[Bug 349127] [NEW] Elisa displays video with greenish/purplish colors

2009-03-26 Thread Loïc Molinari
Public bug reported:

Binary package hint: libgl1-mesa-dri

Using Jaunty with Mesa/DRI drivers, Elisa displays video with
greenish/purplish colors, it was working in Intrepid.

In Elisa, the video playback is done by the Pigment library which uses
an OpenGL fragment program to do fast color space conversion from YUV to
RGB. The fragment program uses 3 luminance textures containing the Y, U
and V planes. For each rasterized fragment, the fragment program fetches
the values from the 3 textures, computes the resulting RGB color, and
stores it as fragment color.

The Mesa version used in Jaunty contains a bug making that fragment
program output wrong colors. I just tried the last revision from the git
repository and the bug is not there anymore. I'll try to bisect to get
the right fix. It would be nice to get that back-ported to Jaunty
because that's quite critical since Elisa can't be used to watch videos,
which makes it a really useless media center. By the way, that bug is
certainly breaking other programs using 3D acceleration through OpenGL
and fragment programs.


libgl1-mesa-dri:
  Installed: 7.3-1ubuntu3
  Candidate: 7.3-1ubuntu3
  Version table:
 *** 7.3-1ubuntu3 0
500 http://ad.archive.ubuntu.com jaunty/main Packages
100 /var/lib/dpkg/status

** Affects: mesa (Ubuntu)
 Importance: Undecided
 Status: New

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[Bug 349127] Re: Elisa displays video with greenish/purplish colors

2009-03-27 Thread Loïc Molinari
Just tried mesa-7.4rc2, it's fixed there.

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[Bug 349127] Re: Elisa displays video with greenish/purplish colors

2009-04-01 Thread Loïc Molinari
The issue comes from problems regarding program and texture state
validation in Mesa 7.3. After discussing with Brian Paul, he proposed to
replace the file main/state.c from Mesa 7.3 with the one from Mesa 7.4,
which fixed the issue.

Looking at the changes from 7.3 to 7.4 in that file, these 3 commits [1]
[2] [3] have been integrated. Playing around with these commits and
testing with Elisa, Pigment examples and Blender, I validated that these
3 commits combined together are needed to fix the issue.

Here is attached the patch to apply to the libgl1-mesa-dri Jaunty
package.

[1] 
http://cgit.freedesktop.org/mesa/mesa/commit/?id=46ae1abbac6837d051c10b2e8b57eab3d4958ff4
[2] 
http://cgit.freedesktop.org/mesa/mesa/commit/?id=537d3ed6f3112fdf16fd853ada0e0bcc8bd83227
[3] 
http://cgit.freedesktop.org/mesa/mesa/commit/?id=de1caa550700ae38ff791c30f6d482f3efddebd0

** Attachment added: "mesa-program-and-texture-state-validation-fixes.diff"
   
http://launchpadlibrarian.net/24638039/mesa-program-and-texture-state-validation-fixes.diff

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[Bug 440073] Re: moovida crashed with SIGSEGV in g_object_unref()

2009-12-07 Thread Loïc Molinari
This is a reference counting issue in Pigment which revealed to be
really tricky to fix. That will be solved with pigment-0.5 though.

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[Bug 422807] Re: No icons on home screen

2009-09-30 Thread Loïc Molinari
@Mark: This is unrelated. I guess you've plugged two displays on your
PC, this is currently not supported.

@Onkar: Can you please attach the output of the "glxinfo -l" command?
>From my experience, I'd say that it's a graphics driver bug. It would be
interesting to test other applications using the 3D graphics
acceleration through OpenGL (neverball, tuxracer, google earth, etc) to
see if the rendering is correct.

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[Bug 1549455] Re: Unity8-dash on Intel Pineview graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-05-09 Thread Loïc Molinari
Not related to the assertion but I got a Netbook with such a chip and it
was easily falling back to slow GPU/driver pathes. I remember for
instance transcendental functions in pixel shaders (sin, cos, etc)
taking ~1 sec to complete. So we could be hitting such an issue. Last
time I checked QtQuick didn't use trigo though (except in visualisation
debug modes).

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  Unity8-dash on Intel Pineview graphics crashes and restarts
  continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay,
  mEglContext) == EGL_TRUE"]

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[Bug 1619483] [NEW] Fix GCC -Wsuggest-override warning on Q_OBJECT

2016-09-01 Thread Loïc Molinari
Public bug reported:

The C++11 override keyword cannot be used in the Q_OBJECT macro. Qt 5.6
disables the equivalent for clang but not for GCC. The required patches
are [1] and [2]. I've just proposed the latter one upstream because
there was an error in the former patch.

[1] https://github.com/qt/qtbase/commit/3092bd56c394f22e027be59368789546afb5ca98
[2] https://codereview.qt-project.org/#/c/169969/

** Affects: qtbase-opensource-src (Ubuntu)
 Importance: Medium
 Assignee: Timo Jyrinki (timo-jyrinki)
 Status: New

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  Fix GCC -Wsuggest-override warning on Q_OBJECT

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[Bug 1619483] Re: [Qt-5.6 distropatch] Fix GCC -Wsuggest-override warning on Q_OBJECT

2016-09-01 Thread Loïc Molinari
** Summary changed:

- Fix GCC -Wsuggest-override warning on Q_OBJECT
+ [Qt-5.6 distropatch] Fix GCC -Wsuggest-override warning on Q_OBJECT

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  [Qt-5.6 distropatch] Fix GCC -Wsuggest-override warning on Q_OBJECT

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[Bug 1619483] Re: [Qt-5.6 distropatch] Fix GCC -Wsuggest-override warning on Q_OBJECT

2016-09-07 Thread Loïc Molinari
https://codereview.qt-project.org/#/c/169969/ has been approved.

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  [Qt-5.6 distropatch] Fix GCC -Wsuggest-override warning on Q_OBJECT

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[Bug 1626445] Re: lttng shouldn't be enabled out of the box/ incompatible with snappy confinement

2016-09-22 Thread Loïc Molinari
I've checked again and the toolkit doesn't link to liblttng-ust, it just
dlopens it when UC_METRICS_LOGGING=lttng is set. We don't see
libumlttng.so in the maps so that means UC_METRICS_LOGGING is not set in
the dekko case.

That said, I've seen that libubuntu-app-launch (at least) links to
liblttng-ust.

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  lttng shouldn't be enabled out of the box/ incompatible with snappy
  confinement

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[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly

2016-05-26 Thread Loïc Molinari
Looking at the i915 bug report, it seems like the distance field text
rendering shader in Qt has too much instructions (in its HQ version) and
exceeds the number of texture indirections, would be interesting to
check if the distance field UbuntuShape shader has the same issue.

It would also be interesting to know how much instructions take the
alternative (enabled on OpenGL ES 2 when OES_standard_derivatives is not
supported) mipmapped UbuntuShape fragment shader (UC_SHAPE_MIPMAPS=1
must be set in the env to force its use).

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  Unity8 on Intel Atoms performs poorly

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[Bug 1469071] Re: Tick boxes appear inside-out in indicator pulldowns (highlighting is upside down)

2015-06-30 Thread Loïc Molinari
Could be a bug in the toolkit where the UbuntuShape computes its
rendering data based on the phone orientation. Maybe the initial
orientation is wrong and gets fixed as soon as there's a first
orientation event. Have you tried to keep it in the same orientation
from boot to first use?

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  Tick boxes appear inside-out in indicator pulldowns (highlighting is
  upside down)

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[Bug 1470436] Re: TextField rendering broken after rotating device to landscape and back to portrait

2015-07-01 Thread Loïc Molinari
Yes, it could be related. If it affects other shape-based components it
is definitely an UbuntuShape bug, otherwise it could be something else?

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  TextField rendering broken after rotating device to landscape and back
  to portrait

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[Bug 1458609] [NEW] Requested window surface format is ignored

2015-05-25 Thread Loïc Molinari
Public bug reported:

QPlatformIntegration::createPlatformWindow() is given a QWindow with an
associated QSurfaceFormat describing the surface format (and options
like the swap interval) requested by the user. This is currently ignored
by QtUbuntu which always creates an ARGB surface.

On top of that, it should also tell Mir whether the requested surface is
opaque or not and allow compositing optimization by rendering opaque
surfaces front-to-back with depth write/test on (early z-culling) and
blending off.

** Affects: qtubuntu (Ubuntu)
 Importance: Medium
 Status: New

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  Requested window surface format is ignored

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[Bug 1458657] [NEW] Add QOpenGLContext::setNativeHandle() support

2015-05-25 Thread Loïc Molinari
Public bug reported:

Since Qt 5.4, QOpenGLContext supports better interoperabilty between Qt
and other frameworks like game engines. This is exposed through
QOpenGLContext::setNativeHandle() and QOpenGLContext::nativeHandle(). It
could be useful for advanced application developers to add support for
that.

** Affects: qtubuntu (Ubuntu)
 Importance: Medium
 Status: New

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  Add QOpenGLContext::setNativeHandle() support

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[Bug 1458609] Re: Requested window surface format is ignored

2015-05-27 Thread Loïc Molinari
** Branch linked: lp:~loic.molinari/qtubuntu/qtubuntu-requested-surface-
format-fix

** Description changed:

- QPlatformIntegration::createPlatformWindow() is given a QWindow with an
- associated QSurfaceFormat describing the surface format (and options
- like the swap interval) requested by the user. This is currently ignored
- by QtUbuntu which always creates an ARGB surface.
+ QPlatformIntegration::createOpenGLContext() and
+ QPlatformIntegration::createPlatformWindow()are given a QSurfaceFormat
+ describing the format (and other options like the swap interval)
+ requested by the user. This is currently ignored by QtUbuntu which
+ always creates an ARGB context and an ARGB surface.
  
- On top of that, it should also tell Mir whether the requested surface is
- opaque or not and allow compositing optimization by rendering opaque
- surfaces front-to-back with depth write/test on (early z-culling) and
- blending off.
+ Telling mir whether the requested surface is opaque or not allows
+ compositing optimization by rendering opaque surfaces front-to-back with
+ depth write/test on (early z-culling) and blending off.

