> Well, unless I'm missing something either obvious
> or clever, the answer is no. A Linux special file
> looks like a zero length regular file to 9vx. I
> probably should have expected that.
the bits from p9p's _p9dir.c which were discussed the
other day could be used to solve that problem.
i
> i've not had a chance to look through the sources. is a windows port
> feasible?
I haven't looked at anything at all, but I've also never seen such a
happy reception on this list. Please excuse the possible stupidity of
this question: is a Plan 9 port feasible?
++L
Replying to many messages/threads ...
--
> i've not had a chance to look through the sources. is a windows port
> feasible?
It should be doable. You need equivalents of mmap,
mprotect, munmap, signal handlers, timer signals,
and some function to install new segment descriptors.
All of t
So I guess that rules out linux :-)
On Fri, Jun 27, 2008 at 5:23 PM, Uriel <[EMAIL PROTECTED]> wrote:
> Life is so boring when your OS doesn't break compatibility with
> existing APIs every other release... but my heart is torn between
> FreeBSD and OS X; ah I got the solution: whoever breaks bac
Great!
T-shirts I need a new Plan9 t-shirts.
--
kix - http://www.kix.es
On Jun 28, 2008, at 5:11, "Rob Pike" <[EMAIL PROTECTED]> wrote:
http://flickr.com/photos/redlense/2429073822/
Yes. It's a single line of code:
exec rc -c '{ newns; rio }'
On Jun 28, 2008, at 1:03 AM, [EMAIL PROTECTED] wrote:
i've not had a chance to look through the sources. is a windows port
feasible?
I haven't looked at anything at all, but I've also never seen such a
happy reception on t
On Jun 28, 2008, at 11:23 AM, Russ Cox wrote:
Instead of starting over, just drop in the drawterm code
and adjust until it fits. It's almost exactly the same interface.
Interesting. I'll try that and find out how it goes. (I was starting
to use Interface Builder and Xcode!) There is one bug
scratch that - no newns. (what is it's name?)
On Jun 28, 2008, at 1:28 PM, Pietro Gagliardi wrote:
Yes. It's a single line of code:
exec rc -c '{ newns; rio }'
On Jun 28, 2008, at 1:03 AM, [EMAIL PROTECTED] wrote:
i've not had a chance to look through the sources. is a windows
por
There is a new 9vx, version 0.11.
http://swtch.com/9vx/
It includes the #S device I mentioned earlier,
it includes the previously-missing darwin-asm.S,
and it fixes the cpu-chewing bug on OS X.
The sources are at the usual (other) place
http://pdos.csail.mit.edu/~baford/vm/
Rus
The 9vx 0.11 source code includes OS X gui code,
a severely cleaned-up version of the drawterm code.
It is not built by default, but you can build it by using
make 9vx/9vx PLAN9GUI=osx
Unfortunately, it seems to have one problem: the
Carbon app event loop appears to install its own
handl
> Unfortunately, it seems to have one problem: the
> Carbon app event loop appears to install its own
> handler for EXC_BAD_ACCESS, the Mach equivalent
It looks like this might be fixed in 10.5, according to
http://developer.apple.com/technotes/tn2004/tn2123.html#SECLIMITATIONS
Of course, if you
Running the new native 9vx (which I was almost done doing myself, had
it not been for that missing file):
The process has forked and you cannot use this CoreFoundation
functionality safely. You MUST exec().
Break on
__THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONALI
Russ,
Great work with 9vx. I haven't played around with it too much, but I
did successfully build your native gui code cleanup.
When I start 9vx, I get the following messages dumped to terminal
repeatedly and the app hangs:
cpu10: runproc spurious wakeup
idlehands spurious wakeup
Perhaps this ha
Hi,
First off, 9vx is incredible! Thanks Russ and Bryan :)
When I start 9vx, I get the following messages dumped to terminal
repeatedly and the app hangs:
cpu10: runproc spurious wakeup
idlehands spurious wakeup
I got the new 0.11 source to build, but run into a similar error:
cpu3: runproc
On Jun 28, 2008, at 6:17 PM, Anant Narayanan wrote:
Running 9vx with the -F flag makes that error go away (tried on
10.5.3)
That helped, but I get the spurious error.
>> I haven't looked at anything at all, but I've also never seen such a
>> happy reception on this list. Please excuse the possible stupidity of
>> this question: is a Plan 9 port feasible?
>
> Not with Plan 9 as it stands right now. The virtual memory
> system is really not set up for page-at-a
I love it...
I am waiting to see that on Guggenheim Museoa soon... ;)
Perhaps some glenda stickers too... I am sure there is enough artwork
to have some nice "merchandise"
On Sat, Jun 28, 2008 at 11:46 AM, kix <[EMAIL PROTECTED]> wrote:
> Great!
>
> T-shirts I need a new Plan9 t-shirts.
>
>
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