[Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/official_posts into lp:widelands-website
The proposal to merge lp:~widelands-dev/widelands-website/official_posts into lp:widelands-website has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands-website/official_posts/+merge/364989 -- Your team Widelands Developers is subscribed to branch lp:widelands-website. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/official_posts into lp:widelands-website
Thanks :-), merged and deployed -- https://code.launchpad.net/~widelands-dev/widelands-website/official_posts/+merge/364989 Your team Widelands Developers is subscribed to branch lp:widelands-website. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/ferry into lp:widelands
The overlays look fine now, thank you. I have pushed a commit with a code review. Check the "NOCOM" comments. Some notes that are not in the review commit: - Ferry yard needs an economy check, just like the Ox Farm etc. Otherwise, it will just keep producing en masse. - switch is faster than if/else, so use that for distinguishing ware/worker cases if it keeps the code still readable - And ASan is not happy. I built a ferry yard, then a waterway. Connected a construction site with a separate flag to the other end of the waterway and waited a bit. Only then did I connect the worker economy -> boom TI(2857): destination appears to have become split from current location -> fail = ==32501==ERROR: AddressSanitizer: heap-use-after-free on address 0x61100075fb38 at pc 0x55b7a7a1a6e7 bp 0x7ffcd58678f0 sp 0x7ffcd58678e0 READ of size 8 at 0x61100075fb38 thread T0 #0 0x55b7a7a1a6e6 in __gnu_cxx::__normal_iterator > >::__normal_iterator(Widelands::Ferry** const&) /usr/include/c++/7/bits/stl_iterator.h:780 #1 0x55b7a7a127c5 in std::vector >::begin() /usr/include/c++/7/bits/stl_vector.h:564 #2 0x55b7a7a079d2 in Widelands::Fleet::cancel_ferry_request(Widelands::Game&, Widelands::Waterway*) ../src/economy/fleet.cc:533 #3 0x55b7a7a5b870 in Widelands::Waterway::cleanup(Widelands::EditorGameBase&) ../src/economy/waterway.cc:227 #4 0x55b7a7084ea7 in Widelands::MapObject::remove(Widelands::EditorGameBase&) ../src/logic/map_objects/map_object.cc:434 #5 0x55b7a7081626 in Widelands::ObjectManager::cleanup(Widelands::EditorGameBase&) ../src/logic/map_objects/map_object.cc:162 #6 0x55b7a6ccb2d7 in Widelands::EditorGameBase::cleanup_objects() ../src/logic/editor_game_base.h:170 #7 0x55b7a6f6dd40 in Widelands::Game::run(UI::ProgressWindow*, Widelands::Game::StartGameType, std::__cxx11::basic_string, std::allocator > const&, bool, std::__cxx11::basic_string, std::allocator > const&) ../src/logic/game.cc:554 #8 0x55b7a6c6cef0 in WLApplication::new_game() ../src/wlapplication.cc:1320 #9 0x55b7a6c6b29c in WLApplication::mainmenu_singleplayer() ../src/wlapplication.cc:1177 #10 0x55b7a6c6a3d3 in WLApplication::mainmenu() ../src/wlapplication.cc:1082 #11 0x55b7a6c61699 in WLApplication::run() ../src/wlapplication.cc:454 #12 0x55b7a6c5dbee in main ../src/main.cc:44 #13 0x7f0401bfbb96 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x21b96) #14 0x55b7a6c5da69 in _start (/media/cuideigin/Linux/sources/widelands/ferry/widelands+0xd94a69) -- https://code.launchpad.net/~widelands-dev/widelands/ferry/+merge/351880 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/ferry into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1821506-new-scenario-crash into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1821506-new-scenario-crash into lp:widelands. Commit message: Allow random player tribes in scenarios. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1821506 in widelands: "New scenarios crash on load" https://bugs.launchpad.net/widelands/+bug/1821506 For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1821506-new-scenario-crash/+merge/365002 This is for Build 20, because Widelands will crash if somebody creates a scenario and forgets to assign a tribename to a player. -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1821506-new-scenario-crash into lp:widelands. === modified file 'src/logic/game.cc' --- src/logic/game.cc 2019-03-09 10:55:24 + +++ src/logic/game.cc 2019-03-24 12:05:15 + @@ -232,7 +232,14 @@ loader_ui.step(_("Creating players")); PlayerNumber const nr_players = map().get_nrplayers(); iterate_player_numbers(p, nr_players) { - add_player(p, 0, map().get_scenario_player_tribe(p), map().get_scenario_player_name(p)); + // If tribe name is empty, pick a random tribe + std::string tribe = map().get_scenario_player_tribe(p); + if (tribe.empty()) { + log("Setting random tribe for Player %d\n", static_cast(p)); + const DescriptionIndex random = std::rand() % tribes().nrtribes(); + tribe = tribes().get_tribe_descr(random)->name(); + } + add_player(p, 0, tribe, map().get_scenario_player_name(p)); get_player(p)->set_ai(map().get_scenario_player_ai(p)); } win_condition_displayname_ = "Scenario"; === modified file 'src/logic/map_objects/tribes/tribe_descr.cc' --- src/logic/map_objects/tribes/tribe_descr.cc 2019-02-23 11:00:49 + +++ src/logic/map_objects/tribes/tribe_descr.cc 2019-03-24 12:05:15 + @@ -251,7 +251,7 @@ return wares_.count(index) == 1; } bool TribeDescr::has_worker(const DescriptionIndex& index) const { - return workers_.count(index) == 1; + return workers_.count(index) == 1; // NOCOM here } bool TribeDescr::has_immovable(const DescriptionIndex& index) const { return immovables_.count(index) == 1; === modified file 'src/logic/playersmanager.cc' --- src/logic/playersmanager.cc 2019-02-23 11:00:49 + +++ src/logic/playersmanager.cc 2019-03-24 12:05:15 + @@ -75,8 +75,12 @@ number_of_players_--; } } + const TribeDescr* player_tribe = egbase_.tribes().get_tribe_descr(egbase_.tribes().tribe_index(tribe)); + if (player_tribe == nullptr) { + throw wexception("Tribe '%s' for player %d '%s' does not exist!", tribe.c_str(), static_cast(player_number), name.c_str()); + } p = new Player(egbase_, player_number, initialization_index, - *egbase_.tribes().get_tribe_descr(egbase_.tribes().tribe_index(tribe)), name); + *player_tribe, name); p->set_team_number(team); if (player_number <= UserSettings::highest_playernum()) { number_of_players_++; ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands. Commit message: Replace equality operator in MapView with near functions for float arithmetic. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1818494 in widelands: "Crash on "Reset zoom" bzr9005-201903031251 (Release)" https://bugs.launchpad.net/widelands/+bug/1818494 For more details, see: https://code.launchpad.net/~widelands-dev/widelands/vector-float-warnings/+merge/365003 I did not notice the compiler warnings in r9024, and they need to be fixed. -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands. === modified file 'src/wui/mapview.cc' --- src/wui/mapview.cc 2019-03-12 08:23:51 + +++ src/wui/mapview.cc 2019-03-24 12:42:06 + @@ -387,7 +387,7 @@ const Transition transition = animate_map_panning_ ? passed_transition : Transition::Jump; switch (transition) { case Transition::Jump: { - if (view_ == target_view) { + if (view_.near(target_view)) { // We're already there return; } @@ -398,7 +398,7 @@ } case Transition::Smooth: { - if (!view_plans_.empty() && view_plans_.back().back().view == target_view) { + if (!view_plans_.empty() && view_plans_.back().back().view.near(target_view)) { // We're already there return; } @@ -517,7 +517,7 @@ const TimestampedView current = animation_target_view(); switch (transition) { case Transition::Jump: { - if (view_.zoom == new_zoom) { + if (view_.zoom_near(new_zoom)) { // We're already there return; } @@ -530,7 +530,7 @@ } case Transition::Smooth: { - if (!view_plans_.empty() && view_plans_.back().back().view.zoom == new_zoom) { + if (!view_plans_.empty() && view_plans_.back().back().view.zoom_near(new_zoom)) { // We're already there return; } === modified file 'src/wui/mapview.h' --- src/wui/mapview.h 2019-03-12 08:23:51 + +++ src/wui/mapview.h 2019-03-24 12:42:06 + @@ -75,8 +75,16 @@ View() : View(Vector2f::zero(), 1.0f) { } - bool operator==(const View& other) const { - return (zoom == other.zoom) && (viewpoint == other.viewpoint); + bool zoom_near(float other_zoom) const { + constexpr float epsilon = 1e-5; + return std::abs(zoom - other_zoom) < epsilon; + } + + bool near(const View& other) const { + constexpr float epsilon = 1e-5; + return zoom_near(other.zoom) && + std::abs(viewpoint.x - other.viewpoint.x) < epsilon && + std::abs(viewpoint.y - other.viewpoint.y) < epsilon; } // Mappixel of top-left pixel of this MapView. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free into lp:widelands. Commit message: Use temporary container in cleanup_port_spaces to prevent invalid iterators. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1819311 in widelands: "heap-use-after-free cleanup_port_spaces" https://bugs.launchpad.net/widelands/+bug/1819311 For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free/+merge/365004 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free into lp:widelands. === modified file 'src/logic/map.cc' --- src/logic/map.cc 2019-03-11 11:42:03 + +++ src/logic/map.cc 2019-03-24 13:14:51 + @@ -411,7 +411,6 @@ background_ = std::string(); objectives_.clear(); - port_spaces_.clear(); allows_seafaring_ = false; @@ -522,7 +521,6 @@ new_port_spaces.insert(temp); } port_spaces_ = new_port_spaces; - log("Map origin was shifted by (%d, %d)\n", new_origin.x, new_origin.y); } /* @@ -2175,12 +2173,16 @@ } void Map::cleanup_port_spaces(const World& world) { + // Temporary set to avoid problems with concurrent container operations + PortSpacesSet clean_me_up; for (const Coords& c : get_port_spaces()) { if (!is_port_space_allowed(world, get_fcoords(c))) { - set_port_space(world, c, false); - continue; + clean_me_up.insert(c); } } + for (const Coords& c : clean_me_up) { + set_port_space(world, c, false); + } recalculate_allows_seafaring(); } === modified file 'src/logic/map.h' --- src/logic/map.h 2019-03-11 11:42:03 + +++ src/logic/map.h 2019-03-24 13:14:51 + @@ -28,6 +28,7 @@ #include #include "base/i18n.h" +#include "base/log.h" #include "economy/itransport_cost_calculator.h" #include "logic/description_maintainer.h" #include "logic/field.h" ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free into lp:widelands
Review: Approve compile, review, test Fixed that bug, lets have it. @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free/+merge/365004 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands
Code looks good. will copile this and zoom around a bit. -- https://code.launchpad.net/~widelands-dev/widelands/vector-float-warnings/+merge/365003 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands
Review: Approve compile, test, review compiled, warnings are gone. Jumped around a bit in the WideWorldMap, all fine. Anyrthing else we must check? -- https://code.launchpad.net/~widelands-dev/widelands/vector-float-warnings/+merge/365003 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/vector-float-warnings. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~nordfriese/widelands/workareas into lp:widelands
Is this for R20? -- https://code.launchpad.net/~nordfriese/widelands/workareas/+merge/364266 Your team Widelands Developers is requested to review the proposed merge of lp:~nordfriese/widelands/workareas into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~nordfriese/widelands/workareas into lp:widelands
Would be nice, but I thought we were in feature freeze ;) -- https://code.launchpad.net/~nordfriese/widelands/workareas/+merge/364266 Your team Widelands Developers is requested to review the proposed merge of lp:~nordfriese/widelands/workareas into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free into lp:widelands
Thanks for the review :) @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free/+merge/365004 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands
I did the zooming test. Thanks for the review :) @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/vector-float-warnings/+merge/365003 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/vector-float-warnings. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~nordfriese/widelands/workareas into lp:widelands
Yes, feature freeze. We're mopping up the remaining bugs right now, so we can't risk merging anything else. -- https://code.launchpad.net/~nordfriese/widelands/workareas/+merge/364266 Your team Widelands Developers is requested to review the proposed merge of lp:~nordfriese/widelands/workareas into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/loginbox_rework into lp:widelands-website