** Changed in: qtubuntu (Ubuntu)
 Assignee: (unassigned) => Loïc Molinari (loic.molinari)

** Changed in: qtubuntu (Ubuntu)
   Status: New => In Progress

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  Requested window surface format is ignored

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[Bug 1458609] Re: Requested surface format is ignored

2015-05-27 Thread Loïc Molinari
** Summary changed:

- Requested window surface format is ignored
+ Requested surface format is ignored

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  Requested surface format is ignored

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[Bug 1480197] [NEW] [UbuntuShape] drop shadow aspect doesn't work on UbuntuShapeOverlay

2015-07-31 Thread Loïc Molinari
Public bug reported:

The drop shadow aspect is not working when using the UbuntuShapeOverlay.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Medium
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

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  [UbuntuShape] drop shadow aspect doesn't work on UbuntuShapeOverlay

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[Bug 1480199] [NEW] [UbuntuShape] Anti-aliasing is broken when rotated

2015-07-31 Thread Loïc Molinari
Public bug reported:

UbuntuShape doesn't render correctly when rotated.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Medium
 Assignee: Loïc Molinari (loic.molinari)
 Status: Triaged

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Title:
  [UbuntuShape] Anti-aliasing is broken when rotated

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[Bug 1470801] Re: The URL box exists rendering issue (It's ok in landscaps mode )

2015-07-31 Thread Loïc Molinari
*** This bug is a duplicate of bug 1466656 ***
https://bugs.launchpad.net/bugs/1466656

** This bug is no longer a duplicate of bug 1470436
   UbuntuShape rendering broken after rotating device to landscape and back to 
portrait
** This bug has been marked a duplicate of bug 1466656
   Rotated ubuntu shapes have poor anti-aliasing

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Title:
  The URL box exists rendering issue (It's ok in landscaps mode )

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[Bug 1470436] Re: UbuntuShape rendering broken after rotating device to landscape and back to portrait

2015-07-31 Thread Loïc Molinari
*** This bug is a duplicate of bug 1466656 ***
https://bugs.launchpad.net/bugs/1466656

Bug #1455567 was meant to work around the fact that the shell wasn't
doing the rotation. It was just a content rotation done by the app. Now
that the shell is doing the "right" thing, that work around is
responsible for the aliasing we're seeing. I'm proposing a patch.

** This bug has been marked a duplicate of bug 1466656
   Rotated ubuntu shapes have poor anti-aliasing

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  UbuntuShape rendering broken after rotating device to landscape and
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[Bug 1466656] Re: Rotated ubuntu shapes have poor anti-aliasing

2015-07-31 Thread Loïc Molinari
** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Importance: Undecided => High

** Summary changed:

- Rotated ubuntu shapes have poor anti-aliasing
+ [UbuntuShape] Rendering is aliased sometimes since the Shell implements the 
orientation

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-content-orientation-workaround-removal

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  [UbuntuShape] Rendering is aliased sometimes since the Shell
  implements the orientation

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[Bug 1480197] Re: [UbuntuShape] drop shadow aspect doesn't work on UbuntuShapeOverlay

2015-07-31 Thread Loïc Molinari
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
drop-shadow-support-to-shape-overlay

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  [UbuntuShape] drop shadow aspect doesn't work on UbuntuShapeOverlay

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[Bug 1478130] Re: [UbuntuShape] Add a dedicated shape for shell icons

2015-08-06 Thread Loïc Molinari
** Summary changed:

- [UbuntuShape] Add a dedicated icon shape
+ [UbuntuShape] Add a dedicated shape for shell icons

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  [UbuntuShape] Add a dedicated shape for shell icons

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[Bug 1458694] Re: [vivid-overlay] unity8 fails to start on the emulator

2015-08-11 Thread Loïc Molinari
** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: Triaged => In Progress

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  [vivid-overlay] unity8 fails to start on the emulator

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[Bug 1480199] Re: [UbuntuShape] Anti-aliasing is broken when rotated

2015-08-11 Thread Loïc Molinari
** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: Triaged => In Progress

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  [UbuntuShape] Anti-aliasing is broken when rotated

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[Bug 1446279] Re: [UbuntuShape] Y-flip issue when redirected to a FBO

2015-07-22 Thread Loïc Molinari
** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: In Progress => Fix Released

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  [UbuntuShape] Y-flip issue when redirected to a FBO

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[Bug 1444975] Re: [UbuntuShape] Rendering issue with VMware's Gallium 0.4 on SVGA3D

2015-07-22 Thread Loïc Molinari
** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: In Progress => Fix Released

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  [UbuntuShape] Rendering issue with VMware's Gallium 0.4 on SVGA3D

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[Bug 1478124] [NEW] [UbuntuShape] Add relative radius support

2015-07-24 Thread Loïc Molinari
Public bug reported:

we can currently set 3 fixed sizes for radius of the shape. On top of
that, it would be good to have support for a radius relative to the size
of the shape.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
relative-radius

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  [UbuntuShape] Add relative radius support

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[Bug 1478129] [NEW] [UbuntuShape] Add support for a drop shadow aspect

2015-07-24 Thread Loïc Molinari
Public bug reported:

Several components now require a new drop shadow aspect.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
drop-shadow-aspect

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Title:
  [UbuntuShape] Add support for a drop shadow aspect

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[Bug 1478130] [NEW] [UbuntuShape] Add a dedicated icon shape

2015-07-24 Thread Loïc Molinari
Public bug reported:

A dedicated icon is required by design with a drop shadow aspect, a
relative radius and a fixed aspect ratio.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
ubuntu-shape-icon

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  [UbuntuShape] Add a dedicated icon shape

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[Bug 1458694] Re: [vivid-overlay] unity8 fails to start on the emulator

2015-07-16 Thread Loïc Molinari
The UbuntuShape in the UITK requires support for standard derivatives in
shaders so that it can nicely anti-alias distance fields (for the
corners) under any scale factor. It's quite unfortunate that  the
emulator doesn't support that extension... I'll try to find a workaround
though.

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  [vivid-overlay] unity8 fails to start on the emulator

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[Bug 1458694] Re: [vivid-overlay] unity8 fails to start on the emulator

2015-07-16 Thread Loïc Molinari
Daniel, relying on HW texture minification (or magnification) filters is
fast but quite ugly in terms of contour anti-aliasing quality. Using
distance fields instead allows for instance to have a 16x16 contour
texture that can be rendered at 256x256 at perfect quality. It just
requires a texture lookup and a smoothstep(). Retrieving the standard
derivatives is almost free since the 4 texels required for the
subtraction have already been fetched during the texture lookup (so
still cached). It is the perfect thing for the shape since we need to
get the shape mask under any scale factor as required by our grid unit
system.

This technique has been used for a decade now and is efficient, easy to
implement and lightweigth in terms of texture usage. This is for
instance also used by QML for text rendering. More info can be found
there :
http://www.valvesoftware.com/publications/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf

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[Bug 1458694] Re: [vivid-overlay] unity8 fails to start on the emulator

2015-07-16 Thread Loïc Molinari
Agreed. But we tested that and the best trade-off between quality and
performance for our use-case is that distance field technique. It seems
I'll have to provide a lower quality fallback using that technique
though...

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[Bug 1455567] Re: UbuntuShape fails to antialias when created while device is in landscape

2015-05-15 Thread Loïc Molinari
** Summary changed:

- UbuntuShape failse to antialias when created while device is in landscape
+ UbuntuShape fails to antialias when created while device is in landscape

** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Importance: Undecided => High

** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: New => In Progress

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  UbuntuShape fails to antialias when created while device is in
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[Bug 1455567] Re: UbuntuShape fails to antialias when created while device is in landscape

2015-05-20 Thread Loïc Molinari
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
dfdt-factors-fix

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[Bug 1455567] Re: [UbuntuShape] Broken rendering under certain device orientation conditions

2015-05-21 Thread Loïc Molinari
** Summary changed:

- UbuntuShape fails to antialias when created while device is in landscape
+ [UbuntuShape] Broken rendering under certain device orientation conditions

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  [UbuntuShape] Broken rendering under certain device orientation
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[Bug 1455567] Re: [UbuntuShape] Broken rendering under certain device orientation conditions

2015-05-21 Thread Loïc Molinari
** Description changed:

  Steps to reproduce:
  
  * flash latest vivid image
  * open the gallery
  * rotate device to landscape
  * pull in the launcher from above
  
  => see how launcher icons are not antialiased
  http://i.imgur.com/dh40r0N.png
  
- 
  Or another way:
  
  * Open some random app
  * Rotate the device to landscape
  * using the right edge spread (now at the bottom) switch to the dash
  
  => see how all dash icons are not antialiased
+ 
+ And potentially affects all apps:
+ 
+ * Set the automaticOrientation property of the MainView to false
+ * Rotate the device (ensuring the scene is updated)
+ 
+ => See how the shape-based components are aliased and inner shadows are
+ incorrect

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[Bug 1441580] [NEW] License checking script doesn't detect issues detected by Jenkins

2015-04-08 Thread Loïc Molinari
Public bug reported:

The license checking script stored in the toolkit tree doesn't detect
the same issues PBuilder Jenkins is detecting. Should be updated.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Medium
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
sync-check-license-script-with-pbuilder-jenkins

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  License checking script doesn't detect issues detected by Jenkins

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[Bug 1427169] [NEW] Bevel effect broken on ProgressBar

2015-03-02 Thread Loïc Molinari
Public bug reported:

The white bevel effect on the bottom of the UbuntuShape doesn't appear
in the ProgressBar. It clearly appears when the theme background is dark
as visible on the attached snapshot.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Medium
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Attachment added: "progressbar_bug.png"
   
https://bugs.launchpad.net/bugs/1427169/+attachment/4332145/+files/progressbar_bug.png

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
get-rid-of-partial-colorize-shape

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Title:
  Bevel effect broken on ProgressBar

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[Bug 1427253] [NEW] [UbuntuShape] Contours and borders must be pixel-perfect under any resolution

2015-03-02 Thread Loïc Molinari
Public bug reported:

The UbuntuShape doesn't scale correctly at different resolution. The
grid unit system implies that a fixed unit can have different pixel
sizes on different form factors. The current rendering code uses simple
bilinear filtering on a fixed texture size to display the borders,
leading to magnification and minification artifacts (blurry borders).
The shape is the base of all our UI components, it is visible on almost
every applications using the toolkit, so it must be pixel-perfect under
any resolution and scaling transforms.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

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Title:
  [UbuntuShape] Contours and borders must be pixel-perfect under any
  resolution

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[Bug 1427253] Re: [UbuntuShape] Contours and borders must be pixel-perfect under any resolution

2015-03-02 Thread Loïc Molinari
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
resolution-independance

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Title:
  [UbuntuShape] Contours and borders must be pixel-perfect under any
  resolution

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[Bug 1396104] Re: [UbuntuShape] Add background color support

2015-03-03 Thread Loïc Molinari
Yes, that problem has been here for so long that I think we should keep
that behavior in order to avoid breaking apps. Adding a new
backgroundColor property with the right behavior would fix it. The old
behavior being disabled as soon as the new property is set. We should
mark the old color property deprecated as well.

This is actually implemented in the shape rewrite branch.

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[Bug 1430267] [NEW] [UbuntuShape] sourceOpacity must be a qreal

2015-03-10 Thread Loïc Molinari
Public bug reported:

Respect the same guideline QtQuick items use to expose floating-point
properties and convert UbuntuShape::sourceOpacity to qreal. That would
not break QML API.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Medium
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
ubuntushape-source-opacity-float-to-qreal

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[Bug 1430278] [NEW] [UbuntuShapeOverlay] Rename overlayGeometry to overlayRect

2015-03-10 Thread Loïc Molinari
Public bug reported:

The UbuntuShapeOverlay has a property name "overlayGeometry" with type
QRect, it would be better to rename it to "overlayRect" to define its
nature more clearly.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

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[Bug 1430274] [NEW] [UbuntuShape] Bad indentation of embedded QML code snippets

2015-03-10 Thread Loïc Molinari
Public bug reported:

The UbuntuShape items' doc have a superfluous level of indentation for
their embeded QML code snippets.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Medium
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

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Title:
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[Bug 1430274] Re: [UbuntuShape] Bad indentation of embedded QML code snippets

2015-03-10 Thread Loïc Molinari
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
ubuntushape-qml-code-snippets-indentation

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[Bug 1430278] Re: [UbuntuShapeOverlay] Rename overlayGeometry to overlayRect

2015-03-10 Thread Loïc Molinari
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
ubuntushape-overlaygeometry-to-overlayrect-renaming

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[Bug 1437259] [NEW] [UbuntuShape] implicitSize is wrong

2015-03-27 Thread Loïc Molinari
Public bug reported:

The implicitSize is wrong, it's set to a hard-coded size wile instead it
should reflect the real size of the loaded content. In case of an image,
it should reflect the actual pixel size of the loaded image, while for
generated rectangles, it should match the set widht/height. (reported by
mzanetti)

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: Confirmed

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[Bug 1437270] [NEW] [UbuntuShape*] Set QSGNode description

2015-03-27 Thread Loïc Molinari
Public bug reported:

Set the QSGNode description on shape-based nodes to ease renderer
debugging.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Medium
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
set-shapes-debug-description

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[Bug 1437412] [NEW] Several components use deprecated shape properties

2015-03-27 Thread Loïc Molinari
Public bug reported:

Several components, styles, examples and tests still use deprecated
UbuntuShape properties.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Medium
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
dont-use-deprecated-shape-properties

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  Several components use deprecated shape properties

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[Bug 1437416] [NEW] [UbuntuShape] Doc incorrectly reports default aspect.

2015-03-27 Thread Loïc Molinari
Public bug reported:

The UbuntuShape documentation says the dafult aspect is
UbuntuShape.Flat, but it's actually UbuntuShape.Inset.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Medium
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

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[Bug 1437416] Re: [UbuntuShape] Doc incorrectly reports default aspect.

2015-03-27 Thread Loïc Molinari
Hum, this is a bug linked to a branch currently being reviewed, will be
fixed there...

** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: In Progress => Invalid

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[Bug 1439133] [NEW] [MainView] Background color and image rendering is too slow

2015-04-01 Thread Loïc Molinari
Public bug reported:

The MainView renders at the bottom-most layer a background composed of a
colored rectangle and an image. The way it is currently implemented
implies two fullscreen passes with alpha blending on. This is very slow.
A solution would be to use just one pass using a ShaderEffect or a
dedicated C++ component. Disabling alpha blending (possible since it's
the bottom-most layer) would also provide a good performance boost.
Another idea, if no image needs to be rendered, would be to simply set
the GPU clear color to the background color, to render it for free.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: Confirmed

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  [MainView] Background color and image rendering is too slow

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[Bug 1439133] Re: [MainView] Background color and image rendering is slow

2015-04-01 Thread Loïc Molinari
** Description changed:

  The MainView renders at the bottom-most layer a background composed of a
  colored rectangle and an image. The way it is currently implemented
  implies two fullscreen passes with alpha blending on. This is very slow.
  A solution would be to use just one pass using a ShaderEffect or a
  dedicated C++ component. Disabling alpha blending (possible since it's
  the bottom-most layer) would also provide a good performance boost.
+ Another idea, if no image needs to be rendered, would be to simply set
+ the GPU clear color to the background color, to render it for free.

** Summary changed:

- [MainView] Background color and image rendering is slow
+ [MainView] Background color and image rendering is too slow

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[Bug 1502093] Re: UbuntuShape crash with latest UITK on mako/flo

2015-10-02 Thread Loïc Molinari
** Changed in: ubuntu-ui-toolkit (Ubuntu)
 Assignee: (unassigned) => Loïc Molinari (loic.molinari)

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  UbuntuShape crash with latest UITK on mako/flo

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[Bug 1502093] Re: UbuntuShape crash with latest UITK on mako/flo

2015-10-02 Thread Loïc Molinari
So the Adreno 320's driver is crashing there:

lowp float mask = smoothstep(distanceMin, distanceMax, shapeData[yCoord
<= 0.0 ? 0 : 1]);

because of the index being computed on the same line, storing it in a
variable before fixes it...

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[Bug 1502093] Re: UbuntuShape crash with latest UITK on mako/flo

2015-10-02 Thread Loïc Molinari
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
adreno-320-shader-compiler-workaround

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[Bug 1480199] Re: [UbuntuShape] Anti-aliasing is broken when rotated

2015-09-10 Thread Loïc Molinari
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-mipmap-fallback

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Title:
  [UbuntuShape] Anti-aliasing is broken when rotated

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[Bug 1455567] Re: [UbuntuShape] Broken rendering under certain device orientation conditions

2015-09-10 Thread Loïc Molinari
** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: New => In Progress

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[Bug 1494272] [NEW] [UbuntuShape] Replace the nodfdy workaround by a clean solution

2015-09-10 Thread Loïc Molinari
Public bug reported:

We had to provide a quick fix for OpenGL implementations not supporting
standard derivatives like the Ubuntu Touch emulator. That has to be
replaced by a clean solution.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: New => In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-mipmap-fallback

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[Bug 1455567] Re: [UbuntuShape] Broken rendering under certain device orientation conditions

2015-09-10 Thread Loïc Molinari
The branch linked fixed that bug. There's been a confusion because the
problem came back when the shell started to do the rotation by itself,
and that has been fixed there [1]. Remains a last bug that makes
UbuntuShapes aliased when rotated (using the rotation property), it is
tracked there [2] and the fix is ready [3].

I'm marking this as closed again, feel free to comment on the new bug.

[1] https://bugs.launchpad.net/canonical-devices-system-image/+bug/1466656
[2] https://bugs.launchpad.net/ubuntu/+source/ubuntu-ui-toolkit/+bug/1480199
[3] 
https://code.launchpad.net/~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-shape-mipmap-fallback/+merge/270657

** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: In Progress => Fix Released

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[Bug 1505221] Re: [UbuntuShape] Broken on OpenGL ES 2 when TEXTURE_MAX_LEVEL not available (emulator)

2015-10-12 Thread Loïc Molinari
** Summary changed:

- Ubuntu-emulator: icons/image/text fields only show the bottom half
+ [UbuntuShape] Broken on OpenGL ES 2 when TEXTURE_MAX_LEVEL not available 
(emulator)

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
opengles-mipmap-path-fix

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  available (emulator)

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[Bug 1510218] Re: mir_connection_get_egl_pixel_format() crashes if libEGL is loaded RTLD_LAZY

2015-10-27 Thread Loïc Molinari
> Wouldn't it just be the Android platform plugin that would be linked
to libEGL?

(And not libmirclient)

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[Bug 1510218] Re: mir_connection_get_egl_pixel_format() crashes if libEGL is loaded RTLD_LAZY

2015-10-27 Thread Loïc Molinari
> I'm not promising a fix, because this is an intentional feature.

Do you have other nice features like that? :)

> mir_connection_get_egl_pixel_format() crashes if you're not linked to
libEGL

QtUbuntu is linked to libEGL.

> Unfortunately we can't link to EGL. Because then you have:
>   (a) Software clients linked to libEGL;

Wouldn't it just be the Android platform plugin that would be linked to
libEGL?

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[Bug 1510218] Re: mir_connection_get_egl_pixel_format() crashes if libEGL is loaded RTLD_LAZY

2015-10-27 Thread Loïc Molinari
Cool, thanks.

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[Bug 1510717] [NEW] [Phone] Top of the Dash is black when going to spread mode

2015-10-27 Thread Loïc Molinari
Public bug reported:

On the phone, when doing a right swipe from the Dash, we can see that
the top part of the Dash surface (the part that is below the indicators
bar) is black. It is clearly visible when there's no other applications
running than the Dash.

** Affects: unity8 (Ubuntu)
 Importance: Undecided
 Status: New

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[Bug 1458609] Re: Requested surface format is ignored

2015-10-28 Thread Loïc Molinari
** Branch linked: lp:~unity-team/qtubuntu/requested-surface-format-fix

** Branch unlinked: lp:~loic.molinari/qtubuntu/qtubuntu-requested-
surface-format-fix

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Title:
  Requested surface format is ignored

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[Bug 1444975] [NEW] [UbuntuShape] Rendering issue with VMware's Gallium 0.4 on SVGA3D

2015-04-16 Thread Loïc Molinari
Public bug reported:

The resolution independent rendering of the UbuntuShape is wrong on
VMware's Gallium on SVGA3D renderer. This is due to a bad handling of
dFd*() functions in branches.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Critical
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
vmware-gallium-rendering-fix

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[Bug 1441822] Re: unity8 consuming excessive cpu in a preview page

2015-04-20 Thread Loïc Molinari
There's a race condition in QtDeclarative that prevents rendering thread
animations to be stopped. It's been patched recently in QtDeclarative's
trunk. See https://codereview.qt-project.org/#/c/109953/ .

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[Bug 1441822] Re: unity8 consuming excessive cpu in a preview page

2015-04-20 Thread Loïc Molinari
Bug #1431957 is not a consequence of this though, so that one still
needs more investigations.

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[Bug 1441822] Re: unity8 consuming excessive cpu in a preview page

2015-04-20 Thread Loïc Molinari
** Changed in: qtdeclarative-opensource-src (Ubuntu)
   Status: In Progress => Invalid

** Changed in: qtdeclarative-opensource-src (Ubuntu)
   Status: Invalid => Confirmed

** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: Confirmed => Invalid

** Changed in: qtdeclarative-opensource-src (Ubuntu)
   Importance: Undecided => High

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[Bug 1446279] [NEW] [UbuntuShape] Y-flip issue when redirected to a FBO

2015-04-20 Thread Loïc Molinari
Public bug reported:

The fix for bug #1444975 introduced a bug that makes shapes redirected
to a ShaderEffectSource (FBO) y-flipped.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Critical
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-
toolkit-y-flip-fix

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[Bug 1447495] [NEW] [UbuntuShape] Specifying a ShaderEffectSource as source is broken

2015-04-23 Thread Loïc Molinari
Public bug reported:

Specifying a ShaderEffectSource as source property of an UbuntuShape is
broken. The problem is that the the underlaying offscreen framebuffer is
never updated and the resulting texture is transparent.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Status: In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
update-shadereffectsource-based-shapes

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[Bug 1447495] Re: [UbuntuShape] Specifying a ShaderEffectSource as source is broken

2015-04-23 Thread Loïc Molinari
** Description changed:

  Specifying a ShaderEffectSource as source property of an UbuntuShape is
  broken. The problem is that the the underlaying offscreen framebuffer is
- never updated and the resulting texture is transparent.
+ never updated and the resulting texture is transparent. That happens
+ since Qt 5.4.

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[Bug 1519414] [NEW] [UbuntuShape] Properties deprecated in 1.3 log a warning when import version < 1.3

2015-11-24 Thread Loïc Molinari
Public bug reported:

The properties deprecated in 1.3 log a warning when the import version
is less than 1.3.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Medium
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
ubuntushape-wrong-deprecation-log-fix

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  [UbuntuShape] Properties deprecated in 1.3 log a warning when import
  version < 1.3

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[Bug 1461077] Re: Unit test aliasing of UbuntuShape

2015-11-24 Thread Loïc Molinari
There's no tricky workarounds anymore. A generic solution has been
pushed that works in all cases.

** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: Confirmed => Fix Released

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[Bug 1526813] Re: Need support for stroke style Rectangle

2016-01-12 Thread Loïc Molinari
This is actually exposed by QtQuick Rectangle using border.width and
border.color set to Qt.rgba(0.0, 0.0, 0.0, 0.0). Setting a transparent
color for the fill is correctly interpreted by QSGDefaultRectangleNode
as a request to render a mesh that's only made of the border pixels
(fill pixels are not rasterised).

** Branch unlinked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-
toolkit-private-shapes

** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: In Progress => Won't Fix

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  Need support for stroke style Rectangle

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[Bug 1523836] Re: Need support for stroke style UbuntuShape

2016-01-11 Thread Loïc Molinari
** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Importance: Undecided => High

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
private-shapes

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[Bug 1546546] Re: ProportionalShape is a square if width == 8gu

2016-02-17 Thread Loïc Molinari
** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: New => In Progress

** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Importance: Undecided => Medium

** Changed in: ubuntu-ui-toolkit (Ubuntu)
 Assignee: (unassigned) => Loïc Molinari (loic.molinari)

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  ProportionalShape is a square if width == 8gu

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[Bug 1546546] Re: ProportionalShape is a square if width == 8gu

2016-02-17 Thread Loïc Molinari
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
proportional-shape-ensured-correct-ratio-width-default-size

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[Bug 1546984] [NEW] Performance monitor dangling window pointer crash

2016-02-18 Thread Loïc Molinari
Public bug reported:

The performance monitor sometimes crashes on exit while disconnecting
from a QWindow signal with window pointer that's already deleted.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress

** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Status: Confirmed => In Progress

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
perf-monitor-dangling-window-pointer-fix

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  Performance monitor dangling window pointer crash

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[Bug 1546986] [NEW] Performance monitor dangling timer pointer crash

2016-02-18 Thread Loïc Molinari
Public bug reported:

Performance monitor sometimes crashes with a NULL QElapsedTimer pointer
dereference.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: Critical
 Status: In Progress

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  Performance monitor dangling timer pointer crash

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[Bug 1546986] Re: Performance monitor dangling timer pointer crash

2016-02-18 Thread Loïc Molinari
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
perf-monitor-dangling-timer-pointer-fix

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[Bug 1546984] Re: Performance monitor dangling window pointer crash

2016-02-18 Thread Loïc Molinari
Stacktrace is: http://pastebin.ubuntu.com/15101787/

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[Bug 1396098] [NEW] [UbuntuShape] Improve documentation

2014-11-25 Thread Loïc Molinari
Public bug reported:

The current documentation for the UbuntuShape is very sparse, make it
better.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

** Changed in: ubuntu-ui-toolkit (Ubuntu)
   Importance: Undecided => High

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[Bug 1396101] [NEW] [UbuntuShape] Add a test to check pixel-perfectness

2014-11-25 Thread Loïc Molinari
Public bug reported:

The UbuntuShape needs a test that can be used to dynamically set and
visually check that properties behave correctly. The test also needs a
way to validate pixel perfectness with a integrated zooming system to
check pixel by pixel.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

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[Bug 1396104] [NEW] [UbuntuShape] Add background color support

2014-11-25 Thread Loïc Molinari
Public bug reported:

The current shape supports only two exclusive properties to shape either
an image or a color. It would be nice to to have an image with a custom
background color (other than transparent).

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

** Description changed:

  The current shape supports only two exclusive properties to shape either
- an image or a color. It would be nice to be able to have an image with a
- custom background color (other than transparent).
+ an image or a color. It would be nice to to have an image with a custom
+ background color (other than transparent).

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

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https://bugs.launchpad.net/bugs/1396104

Title:
  [UbuntuShape] Add background color support

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[Bug 1396113] [NEW] [UbuntuShape] Image rendering is not pixel-perfect

2014-11-25 Thread Loïc Molinari
Public bug reported:

The image rendered by the UbuntuShape, when it has the same size, is not
perfectly aligned to the pixel grid making it blurry. That breaks all
the nice work done by the artists.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

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Title:
  [UbuntuShape] Image rendering is not pixel-perfect

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[Bug 1396114] [NEW] [UbuntuShape] Add support for more fill modes

2014-11-25 Thread Loïc Molinari
Public bug reported:

The current UbuntuShape only supports PreserveAspectCrop and Stretch
modes. It would be good to support PreserveAspectFit and Pad too.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

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Title:
  [UbuntuShape] Add support for more fill modes

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[Bug 1396119] [NEW] [UbuntuShape] Add image opacity support

2014-11-25 Thread Loïc Molinari
Public bug reported:

The current image shaped by the UbuntuShape is always rendered
completely opaque. It would be useful to change its opacity.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

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https://bugs.launchpad.net/bugs/1396119

Title:
  [UbuntuShape] Add image opacity support

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[Bug 1396124] [NEW] [UbuntuShape] Add image tiling support

2014-11-25 Thread Loïc Molinari
Public bug reported:

It would be useful to set different vertical and horizontal image wrap
modes, by taking advantage of the dedicated GPU capabilities. Progress
bars and infinite scrollers would greatly benefit from that.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

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Title:
  [UbuntuShape] Add image tiling support

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[Bug 1396162] [NEW] [UbuntuShape] Add image 2D transformation support

2014-11-25 Thread Loïc Molinari
Public bug reported:

Exposing a 2D scale vector and a 2D translation vector would allow the
user to put the image texture in a shape at a precise size and position.
It would also allow to do infinite translation effects, to implement
sliders without the need to overlay another item, to invert images
vertically and/or horizontally, to do pulsing effects, etc.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

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Title:
  [UbuntuShape] Add image 2D transformation support

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[Bug 1396165] [NEW] [UbuntuShape] Colored shapes aren't batched together

2014-11-25 Thread Loïc Molinari
Public bug reported:

The current UbuntuShape uses a uniform variable to communicate its color
to the shading system. That prevents the Qt batched renderer to batch
colored shapes together for efficient rendering. Storing the color as
attributes in the vertex buffer would fix that.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

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Title:
  [UbuntuShape] Colored shapes aren't batched together

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[Bug 1396168] [NEW] [UbuntuShape] Don't render shapes less than or equal to 0

2014-11-25 Thread Loïc Molinari
Public bug reported:

Current UbuntuShape is rendered even if its size is negative (this can
be the case when using anchors), it would be better to disable the
rendering when this is the case as it is done by the QtQuick items.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

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Title:
  [UbuntuShape] Don't render shapes less than or equal to 0

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[Bug 1396170] [NEW] [UbuntuShape] Add support for rectangle overlay

2014-11-25 Thread Loïc Molinari
Public bug reported:

The Unity shell and other apps require a shaped rectangle overlay
blended over an image. This is currently implement with a 2-pass
solution that is neither efficient, nor flexible. It would be good to
have that implemented efficiently in the toolkit.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

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Title:
  [UbuntuShape] Add support for rectangle overlay

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[Bug 1225246] Re: [UbuntuShape] Image.PreserveAspectFit doesn't work

2014-11-25 Thread Loïc Molinari
*** This bug is a duplicate of bug 1396114 ***
https://bugs.launchpad.net/bugs/1396114

Created a generic report requesting support for padding as well.

** This bug has been marked a duplicate of bug 1396114
   [UbuntuShape] Add support for more fill modes

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Title:
  [UbuntuShape] Image.PreserveAspectFit doesn't work

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[Bug 1396170] Re: [UbuntuShape] Add support for rectangle overlay

2014-11-25 Thread Loïc Molinari
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

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Title:
  [UbuntuShape] Add support for rectangle overlay

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[Bug 1396178] [NEW] [UbuntuShape] Make the base shape extendible

2014-11-25 Thread Loïc Molinari
Public bug reported:

The UbuntuShape is the base component of the toolkit and of several
applications. It has to be extremely efficient. The problem is that
efficiency becomes very difficult to maintain as more features need to
be implemented. The main reason being that having to deal with several
vertex buffer geometries and shaders in the same code base can become
extremely verbose, another reason being that branching inside shader
code can have big impacts with some GPUs (embedded or not).

A solution to avoid that would be to make UbuntuShape support a fixed
set of features and to make it extendible, so that new features could be
put inside dedicated items without reducing efficiency and code
maintainability of the base shape item.

** Affects: ubuntu-ui-toolkit (Ubuntu)
 Importance: High
 Assignee: Loïc Molinari (loic.molinari)
 Status: In Progress


** Tags: ubuntushape

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite

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Title:
  [UbuntuShape] Make the base shape extendible

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[Bug 1396170] Re: [UbuntuShape] Add support for rectangle overlay

2014-12-01 Thread Loïc Molinari
** Branch unlinked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-
toolkit-shape-rewrite

** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-overlay

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Title:
  [UbuntuShape] Add support for rectangle overlay

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