[9fans] cocoa devdraw (10.8)

2012-07-29 Thread andrey mirtchovski
i think my message to p9p-dev is held in moderation. if anyone here cares, here's a description of my fix for 10.8's devdraw: "It looks like win.img stopped tracking the underlying data in 10.8. The acme window starts up, displays the first image but doesn't display any following changes -- opened

[9fans] Cocoa devdraw in 9vx/drawterm?

2012-02-08 Thread Anthony Sorace
Has anyone started work on taking the (very nice) Cocoa devdraw stuff and making it work with 9vx or drawterm?

Re: [9fans] cocoa devdraw

2011-10-12 Thread Skip Tavakkolian
I tried what mauris eriksen suggested (drop -O2 in 9c) and it now compiles with Xcode 4.1 as well. A big Thank You to all involved! -Skip On Mon, Sep 26, 2011 at 9:34 AM, Russ Cox wrote: > Thanks to heroic effort by David Jeannot, > there is a new Cocoa-based OS X devdraw that > seems to work w

Re: [9fans] cocoa devdraw

2011-09-30 Thread Micah Stetson
> I'm seeing missing recipes.  Lion and XCode 4.2 I get nearly identical output on Snow Leopard with XCode 4.0.2 (see below). BUT if I manually copy o.devdraw from $PLAN9/src/cmd/devdraw to $PLAN9/bin/devdraw, nearly everything seems to work. The best part (for me) is that now my acme and 9term w

Re: [9fans] cocoa devdraw

2011-09-29 Thread Michaelian Ennis
I'm seeing missing recipes. Lion and XCode 4.2 ian * Resetting /Users/mennis/src/plan9port/config * Compiler version: gcc version 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.1.00) * Running on Darwin: checking architecture... x86-64 found. * Building mk... * Building

Re: [9fans] cocoa devdraw

2011-09-26 Thread Russ Cox
On Mon, Sep 26, 2011 at 4:10 PM, David Leimbach wrote: > Ucontext stuff was being deprecated in Leopard was my understanding and that > support for it would be shoddy. > > Time to roll our own?  Didn't you already do this? I did for many systems, and even did for Lion, but then I tried the syste

Re: [9fans] cocoa devdraw

2011-09-26 Thread Anthony Sorace
> How did you get it? Yes, as Jeff suggested, I got it through the iOS developer channel.

Re: [9fans] cocoa devdraw

2011-09-26 Thread David Leimbach
Ucontext stuff was being deprecated in Leopard was my understanding and that support for it would be shoddy. Time to roll our own? Didn't you already do this? Thanks also to David! Sent from my iPhone On Sep 26, 2011, at 9:34 AM, Russ Cox wrote: > Thanks to heroic effort by David Jeannot, >

Re: [9fans] cocoa devdraw

2011-09-26 Thread Jeff Sickel
On Sep 26, 2011, at 2:47 PM, Russ Cox wrote: > On Mon, Sep 26, 2011 at 3:23 PM, Anthony Sorace wrote: >> Do you have reason to believe this is a Lion issue? I'm running >> Xcode 4.1 on Snow Leopard and libthread is buggered for me, >> as well (I don't currently have a Lion system to confirm it's

Re: [9fans] cocoa devdraw

2011-09-26 Thread Russ Cox
On Mon, Sep 26, 2011 at 3:23 PM, Anthony Sorace wrote: > Do you have reason to believe this is a Lion issue? I'm running > Xcode 4.1 on Snow Leopard and libthread is buggered for me, > as well (I don't currently have a Lion system to confirm it's > buggered in the same way). No, I believe it is a

Re: [9fans] cocoa devdraw

2011-09-26 Thread Anthony Sorace
On Sep 26, 2011, at 12:34 PM, Russ Cox wrote: > I think the only pending Lion issue now is that > people using Xcode 4.1 don't have working threads. > I haven't tracked that down yet. I suspect the > getcontext/setcontext routines in that Xcode are > just broken. Do you have reason to believe t

[9fans] cocoa devdraw

2011-09-26 Thread Russ Cox
Thanks to heroic effort by David Jeannot, there is a new Cocoa-based OS X devdraw that seems to work well enough that I made it the default even on Snow Leopard. If you do the usual hg pull -u; ./INSTALL you'll get it. I think the only pending Lion issue now is that people using Xcode 4.1 don't h