On Thu Aug 2 21:25:21 EDT 2012, cinap_len...@gmx.de wrote:
> probably more a resolution thing than the cost of a
> multiplication.
the multiplication is not linear. cf. dztab, so there is no
resolution tradeoff for slow/small movements.
- erik
probably more a resolution thing than the cost of a
multiplication.
kernel gets only deltas at some fixed sample intervals
where the mouse can do it for every encoder cycle.
(no clue how its really done or with optical mice, touchpads
or trackpoints...)
but kernels software mouse acceleration wor
On Thu Aug 2 05:50:03 EDT 2012, 0in...@gmail.com wrote:
> > If you'll excuse another question from a non-programmer, does Plan 9
> > use a mouse pointer acceleration algorithm (if so, where would it be
> > documented?) or is it 1:1? Thanks so much.
>
> Yes. See mouse(3) and /sys/src/9/port/devmou
> If you'll excuse another question from a non-programmer, does Plan 9
> use a mouse pointer acceleration algorithm (if so, where would it be
> documented?) or is it 1:1? Thanks so much.
Yes. See mouse(3) and /sys/src/9/port/devmouse.c.
--
David du Colombier
On 2 August 2012 10:57, Brian Vito wrote:
> If you'll excuse another question from a non-programmer, does Plan 9
> use a mouse pointer acceleration algorithm (if so, where would it be
> documented?) or is it 1:1? Thanks so much.
>
Having read the section 12.3 of `Introduction to Operating systems
If you'll excuse another question from a non-programmer, does Plan 9
use a mouse pointer acceleration algorithm (if so, where would it be
documented?) or is it 1:1? Thanks so much.