Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1791891-key-modifier-inputqueue into lp:widelands
Hm, perhaps the problem really only arises for the priority buttons. What about having them displayed bigger and horizontally instaead of vertically behind the inputs that would allow for better precision in clicking them. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1791891-key-modifier-inputqueue/+merge/354732 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1791891-key-modifier-inputqueue. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/geologist-messages into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/geologist-messages into lp:widelands has been updated. Commit message changed to: Geologist messages use the resource's image as icon instead of the resource indicator's For more details, see: https://code.launchpad.net/~widelands-dev/widelands/geologist-messages/+merge/355267 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/geologist-messages into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1791891-key-modifier-inputqueue into lp:widelands
I think the priority buttons make a really tiny click target anyway, so making them bigger is a good idea. I'm also OK with minimizing by clicking on the window title only. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1791891-key-modifier-inputqueue/+merge/354732 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1791891-key-modifier-inputqueue. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/delete_user into lp:widelands-website
Let's go with Ex-Member, that's good enough for me. I think removing the warning is fine - the warning is shown in Build 19, and will become obsolete in Build 20. So, warning people in-game should suffice. -- https://code.launchpad.net/~widelands-dev/widelands-website/delete_user/+merge/354978 Your team Widelands Developers is subscribed to branch lp:widelands-website. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/appveyor_tuning into lp:widelands
Tino has proposed merging lp:~widelands-dev/widelands/appveyor_tuning into lp:widelands. Commit message: Finetuning of Appveyor CI: - explicitely request GCE image with 7,5GB RAM (vs. Hyper-V with 4GB) - Set job pools for ninja via cmake Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/appveyor_tuning/+merge/355335 This should allow parallel compiling, but disable parallel linking which always crashed with x64 debug builds due to excessive memory usage while linking. -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/appveyor_tuning into lp:widelands. === modified file 'appveyor.yml' --- appveyor.yml 2018-09-08 16:37:11 + +++ appveyor.yml 2018-09-19 12:09:07 + @@ -4,6 +4,8 @@ # Appveyor build configuration # ### +environment: + appveyor_build_worker_cloud: gce init: - cmd: "IF \"%PLATFORM%\" == \"x86\" (set MINGWPATH=C:\\msys64\\mingw32\\bin& set MINGWSUFFIX=i686) ELSE (set MINGWPATH=C:\\msys64\\mingw64\\bin& set MINGWSUFFIX=x86_64)" @@ -32,10 +34,8 @@ - cmd: md build - cmd: cd build - cmd: echo %APPVEYOR_BUILD_VERSION%_%CONFIGURATION%_%PLATFORM% > %APPVEYOR_BUILD_FOLDER%\WL_RELEASE - - cmd: "cmake -G \"Ninja\" -DCMAKE_BUILD_TYPE=%CONFIGURATION% -DOPTION_USE_GLBINDING=ON -DOPTION_BUILD_WEBSITE_TOOLS=OFF -DOPTION_ASAN=OFF %APPVEYOR_BUILD_FOLDER%" - # Appveyor does not provide enough memory to build/link thex64 debug build in parallel (Oct 2016) - # TODO(Tino): Optimize WL build scripts to use less memory/no cyclic dependencies - - cmd: "IF \"%PLATFORM%\" == \"x64\" (IF \"%CONFIGURATION%\" == \"Debug\" (ninja -j 1) ELSE (ninja)) ELSE (ninja)" + - cmd: "cmake -G \"Ninja\" -DCMAKE_BUILD_TYPE=%CONFIGURATION% -DOPTION_USE_GLBINDING=ON -DOPTION_BUILD_WEBSITE_TOOLS=OFF -DOPTION_ASAN=OFF -DCMAKE_JOB_POOLS=\"linking=1\" -DCMAKE_JOB_POOL_LINK=linking %APPVEYOR_BUILD_FOLDER%" + - cmd: "cmake --build ." on_success: - cmd: strip -sv %APPVEYOR_BUILD_FOLDER%\build\src\widelands.exe - cmd: ISCC /q /o%APPVEYOR_BUILD_FOLDER% /fWidelands-%APPVEYOR_BUILD_VERSION%-%CONFIGURATION%-%PLATFORM% c:\projects\widelands\utils\win32\innosetup\Widelands.iss ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug1792297_worker_encyclopedia into lp:widelands
I actually think that we should not add any strings at this point if we can avoid it, because we're in feature freeze. The information is also available at each building's help, so I don't think that the "instead of" addition is urgent enough to have it now. We can think of a good phrasing later. -- https://code.launchpad.net/~widelands-dev/widelands/bug1792297_worker_encyclopedia/+merge/354986 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug1792297_worker_encyclopedia into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/geologist-messages into lp:widelands
Review: Needs Fixing I am against this change - it replaces a symbol that the player knows with a symbol that is never, ever seen on the map except in the editor. How about trying it the other way around, to see how that looks? -- https://code.launchpad.net/~widelands-dev/widelands/geologist-messages/+merge/355267 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/geologist-messages. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/geologist-messages into lp:widelands
