Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/ai_ship_tweaks into lp:widelands
Look for Player::m_building_stats for where the building info is stored. -- https://code.launchpad.net/~widelands-dev/widelands/ai_ship_tweaks/+merge/280192 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/ai_ship_tweaks. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-536409 into lp:widelands
When merging trunk here I got: Warning: criss-cross merge encountered. See bzr help criss-cross. Text conflict in src/ui_basic/spinbox.cc 1 conflicts encountered. Is it safe to proceed? -- https://code.launchpad.net/~widelands-dev/widelands/bug-536409/+merge/280352 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/editor_new_map. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/table_image_overlap into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/table_image_overlap into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/table_image_overlap/+merge/280402 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/table_image_overlap. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/missing_worker_animations into lp:widelands
Kaputtnik, will you push it into trunk? I could do it, but there are some text conflicts in: Text conflict in tribes/workers/atlanteans/forester/init.lua Text conflict in tribes/workers/barbarians/ranger/init.lua Text conflict in tribes/workers/empire/fisher/init.lua Text conflict in tribes/workers/empire/forester/init.lua Text conflict in tribes/workers/empire/vinefarmer/init.lua -- https://code.launchpad.net/~widelands-dev/widelands/missing_worker_animations/+merge/281365 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/missing_worker_animations. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/clang_warnings into lp:widelands
Review: Approve I compiled and tested. Nothing suspicious there... -- https://code.launchpad.net/~widelands-dev/widelands/clang_warnings/+merge/281383 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/clang_warnings. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-536409 into lp:widelands
Yes, I branched this off another branch rather than off trunk, so this error message can happen. The prerequitise branch has been merged already, so it's safe. -- https://code.launchpad.net/~widelands-dev/widelands/bug-536409/+merge/280352 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/editor_new_map. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/missing_worker_animations into lp:widelands
I think i didn't have the rights to merge with trunk... I look into the conflicts. Thanks :-) -- https://code.launchpad.net/~widelands-dev/widelands/missing_worker_animations/+merge/281365 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/missing_worker_animations. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/string-fixes into lp:widelands
Only SirVer and I have the necessary privileges on Transifex to push translations. So, the new translation templates will have to wait until I get back home. -- https://code.launchpad.net/~widelands-dev/widelands/string-fixes/+merge/279646 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/string-fixes. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1526903 into lp:widelands
TiborB has proposed merging lp:~widelands-dev/widelands/bug-1526903 into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1526514 in widelands: "player 2 in "" section [player_2] not found" https://bugs.launchpad.net/widelands/+bug/1526514 Bug #1526903 in widelands: "Editor crashes when changing tribe" https://bugs.launchpad.net/widelands/+bug/1526903 For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1526903/+merge/281410 This is very simple change - prohibiting save of allowed_building_types in editor (=creating particular file). Should not cause problems, but must be tested -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1526903 into lp:widelands. === modified file 'src/map_io/map_saver.cc' --- src/map_io/map_saver.cc 2015-11-11 09:53:54 + +++ src/map_io/map_saver.cc 2015-12-29 22:26:03 + @@ -139,18 +139,22 @@ {MapAllowedWorkerTypesPacket p; p.write(m_fs, m_egbase, *m_mos);} log("took %ums\n ", timer.ms_since_last_query()); - // allowed building types - iterate_players_existing_const(plnum, nr_players, m_egbase, player) { - for (DescriptionIndex i = 0; i < m_egbase.tribes().nrbuildings(); ++i) { - if (!player->is_building_type_allowed(i)) { -log("Writing Allowed Building Types Data ... "); -MapAllowedBuildingTypesPacket p; -p .write(m_fs, m_egbase, *m_mos); -log("took %ums\n ", timer.ms_since_last_query()); -goto end_find_a_forbidden_building_type_loop; +// allowed building types +// Not saving this when in editor - it causes issues when changing tribe +// after next load in editor + if (is_a(Game, &m_egbase)) { + iterate_players_existing_const(plnum, nr_players, m_egbase, player) { + for (DescriptionIndex i = 0; i < m_egbase.tribes().nrbuildings(); ++i) { +if (!player->is_building_type_allowed(i)) { + log("Writing Allowed Building Types Data ... "); + MapAllowedBuildingTypesPacket p; + p .write(m_fs, m_egbase, *m_mos); + log("took %ums\n ", timer.ms_since_last_query()); + goto end_find_a_forbidden_building_type_loop; +} } - } - } end_find_a_forbidden_building_type_loop:; + } end_find_a_forbidden_building_type_loop:; + } // !! NOTE // This packet must be before any building or road packet. So do not ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1526903 into lp:widelands
The diff looks bit complex, but really only thing that was added is: if (is_a(Game, &m_egbase)) { } -- https://code.launchpad.net/~widelands-dev/widelands/bug-1526903/+merge/281410 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1526903 into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/missing_worker_animations into lp:widelands
I am not sure if you can merge into trunk, but I can do it... Just let me know (f.e. post a comment here) -- https://code.launchpad.net/~widelands-dev/widelands/missing_worker_animations/+merge/281365 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/missing_worker_animations. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-536409 into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/bug-536409 into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-536409/+merge/280352 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/editor_new_map. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp