Thank you for the response, it was quite an interesting read. Unfortunately,
I'm not a great coder, so I can't take you up on that offer. You mentioned that
GPUs took over, but not all problems can run on GPUs. There may still be a
general interest in this (I know I am interested).
How was it p
On Sat, Dec 28, 2024 at 04:26:49PM -0800, Paul Lalonde wrote:
> MIG is interesting. It's something we partly devised to deal with sharing
> interactive workloads on the same GPU.
> Time-slicing is very difficult on a GPU because the state is so large. You
> wind up having to drain the workload and