According to how it looks in the message box it might be that the bug is hidden in the format rather than the image I would suspect the hardcoded padding value. https://bazaar.launchpad.net/~widelands-dev/widelands/trunk/view/head:/src/logic/map_objects/tribes/worker.cc#L972 -- https://code.launchpad.net/~widelands-dev/widelands/geologist-messages/+merge/355267 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/geologist-messages. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/geologist-messages into lp:widelands
@hessenfarmer: I think the bug is caused by that that the old resis were squarish while some of the new ones are much taller than wide, so the title is not indented as far as for other messages @GunChleoc: I now put the resi image in the message body, so the two images are now swapped compared to trunk -- https://code.launchpad.net/~widelands-dev/widelands/geologist-messages/+merge/355267 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/geologist-messages. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug1792297_worker_encyclopedia into lp:widelands
Ok I'll just add the possible working places without any further comment then. -- https://code.launchpad.net/~widelands-dev/widelands/bug1792297_worker_encyclopedia/+merge/354986 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug1792297_worker_encyclopedia into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/geologist-messages into lp:widelands
@hessenfarmer: Uploaded improved graphics for the frisian resis to this branch, how about these? -- https://code.launchpad.net/~widelands-dev/widelands/geologist-messages/+merge/355267 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/geologist-messages. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/geologist-messages into lp:widelands
I still do not like having the editor resource images as message icons. I'd prefer to keep it as it is, or have the resource indicator for both. -- https://code.launchpad.net/~widelands-dev/widelands/geologist-messages/+merge/355267 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/geologist-messages. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/appveyor_tuning into lp:widelands
Review: Approve LGTM :) -- https://code.launchpad.net/~widelands-dev/widelands/appveyor_tuning/+merge/355335 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/appveyor_tuning. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug1792297_worker_encyclopedia into lp:widelands
Thanks! If you'd still like to offer more explanation at that point in the encyclopedia, please open a new bug and target it to Build 21. -- https://code.launchpad.net/~widelands-dev/widelands/bug1792297_worker_encyclopedia/+merge/354986 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug1792297_worker_encyclopedia into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/geologist-messages into lp:widelands
The editor icons were already being used in the message body… -- https://code.launchpad.net/~widelands-dev/widelands/geologist-messages/+merge/355267 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/geologist-messages. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/geologist-messages into lp:widelands
@ Nordfriese: to test the message box I need to wait for anppveyor or build myself. Will report back later. Although I believe that the swap of the images will be very good for visibility and readability og the message box, because the non quadratic images will ever be porrly visible in the message title lines. @ GunChleoc: I think this would fit well although we show the editor image in the title. Cause the image there si scaled so small, all that really matters is color. and the editor images provide that much better than the ressource indicators. In the body the Indicators fit better cause they are tribe specific. Just quickly excahged the none image and a coal image. None visibility is better now but with buildhelp on it is still not ideal. If we won't go for a flag with a cross we should at least make the pole a little bit thicker and especially the knob of the flagpole bigger. For the ressources I would have preferred two equal flags (like the top one is) but that is a matter of taste. the same for the height of the poles. for my taste they could be even shorter (especially when having two equal flags but that is not that important. So your choice. -- https://code.launchpad.net/~widelands-dev/widelands/geologist-messages/+merge/355267 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/geologist-messages. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/delete_user into lp:widelands-website
