ok,
this drawterm is working fine for me now.
the cocoa build fails to start, not even prompting me for secstore passwords.
the metal build works with a small match (bodge?) applied, and i backported the
/dev/secstore change from an old drawterm i have here.
i assume /dev/secstore was remove
Hello,
I'm not on OSX, but:
19.11.2020 12:40:00 Steve Simon :
there is no /mnt/term/dev/secstore device containing my secstore when i
authenticated to drawterm, so i need to authenticate to secstore again in
my profile which is irritating. this may be by design as having drawterm
know. all my
i just have the xcode supplied clang and it works well.
i have two issues with it:
my shift key is generating spurious peter-face characters which makes typing
rather painful (i have to delete these as i type)
there is no /mnt/term/dev/secstore device containing my secstore when i
authentica
Hi folks,
> While I don't have Big Sur, the drawterm at
> http://drawterm.9front.org/ builds fine for
> me with cocoa + catalina:
>
>cd $drawterm
>mk CONF=osx-cocoa
>
> You need all of xcode installed to process
> some of the interface builder files.
>
> If there are issues on b
Quoth Steve Simon :
>
> osx drawterm source has been broken for a while due to apple withdrawing
> support fot quicktime libraries.
>
> with the move to big sur the prebuilt binaries now fail to run (i am guessing
> the quicktime shared libraries have now gone too)
>
> anyone able to help? i a
On 18.11.2020 14:17, Steve Simon wrote:
osx drawterm source has been broken for a while due to apple withdrawing
support fot quicktime libraries.
with the move to big sur the prebuilt binaries now fail to run (i am guessing
the quicktime shared libraries have now gone too)
anyone able to he
osx drawterm source has been broken for a while due to apple withdrawing
support fot quicktime libraries.
with the move to big sur the prebuilt binaries now fail to run (i am guessing
the quicktime shared libraries have now gone too)
anyone able to help? i am an osx programming newbie.
-Stev