DIS: Committees Proto

2013-06-09 Thread Charles Walker
The following to my proto-proto. Amend Rule 2350 (Proposals) to read: A proposal is a type of entity consisting of a body of text and other attributes. A player (the author or proposer) CAN create a proposal by announcement, specifying its text and optionally specifying a

Re: DIS: Committees proto-proto

2013-06-05 Thread Charles Walker
On 4 Jun 2013, at 22:38, omd wrote: > On Tue, Jun 4, 2013 at 2:20 PM, Charles Walker > wrote: >> - Promotor distributes in the first 4 days of each week (currently a >> proposal submitted on a Monday could wait just under two weeks before >> distribution without the Promotor breaking a rule) >

Re: DIS: Committees proto-proto

2013-06-04 Thread Tanner Swett
Re committees, I like the idea. I thought about proposing a veto idea so that if a proposal unexpectedly turns out to be Terrible, it can be vetoed and thus fail even if everyone votes FOR it. Committees pretty much seem like a better way of doing the same way. On Jun 4, 2013, at 5:38 PM, omd w

Re: DIS: Committees proto-proto

2013-06-04 Thread omd
On Tue, Jun 4, 2013 at 2:20 PM, Charles Walker wrote: > - Promotor distributes in the first 4 days of each week (currently a proposal > submitted on a Monday could wait just under two weeks before distribution > without the Promotor breaking a rule) I always considered that a bit of a perk that

DIS: Committees proto-proto

2013-06-04 Thread Charles Walker
On 4 Jun 2013, at 20:46, Tanner Swett wrote: > On Tue, Jun 4, 2013 at 8:36 AM, Sean Hunt wrote: >> No, this is awful because of the memory overhead. > > What memory overhead? Write a proto, put "submit the proposal" in your > to-do list for the day after tomorrow, forget about it, then it pops