The proposal to merge lp:~widelands-dev/widelands-website/delete_user into lp:widelands-website has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands-website/delete_user/+merge/354978 -- Your team Widelands Developers is subscribed to branch lp:widelands-website. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/delete_user into lp:widelands-website
Merged and deployed, sorry for the server errors... had forgotten to run the migrate command :-D -- https://code.launchpad.net/~widelands-dev/widelands-website/delete_user/+merge/354978 Your team Widelands Developers is subscribed to branch lp:widelands-website. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/appveyor_tuning into lp:widelands
Continuous integration builds have changed state: Travis build 4005. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/430516868. Appveyor build 3802. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_appveyor_tuning-3802. -- https://code.launchpad.net/~widelands-dev/widelands/appveyor_tuning/+merge/355335 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/appveyor_tuning. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug1792297_worker_encyclopedia into lp:widelands
Just added a new version. Could not resist to insert a heading for the additional working places delivering the information. If you don't want to have it now, please just comment the 2 relevant lines out so we could probably reactivate them for b21 -- https://code.launchpad.net/~widelands-dev/widelands/bug1792297_worker_encyclopedia/+merge/354986 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug1792297_worker_encyclopedia into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/balancing-worldsavior into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/balancing-worldsavior into lp:widelands has been updated. Status: Needs review => Superseded For more details, see: https://code.launchpad.net/~widelands-dev/widelands/balancing-worldsavior/+merge/355158 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/balancing-worldsavior into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/frisian_balancing_2 into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/frisian_balancing_2 into lp:widelands has been updated. Commit message changed to: Some balancing fixes: - Fixed the bug that barbarian trading outposts, villages and fortified villages start with zero master-miners instead of 4 (like the headquarter does) - Removed superfluous economy settings of imperial wine - Fixed the bug that Frisian clay pits ignore economy settings. They do so now only if the economy needs fish, because Fish-producing aqua farms can stop working if the clay pits do so - Reduced the problem that Frisian scrap metal tends to pile up: Recycling centers will not skipping anymore if the economy doesn't need coal. (If they would never skip there would be cases in which they use precious coal which is currently needed elsewhere - which could be bad even though recycling saves coal after a while) - Reduced the costs for frisian Helmet to 1 coal and 1 iron. Adopted the scrap return as well - Increased frisian farm workspace to radius 3 For more details, see: https://code.launchpad.net/~widelands-dev/widelands/frisian_balancing_2/+merge/355358 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/frisian_balancing_2 into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/frisian_balancing_2 into lp:widelands
hessenfarmer has proposed merging lp:~widelands-dev/widelands/frisian_balancing_2 into lp:widelands. Commit message: Some balancing fixes: - Fixed the bug that barbarian trading outposts, villages and fortified villages start with zero master-miners instead of 4 (like the headquarter does) - Removed superfluous economy settings of imperial wine - Fixed the bug that Frisian clay pits ignore economy settings. They do so now only if the economy needs fish, because Fish-producing aqua farms can stop working if the clay pits do so - Reduced the problem that Frisian scrap metal tends to pile up: Recycling centers will not skipping anymore if the economy doesn't need coal. (If they would never skip there would be cases in which they use precious coal which is currently needed elsewhere - which could be bad even though recycling saves coal after a while) - Reduced the costs for frisian Helmet to 1 coal and 1 iron. Adopted the scrap return as well - Increased frisian farm workspace to radius 3 Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/frisian_balancing_2/+merge/355358 Some balancing fixes from Worldsavior. Note: Unfortunately there is a little problem: If the recycling center skips and you mouse over it it says something like "skipped because economy doesn't need iron and" instead of "skipped because economy doesn't need iron and economy needs coal". I don't know how to solve that, but I guess that the problem is that a building normally doesn't skip if a ware is needed instead of being not needed. When we merge this branch, we need to record that problem in a bug, because it needs an engine fix. -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/frisian_balancing_2 into lp:widelands. === modified file 'data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua' --- data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua 2018-09-10 12:32:56 + +++ data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua 2018-09-19 19:54:15 + @@ -105,7 +105,7 @@ actions = { -- time total: 67 + 3.6 "return=skipped unless economy needs helmet", -"consume=coal iron:2", +"consume=coal iron", "sleep=3", "playsound=sound/smiths smith 192", "animate=working 37000", === modified file 'data/tribes/buildings/productionsites/frisians/clay_pit/init.lua' --- data/tribes/buildings/productionsites/frisians/clay_pit/init.lua 2018-07-17 10:13:49 + +++ data/tribes/buildings/productionsites/frisians/clay_pit/init.lua 2018-09-19 19:54:15 + @@ -59,7 +59,7 @@ descname = _"making clay", actions = { "sleep=2", -"return=skipped unless economy needs clay or site has water", +"return=skipped unless economy needs clay or economy needs fish", -- Fish-producing aqua farms can stop working if the clay pits do so "return=failed unless site has water", "callworker=dig", "consume=water", === modified file 'data/tribes/buildings/productionsites/frisians/hunters_house/init.lua' --- data/tribes/buildings/productionsites/frisians/hunters_house/init.lua 2018-07-17 10:13:49 + +++ data/tribes/buildings/productionsites/frisians/hunters_house/init.lua 2018-09-19 19:54:15 + @@ -56,6 +56,10 @@ "callworker=hunt", "sleep=35000", "callworker=hunt", +"sleep=35000", +"callworker=hunt", +"sleep=35000", +"callworker=hunt", "produce=fur" } }, === modified file 'data/tribes/buildings/productionsites/frisians/recycling_center/init.lua' --- data/tribes/buildings/productionsites/frisians/recycling_center/init.lua 2018-09-10 12:32:56 + +++ data/tribes/buildings/productionsites/frisians/recycling_center/init.lua 2018-09-19 19:54:15 + @@ -95,10 +95,10 @@ -- TRANSLATORS: Completed/Skipped/Did not start recycling iron because ... descname = pgettext("frisians_building", "recycling iron"), actions = { -"return=skipped unless economy needs iron", +"return=skipped unless economy needs iron or not economy needs coal", -- if the economy doesn't need coal the situation gets even improved because recycling saves coal +"sleep=4", "consume=scrap_iron:2 coal", "animate=working_metal 4", -"sleep=4", "produce=iron:2" } }, @@ -106,10 +106,10 @@ -- TRANSLATORS: Completed/Skipped/Did not start recycling iron and gold because ... descname = pgettext("frisians_building", "recycling iron and gold"), actions = { -"return=skipped unless economy needs iron o
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/frisian_balancing_2 into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/frisian_balancing_2 into lp:widelands has been updated. Commit message changed to: Some balancing fixes: - Fixed the bug that barbarian trading outposts, villages and fortified villages start with zero master-miners instead of 4 (like the headquarter does) - Removed superfluous economy settings of imperial wine - Fixed the bug that Frisian clay pits ignore economy settings. They do so now only if the economy needs fish, because Fish-producing aqua farms can stop working if the clay pits do so - Reduced the problem that Frisian scrap metal tends to pile up: Recycling centers will not skipping anymore if the economy doesn't need coal. (If they would never skip there would be cases in which they use precious coal which is currently needed elsewhere - which could be bad even though recycling saves coal after a while) - Reduced the costs for frisian Helmet to 1 coal and 1 iron. Adopted the scrap return as well - Increased frisian farm workspace to radius 3 - addes a master seamstress to each starting conditions and reduced needles by one in return - hunter only produces a fur each 5th cycle For more details, see: https://code.launchpad.net/~widelands-dev/widelands/frisian_balancing_2/+merge/355358 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/frisian_balancing_2 into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/appveyor_tuning into lp:widelands
As everything is green @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/appveyor_tuning/+merge/355335 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/appveyor_tuning. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/appveyor_tuning into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/appveyor_tuning into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/appveyor_tuning/+merge/355335 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/appveyor_tuning. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/frisian_balancing_2 into lp:widelands
Continuous integration builds have changed state: Travis build 4007. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/430731458. Appveyor build 3804. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_frisian_balancing_2-3804. -- https://code.launchpad.net/~widelands-dev/widelands/frisian_balancing_2/+merge/355358 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/frisian_balancing_2 into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp