystals Adoption index: 2.0 Author: Aris Co-author(s): [I'm changing it so that players CAN upgrade facilities they don't own, let me know if that's a problem.] Amend Rule 2562, Facility Ranks, to read as follows: Rank is a secured facility switch tracked by the Cartographor defaultin