kaputtnik has proposed merging lp:~widelands-dev/widelands-website/loginbox_rework into lp:widelands-website. Commit message: Loginbox rework Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1804993 in Widelands Website: "Click target for accessing PMs is too small" https://bugs.launchpad.net/widelands-website/+bug/1804993 For more details, see: https://code.launchpad.net/~widelands-dev/widelands-website/loginbox_rework/+merge/365005 Change the links in the loginbox after a user has logged in to: Profile | Messages Playtime Scheduler Logout 'Profile'and 'Messages' are links to the corresponding pages. The 'Messages' string get enhanced with '(# Number of unread messages)' if there are any. 'Playtime Scheduler' now links to the start page: https://wl.widelands.org/scheduling/main/ -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands-website/loginbox_rework into lp:widelands-website. === modified file 'mainpage/templates/mainpage/header.html' --- mainpage/templates/mainpage/header.html 2019-03-18 19:06:29 + +++ mainpage/templates/mainpage/header.html 2019-03-24 16:57:05 + @@ -30,18 +30,20 @@ - {% if user.is_authenticated %} + + Profile | {% if messages_inbox_count %} -Your Profile ({{ messages_inbox_count }}) - {% else %} -Your Profile +Messages ({{ messages_inbox_count }}) + {% else %} +Messages {% endif %} - Playtimes + Playtime Scheduler Logout {% else %} + Login/Register {% endif %} ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands
Continuous integration builds have changed state: Travis build 4635. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/510574232. Appveyor build 4422. State: failed. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_vector_float_warnings-4422. -- https://code.launchpad.net/~widelands-dev/widelands/vector-float-warnings/+merge/365003 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/vector-float-warnings. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/vector-float-warnings/+merge/365003 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/vector-float-warnings. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands
why did this get merged, although appveyor failed completely? -- https://code.launchpad.net/~widelands-dev/widelands/vector-float-warnings/+merge/365003 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/vector-float-warnings. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/vector-float-warnings into lp:widelands
OOps, you are right and its a compiler error: > ../src/wui/mapview.h:83:13: error: expected unqualified-id before 'const' > bool near(const View& other) const { ^ But I have no idea what the problem ist, did we hit some reserved indentifier for WIN/GCC? -- https://code.launchpad.net/~widelands-dev/widelands/vector-float-warnings/+merge/365003 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/vector-float-warnings. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1821506-new-scenario-crash into lp:widelands
Continuous integration builds have changed state: Travis build 4636. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/510574309. Appveyor build 4423. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bug_1821506_new_scenario_crash-4423. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1821506-new-scenario-crash/+merge/365002 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1821506-new-scenario-crash into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free into lp:widelands
Continuous integration builds have changed state: Travis build 4637. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/510593332. Appveyor build 4424. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bug_1819311_port_spaces_heap_use_after_free-4424. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free/+merge/365004 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free/+merge/365004 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/ferry into lp:widelands
Continuous integration builds have changed state: Travis build 4638. State: failed. Details: https://travis-ci.org/widelands/widelands/builds/510643337. Appveyor build 4425. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_ferry-4425. -- https://code.launchpad.net/~widelands-dev/widelands/ferry/+merge/351880 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/ferry into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp