[ubuntu-art] Recent wiki edits

2009-04-19 Thread Thorsten Wilms
Hi!

On Sunday, 8:24 CEST, bretcolin created 
http://wiki.ubuntu.com/Artwork/Incoming/Karmic/Karmic%20Koala%20Concept%
20Art

There's a bit on naming at:
https://wiki.ubuntu.com/Artwork/Incoming/SubmissionGuidelines#Naming
But I guess it has to be directly at the form for creating new concept
pages. The link above shows you why there should be no spaces ...

Bret: If you created this solely for background concepts, those should
go in
https://wiki.ubuntu.com/Artwork/Incoming/Karmic/Backgrounds
under a new heading "Concepts", perhaps.

What's up with this attachment?
https://wiki.ubuntu.com/Artwork/Incoming/Karmic?action=AttachFile&do=view&target=colorful_koala
You shouldn't attach to the Incoming/Karmic page, except if you want to
put something on that very page. I guess it's an image but without
filetype extension such as .png or .jpg?


Then we have this gem of an edit by DSMatthews, who at Sunday, 8:51 CEST
renamed Bret's page to
http://wiki.ubuntu.com/Artwork/Incoming/Karmic/Petulant%20Platypus

The comment on the change is:
"I was high on eucalyptus oil at the time and do not remember anything."

Thank you DSMathews, great job that deserves to be seen by everyone!


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Re: [ubuntu-art] karmic koala art background

2009-04-19 Thread Steve Dodier
Bret,

I don't want to be a killjoy, but artwork included in the community art
packages has to meet some requirements. As far as i recall, those for
wallpapers are the following (you can check
https://wiki.ubuntu.com/Artwork/Documentation/Backgrounds anyways):

- resolution up to 2560x1600.
- file format : PNG or SVG

Currently, you're showing us 1024x768 JPG files, with a very very bad
rendering quality, and the koala you use on it is already extremely blur, i
just don't think the quality of the original image is good enough for making
a wallpaper out of it.

Also, when picking colours for your wallpapers, you have to be aware of two
things:

- some colours render well on some screens and horribly on other ones, esp.
LCD screens which have a lesser colour range.
- artwork meant to be designed for a particular release is usually based on
this release's colour palette (eventhough we still didn't receive any
information from Canonical concerning Karmic artwork, this probably being
the main reason why people are not focusing on it yet).

Also, I'm sorry to say it, but a melt of fuschia, red and lime green just
looks horrible on my screen. I think you should work with a much lesser
colour range, for instance two main colours, that fit well with each other,
and only adding a little bit of darkness / ligthness here and there to
obtain colour variations. There is an excellent app that helps you to pick
colours with a particular difference of shade / saturation : Agave.

I really wish to see you focusing on one idea and working on it till you get
the best out of it. This is a much more efficient approach than trying a lot
of ideas without sometimes taking the time to explore them.

Cordially, SD.
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Re: [ubuntu-art] ubuntu-art Digest, Vol 46, Issue 54 (Bret Sheppard)

2009-04-19 Thread bret sheppard
Hi guys, I'm very new at this. I'm just an artist,I don't know a thing about 
html or your confusing wiki. I'ts no wonder that you guys don't have more 
contributors, and as far as the non constructive critisism (you know who you 
are) what good does that do. I'm not some idiot with no feelings nor am I going 
to pretend I don't have feelings. I'm not a computer program that can be abused 
nor do I expect any hand holding but could someone please with all sincerity 
put it in non dislexic terms so that I can understand the process. 





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[ubuntu-art] Constructive Criticism, was: ubuntu-art Digest, Vol 46, Issue 54 (Bret Sheppard)

2009-04-19 Thread Thorsten Wilms
On Sun, 2009-04-19 at 04:13 -0700, bret sheppard wrote:

Please use meaningful subject lines.

> Hi guys, I'm very new at this. I'm just an artist,I don't know a thing
> about html or your confusing wiki.

Being just an artist isn't an excuse for anything. Being new to certain
topics isn't the problem, but you should pay attention.

For example, I pointed to our documentation for submissions and told you
where concepts for backgrounds should go, but you still created a new
page with spaces in the name.

> I'ts no wonder that you guys don't have more contributors, and as far
> as the non constructive critisism (you know who you are) what good
> does that do.

No, we don't know who that is. You might be referring to certain
one-liners, but you could also mean Steve. I would disagree in the later
case, it was spot on and reasonably constructive.

> I'm not some idiot with no feelings nor am I going to pretend I don't
> have feelings. I'm not a computer program that can be abused nor do I
> expect any hand holding but could someone please with all sincerity
> put it in non dislexic terms so that I can understand the process. 

"non dislexic"? What good does this non constructive criticism do?

Tell us what exactly is confusing and what needs to be cleared up.


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Re: [ubuntu-art] Constructive Criticism

2009-04-19 Thread Cory K.
Thorsten Wilms wrote:
> On Sun, 2009-04-19 at 04:13 -0700, bret sheppard wrote:
>
> Please use meaningful subject lines.
>
>   
>> Hi guys, I'm very new at this. I'm just an artist,I don't know a thing
>> about html or your confusing wiki.
>> 
>
> Being just an artist isn't an excuse for anything. Being new to certain
> topics isn't the problem, but you should pay attention.
>
> For example, I pointed to our documentation for submissions and told you
> where concepts for backgrounds should go, but you still created a new
> page with spaces in the name.
>
>   
>> I'ts no wonder that you guys don't have more contributors, and as far
>> as the non constructive critisism (you know who you are) what good
>> does that do.
>> 
>
> No, we don't know who that is. You might be referring to certain
> one-liners, but you could also mean Steve. I would disagree in the later
> case, it was spot on and reasonably constructive.
>
>   
>> I'm not some idiot with no feelings nor am I going to pretend I don't
>> have feelings. I'm not a computer program that can be abused nor do I
>> expect any hand holding but could someone please with all sincerity
>> put it in non dislexic terms so that I can understand the process. 
>> 
>
> "non dislexic"? What good does this non constructive criticism do?
>
> Tell us what exactly is confusing and what needs to be cleared up.
>   

Wow. I've been watching Brets submissions and while I personally feel
they have a long way to go to be something that can be included in the
wallpaper pack every reply I have seen has been rather constructive.
Especially Steve's who detailed out issues.

Bret: I think you'll find that there is a high standard here that
must be met. I welcome your submissions but remember they *must* meet
our criteria. I would also like to see you be more descriptive with your
submission emails. I just have a hard time taking it seriously when I
see a 1-line email like "ubuntu wallpaper", all lower case. Always rings
Juvenile.


-Cory K.


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[ubuntu-art] Gettin' our @$$3$ in gear. or, a team restructuring.

2009-04-19 Thread Cory K.
Apart from the title this email aims to take a no-holds-barred look at
who we are and how we are put together.

I have been looking at ways to give this team more structure and noticed
something we lack in concrete leadership or anyone with any authority to
enact change. Nobody with definitive word. We generally throw around
loose ideas, someone edits the wiki and it looks official. 'Till, the
next guy comes along. God. The wiki must have gon through some major
shuffle every release.

So I propose:

1. Clearing out the current LP art team and starting from zero. Closing
it and making it a moderated team.

The Launchpad team means and does nothing. I really don't see the
need for a open team. Karma? No. I want to give it meaning. Being on
this team will mean your a trusted member and you have demonstrated
some ability/aptitude worthy of meaningful contribution to the team.
Which is how a good many of the Ubuntu teams work. Weather it be
actual art, packaging, documentation or credited art/design
knowledge (you know what you're talking about basically). Acceptance
on to the team will be voted upon by the Art council.

This would also be the bug contact for any packaged efforts in the
repos.

2. The current mailing list will be a discussion list and the new list
(already waiting in the wings) be for LP team members only.

This would mostly be a name change. Everyone on the "ubuntu-art"
list would stay as-is the list would just rename to
"ubuntu-art-discuss". The new list would be "ubuntu-art-devel".
/Maybe/ the need to have "community" put in there somewhere. Up for
debate. And the latter list like I said would be for approved
members of the LP team.

3. Formation of a 5-person (or so) art council to be made up of
currently trusted members.

Pretty much self-explanatory. I would propose: (and this is just off
the top of my head. don't feel slighted if I don't list you)

* Kenneth Wimer - Our Canonical contact and generally smart dude.
* Thorsten Wilms - Great command of design theory and good
  documentation skills.
* Jonathan Austin - Great artist. (if he's up to it)

(just a quick list. I'm sure there's more)


So this is what I feel is needed for us to really take control of the
team and give it focus. Right now, we're just too loose a bunch to
really be effective.

Discuss.


-Cory K.

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Re: [ubuntu-art] Ubuntu Powder

2009-04-19 Thread Cory K.
@Matthew

It's been about 3 weeks since the last word on this. This was an idea
with alot of steam that has seem to fallen down. Like all of us I know
you have many duties but there was a lot of interest in this and I hope
you haven't missed your opportunity Did you say you were gonna have some
research up like 2 weekends ago?.


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Re: [ubuntu-art] Gettin' our @$$3$ in gear. or, a team restructuring.

2009-04-19 Thread Thorsten Wilms
On Sun, 2009-04-19 at 12:52 -0400, Cory K. wrote:


> 1. Clearing out the current LP art team and starting from zero. Closing
> it and making it a moderated team.

Agreed.

> 2. The current mailing list will be a discussion list and the new list
> (already waiting in the wings) be for LP team members only.
> 
> This would mostly be a name change. Everyone on the "ubuntu-art"
> list would stay as-is the list would just rename to
> "ubuntu-art-discuss". The new list would be "ubuntu-art-devel".
> /Maybe/ the need to have "community" put in there somewhere. Up for
> debate. And the latter list like I said would be for approved
> members of the LP team.

This is a bit tricky. What do we want?
 * Focused discussion (no unfounded one-liners, participants have to
have a clue)
 * A certain level of quality in artwork submissions
 * Proper email etiquette for efficiency
 * A chance that other designers at Canonical join in
 * Be open for newcomers, if they are willing and able to work on our
level or to improve until that is the case.

For all but the last, I would propose to keep one only-members-can-post
list. Making it moderated would provide a point-of-entry, but then we
need moderators.

What I don't want is to have one list for serious business, while still
having to deal with a noisy one. If all of the "inside" group would
retreat from a still wide open list, that would mean all others can
entertain themselves getting nowhere. Not fair and what a waste.


> 3. Formation of a 5-person (or so) art council to be made up of
> currently trusted members.
> 
> Pretty much self-explanatory. I would propose: (and this is just off
> the top of my head. don't feel slighted if I don't list you)
> 
> * Kenneth Wimer - Our Canonical contact and generally smart dude.
> * Thorsten Wilms - Great command of design theory and good
>   documentation skills.
> * Jonathan Austin - Great artist. (if he's up to it)
> 
> (just a quick list. I'm sure there's more)

I'd take an official role as long as real life doesn't interfere. I
don't expect it to make much difference. Meritocracy and all ... and
editing the wiki, nobody stopping me ;)

Kenneth decides.

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Re: [ubuntu-art] Gettin' our @$$3$ in gear. or, a team restructuring.

2009-04-19 Thread Ben Crisford
Thats alot of ideas :P.

>1. Clearing out the current LP art team and starting from zero. Closing
>it and making it a moderated team.
>
>The Launchpad team means and does nothing. I really don't see the
>need for a open team. Karma? No. I want to give it meaning. Being on
>this team will mean your a trusted member and you have demonstrated
>some ability/aptitude worthy of meaningful contribution to the team.
>Which is how a good many of the Ubuntu teams work. Weather it be
>actual art, packaging, documentation or credited art/design
>knowledge (you know what you're talking about basically). Acceptance
>on to the team will be voted upon by the Art council.

Hang on a second...  Have you thought about how tricky this would be to 
moderate?  The candidates you selected were great choices, but nonetheless this 
would be tricky.  For the bug control team this works fine, B Murray just asks 
you for some examples of bug triaging.  With art, i'm not exactly a great 
artist, but I still help out with the team, and I can code various types of 
theme.  What will the guidelines be for entry?  Because you can get absolutely 
superb wiki documentors who haven't even heard of a clone brush, are they not 
allowed in the group?  I can help out with artwork stuff and do GDM themes etc, 
but i'm no artist...  And I want to join :(.

I'm not saying its impossible, but choosing who joins - and who doesn't could 
be complicated and tricky...

Ben





From: Cory K. 
To: Discussion on Ubuntu artwork 
Sent: Sunday, 19 April, 2009 17:52:47
Subject: [ubuntu-art] Gettin' our @$$3$ in gear. or, a team restructuring.

Apart from the title this email aims to take a no-holds-barred look at
who we are and how we are put together.

I have been looking at ways to give this team more structure and noticed
something we lack in concrete leadership or anyone with any authority to
enact change. Nobody with definitive word. We generally throw around
loose ideas, someone edits the wiki and it looks official. 'Till, the
next guy comes along. God. The wiki must have gon through some major
shuffle every release.

So I propose:

1. Clearing out the current LP art team and starting from zero. Closing
it and making it a moderated team.

The Launchpad team means and does nothing. I really don't see the
need for a open team. Karma? No. I want to give it meaning. Being on
this team will mean your a trusted member and you have demonstrated
some ability/aptitude worthy of meaningful contribution to the team.
Which is how a good many of the Ubuntu teams work.. Weather it be
actual art, packaging, documentation or credited art/design
knowledge (you know what you're talking about basically). Acceptance
on to the team will be voted upon by the Art council.

This would also be the bug contact for any packaged efforts in the
repos.

2. The current mailing list will be a discussion list and the new list
(already waiting in the wings) be for LP team members only.

This would mostly be a name change. Everyone on the "ubuntu-art"
list would stay as-is the list would just rename to
"ubuntu-art-discuss". The new list would be "ubuntu-art-devel".
/Maybe/ the need to have "community" put in there somewhere. Up for
debate. And the latter list like I said would be for approved
members of the LP team.

3. Formation of a 5-person (or so) art council to be made up of
currently trusted members.

Pretty much self-explanatory. I would propose: (and this is just off
the top of my head. don't feel slighted if I don't list you)

* Kenneth Wimer - Our Canonical contact and generally smart dude.
* Thorsten Wilms - Great command of design theory and good
  documentation skills.
* Jonathan Austin - Great artist. (if he's up to it)

(just a quick list. I'm sure there's more)


So this is what I feel is needed for us to really take control of the
team and give it focus. Right now, we're just too loose a bunch to
really be effective.

Discuss.


-Cory K.

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Re: [ubuntu-art] Gettin' our @$$3$ in gear. or, a team restructuring.

2009-04-19 Thread Thorsten Wilms
On Sun, 2009-04-19 at 12:52 -0400, Cory K. wrote:

> 3. Formation of a 5-person (or so) art council to be made up of
> currently trusted members.
> 
> Pretty much self-explanatory. I would propose: (and this is just off
> the top of my head. don't feel slighted if I don't list you)
> 
> * Kenneth Wimer - Our Canonical contact and generally smart dude.
> * Thorsten Wilms - Great command of design theory and good
>   documentation skills.
> * Jonathan Austin - Great artist. (if he's up to it)

Oh, and in this order:

 * Cory K., because he kicks our @$$3$.
 * Sebastian Porta (though I bet he prefers to stay the most productive
of all of us ;)
 * Anton Kerezov
 * Saleel
 * John Baer
 * (Rico Sta Cruz, if he ever comes back)

Any additions, reactions?

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Re: [ubuntu-art] Gettin' our @$$3$ in gear. or, a team restructuring.

2009-04-19 Thread Anton Kerezov
On Sun, Apr 19, 2009 at 9:53 PM, Thorsten Wilms  wrote:

>   * Cory K., because he kicks our @$$3$.
>  * Sebastian Porta (though I bet he prefers to stay the most productive
> of all of us ;)
>  * Anton Kerezov
>  * Saleel
>  * John Baer
>  * (Rico Sta Cruz, if he ever comes back)
>
> Any additions, reactions?


I'll be glad to be part of the team and will help as much as I can in my
very limited free time (if that doesn't bother you though).


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[ubuntu-art] Gettin' our * in gear or, a team restructuring.

2009-04-19 Thread Steve Dodier
Hello,

I don't think my point of view is worth the one of the actual artists here,
as I'm more or less a spectator, but I'm still going to give it.

I must say I don't totally agree on the fact that this team lacks
leadership, and I think you're handling this role pretty well, Cory, since
you're one of those who take upon themselves to follow the progress of the
projects going on here, to give advice to people when they're going on the
wrong direction, etc.

Since there is a lot to do there, I think having a "council", a group of
moderators/administrators may be the most suitable way to go. But this would
be useless if there is nothing to lead/manage. And that's where I totally
disagree on the idea of splitting the ubuntu-art list into two lists, a
public one for customers, and another, private, for artists.

I don't believe it would cause any problems in the first months, but the
risk here is to repel newcomers who may be great artists but don't feel
confident enough to go in the process of being accepted as "members".

Also, I fear that this cuts you, the artists (pretty brilliant, I must say)
from *us* (obviously i belong to this group, but in no means i intend to
speak in the voice of anyone but me), the community members, the ones who
will use your artwork on our computers.

I think the role of the mailing list is to let anyone make a first step in
the direction of the team, and to exchange ideas, and I must say I'd be
quite disappointed of not being able to follow what's going on here, just
because I like keeping in touch with those who make the artwork I use, and
because it's always a good occasion to learn a few things.

If you are worried about the idea that anyone can post (and thus, it's true,
disturb a serious process, even if I don't think it happens that much),
then, yes, you should make this list moderated. But I would like to know the
criterias for having a voice. Would it be only for artists, as persons who
are capable of making high quality artwork with opensource tools, or would
there also be a place for community members, who don't have anything to
offer but feedback, and who are just not skilled enough to actually
contribute ?

About the idea of cleaning the LP group, I totally agree with you. It could
be used as a mark of recognition for the people who do contribute, and would
fit this role much better than the mailing list, in my opinion (and I must
say that since I joined it, I've been totally inactive there, just because
there is nothing which I can be of use in it).

Anyways, I for sure will keep in touch with the team, with the means that I
will be able to use.

Cordially, SD.

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Re: [ubuntu-art] Wiki content.

2009-04-19 Thread Daniel Scott Matthews
On Sun, Apr 19, 2009 at 7:27 PM,   wrote:
> Then we have this gem of an edit by DSMatthews, who at Sunday, 8:51 CEST
> renamed Bret's page to
> http://wiki.ubuntu.com/Artwork/Incoming/Karmic/Petulant%20Platypus
>
> The comment on the change is:
> "I was high on eucalyptus oil at the time and do not remember anything."
>
> Thank you DSMathews, great job that deserves to be seen by everyone!
>

I hope my good humored response to the antics on the wiki made a
point, there is a fine line between creativity and mischief, when
people cross that line it is best dealt with in a light hearted
manner, lest we find our selves feeding trolls.  :-)

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Re: [ubuntu-art] Gettin' our @$$3$ in gear. or, a team restructuring.

2009-04-19 Thread Kyle Family
I am totally enthusiastic about a plan like this, if this is what it  
takes to get Ubuntu looking more "sophisticated." Because in my  
personal opinion, there are some very "amateur" things about Ubuntu  
(although I love the distro) mainly that being the graphical end. What  
I would love to see is a lot higher standard on the "overall look,"  
and "feel."

Just my 2 cents...

Jent Kyle
--
Freelancer Graphic Artist


On Apr 19, 2009, at 10:52 AM, Cory K. wrote:

> Apart from the title this email aims to take a no-holds-barred look at
> who we are and how we are put together.
>
> I have been looking at ways to give this team more structure and  
> noticed
> something we lack in concrete leadership or anyone with any  
> authority to
> enact change. Nobody with definitive word. We generally throw around
> loose ideas, someone edits the wiki and it looks official. 'Till, the
> next guy comes along. God. The wiki must have gon through some major
> shuffle every release.
>
> So I propose:
>
> 1. Clearing out the current LP art team and starting from zero.  
> Closing
> it and making it a moderated team.
>
>The Launchpad team means and does nothing. I really don't see the
>need for a open team. Karma? No. I want to give it meaning. Being  
> on
>this team will mean your a trusted member and you have demonstrated
>some ability/aptitude worthy of meaningful contribution to the  
> team.
>Which is how a good many of the Ubuntu teams work. Weather it be
>actual art, packaging, documentation or credited art/design
>knowledge (you know what you're talking about basically).  
> Acceptance
>on to the team will be voted upon by the Art council.
>
>This would also be the bug contact for any packaged efforts in the
>repos.
>
> 2. The current mailing list will be a discussion list and the new list
> (already waiting in the wings) be for LP team members only.
>
>This would mostly be a name change. Everyone on the "ubuntu-art"
>list would stay as-is the list would just rename to
>"ubuntu-art-discuss". The new list would be "ubuntu-art-devel".
>/Maybe/ the need to have "community" put in there somewhere. Up for
>debate. And the latter list like I said would be for approved
>members of the LP team.
>
> 3. Formation of a 5-person (or so) art council to be made up of
> currently trusted members.
>
>Pretty much self-explanatory. I would propose: (and this is just  
> off
>the top of my head. don't feel slighted if I don't list you)
>
>* Kenneth Wimer - Our Canonical contact and generally smart  
> dude.
>* Thorsten Wilms - Great command of design theory and good
>  documentation skills.
>* Jonathan Austin - Great artist. (if he's up to it)
>
>(just a quick list. I'm sure there's more)
>
>
> So this is what I feel is needed for us to really take control of the
> team and give it focus. Right now, we're just too loose a bunch to
> really be effective.
>
> Discuss.
>
>
> -Cory K.
>
> -- 
> ubuntu-art mailing list
> ubuntu-art@lists.ubuntu.com
> https://lists.ubuntu.com/mailman/listinfo/ubuntu-art


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Re: [ubuntu-art] Wiki content.

2009-04-19 Thread Thorsten Wilms
On Mon, 2009-04-20 at 05:54 +1000, Daniel Scott Matthews wrote:

> I hope my good humored response to the antics on the wiki made a
> point, there is a fine line between creativity and mischief, when
> people cross that line it is best dealt with in a light hearted
> manner, lest we find our selves feeding trolls.  :-)

Hmm. To me it looked like you renamed the page Bret created before he
managed to edit it, to turn it into what is now the 2nd attempt:
https://wiki.ubuntu.com/Artwork/Incoming/Karmic/Karmic Koala Concept Art

Only now I have to think of the other explanation for all of this :/

In any case, no bad feelings towards you, Daniel.

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Re: [ubuntu-art] Gettin' our * in gear or, a team restructuring.

2009-04-19 Thread Cory K.
Steve Dodier wrote:
> I must say I don't totally agree on the fact that this team lacks
> leadership, and I think you're handling this role pretty well, Cory, since
> you're one of those who take upon themselves to follow the progress of the
> projects going on here, to give advice to people when they're going on the
> wrong direction, etc.
>   

While I can chime in about certain things with some amount of credulity
I don't feel I am quite the guy for the lead of this team. I manage
projects under the team fine but as a whole, it's not something i want.

> Since there is a lot to do there, I think having a "council", a group of
> moderators/administrators may be the most suitable way to go. But this would
> be useless if there is nothing to lead/manage.

Sure. I'm thinking of the council as the group that set policy and
overall team direction.

> And that's where I totally
> disagree on the idea of splitting the ubuntu-art list into two lists, a
> public one for customers, and another, private, for artists.
>
> I don't believe it would cause any problems in the first months, but the
> risk here is to repel newcomers who may be great artists but don't feel
> confident enough to go in the process of being accepted as "members".
>
> Also, I fear that this cuts you, the artists (pretty brilliant, I must say)
> from *us* (obviously i belong to this group, but in no means i intend to
> speak in the voice of anyone but me), the community members, the ones who
> will use your artwork on our computers.
>
> I think the role of the mailing list is to let anyone make a first step in
> the direction of the team, and to exchange ideas, and I must say I'd be
> quite disappointed of not being able to follow what's going on here, just
> because I like keeping in touch with those who make the artwork I use, and
> because it's always a good occasion to learn a few things.
>
> If you are worried about the idea that anyone can post (and thus, it's true,
> disturb a serious process, even if I don't think it happens that much),
> then, yes, you should make this list moderated. But I would like to know the
> criterias for having a voice. Would it be only for artists, as persons who
> are capable of making high quality artwork with opensource tools, or would
> there also be a place for community members, who don't have anything to
> offer but feedback, and who are just not skilled enough to actually
> contribute ?
>   

This is how the current Ubuntu development lists work (split into 2
lists) and it works quite well. It's pretty much my model. Still not
something I'm hard set on, but feel it needs chat.

Some of the reason for a split. is to lower the signal to noise. (small
part) another would to be to discuss policy and maybe a quieter place to
interact with what/whomever (Julian?) at Canonical.


-Cory K.

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[ubuntu-art] Constructive Criticism

2009-04-19 Thread Steve Dodier
> Hi guys, I'm very new at this. I'm just an artist,I don't know a thing
> about html or your confusing wiki. I'ts no wonder that you guys don't have
> more contributors, and as far as the non constructive critisism (you know
> who you are) what good does that do. I'm not some idiot with no feelings nor
> am I going to pretend I don't have feelings. I'm not a computer program that
> can be abused nor do I expect any hand holding but could someone please with
> all sincerity put it in non dislexic terms so that I can understand the
> process.
>

Hello Bret,

I believe you're writing this message because you got me wrong on my last
comment, and I also believe you're pointing a finger at em, thus I'll allow
myself to answer you. I honnestly, in no means, try not to be constructive
when I write on this list. Before speaking of what is actually important, I
still would like to make a few things clear :

- The reasons why there are no contributions at the moment are mostly that,
with the release of Jaunty in a week, everyone who has a role in packaging /
bug management is pretty busy with their other responsabilities, but also
that we are 6 months from Karmic Koala, the UDS has not taken place yet, and
everyone is working on his own side, thinking about what one could work on
in the next months. If you'd joined a few weeks before, you would have
noticed the impressive amount of work that has been done by the subscribers
of this list, and the seriousness with which everything has been done (for
instance, the documentation and use/case testing of the Impression theme. I
personnaly don't use it, that's a matter of taste, but I respect it's author
for the huge amount of work he's produced, and for the quality of his work).

- About the Wiki, it's something that anyone can edit (and also, that anyone
can break) pretty easily. As you can see, there is a lot of discussion going
on at the moment about it. If you've never used a Wiki before, I suggest you
to train with it (just use it's preview feature, to see what you're doing,
and when you're doing wrong, wipe everything and try again till you manage
to use it). This will help you a lot when you write specs for your artwork.
The rest is about knowing how to use The GIMP / Inkscape / Blender / any
free (as in freedom) piece of software you can think of for artwork.

Now, let's speak about the thing that matters, your contributions. You've
been posting quite a lot of wallpapers lately. Some of them were just the
previous one, with something added to it. The best way to work on a project,
and offering yourself the possibility to look back at what you've done and
to decide wether you're going in the good direction or not, is to keep a
track of your work. This is the role of the Wiki, with which you can post
the different versions of a same wallpaper, and also grab comments from
users about the modifications you bring to it (usually we just write a
"comments" section at the end of the Wiki pages for this purpose).

As you could read in my previous email, I didn't like the last wallpaper you
posted, because it was too blury and because I didn't like the choice of
colours. That's my point of view, it's worth what it's worth. Now, let's be
positive a little, I looked at the wallpaper you posted on the wiki (i won't
argue about the fact that it is a very low resolution, and in a JPG format).
I like the concept. I believe it's far from achieved, but I really like the
idea of drawing a koala inside of clouds, eventhough i think you should make
it's eyes softer (they look like two dark balls right now, and there are no
dark balls in the sky ;) ), and you should of course work at a much higher
screen resolution so that you can put more details in it and you can render
it for all of the currently used screen resolutions, which is compulsory for
inclusion in the community artwork packages.

I hope this will help you to notice that noone here is trying neither to
abuse you nor to deceive you, but trying to help you express the best of
yourself. You feel confident about the fact of being an artist. All I wish
is that you take the time to own the tools that are used here and show
everyone the best of you.

Cordially, SD.


Ps : if you're wondering, the reasons for which you won't see me contribute
artwork in the next few months are the following :

- i'm not able to use Inkscape / the GIMP. I learnt on my own free time how
to use Photoshop, and i'm currently learning, little by little, how to use
those tools, because i perfectly understand and agree that i can't advertise
a tool if i don't believe its worth me to use it.

- i don't do wallpapers because i'm getting nowhere as soon as i work on
resolutions bigger than 1000x1000 (i have a little screen, and i also have
little skills, i assume it :) 1000x1000 is enough for what i'm asked).

- i don't have enough time to give to actually try to produce something, and
come back on it dizens of times, to take into account the advice of the
pe

Re: [ubuntu-art] Gettin' our @$$3$ in gear. or, a team restructuring.

2009-04-19 Thread Cory K.
Kyle Family wrote:
> I am totally enthusiastic about a plan like this, if this is what it  
> takes to get Ubuntu looking more "sophisticated." Because in my  
> personal opinion, there are some very "amateur" things about Ubuntu  
> (although I love the distro) mainly that being the graphical end. What  
> I would love to see is a lot higher standard on the "overall look,"  
> and "feel."

Well the work would only be seen in the community packages but who knows
what the future holds.

But the point of all this would be to get more focused and organized.
There's many questions that pop up that nobody can definitively answer
because really, nobody's in charge. A council IMO will solve this.

And yes. This approach will raise the barrier for entry and be
exclusionary. I don't feel that's a bad thing. We *need* to be more than
a collection of nutcases (myself included) and try to provide a place
where only the best art comes through.


-Cory K.

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Re: [ubuntu-art] Wiki content.

2009-04-19 Thread Daniel Scott Matthews
On Mon, Apr 20, 2009 at 6:34 AM,   wrote:
> On Mon, 2009-04-20 at 05:54 +1000, Daniel Scott Matthews wrote:
>
>> I hope my good humored response to the antics on the wiki made a
>> point, there is a fine line between creativity and mischief, when
>> people cross that line it is best dealt with in a light hearted
>> manner, lest we find our selves feeding trolls.  :-)
>
> Hmm. To me it looked like you renamed the page Bret created before he
> managed to edit it, to turn it into what is now the 2nd attempt:
> https://wiki.ubuntu.com/Artwork/Incoming/Karmic/Karmic Koala Concept Art
>
> Only now I have to think of the other explanation for all of this :/
>

That is one of the brilliant aspects of the wiki concept, you have
complete freedom, yet the revision history also gives you an audit
trail and full accountability.

I would like to think that my edit actually inspired the final (more
relevant) version of the page. ;-)

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Re: [ubuntu-art] Gettin' our @$$3$ in gear. or, a team restructuring.

2009-04-19 Thread Andrew
On Sun, Apr 19, 2009 at 12:52 PM, Cory K.  wrote:
> 1. Clearing out the current LP art team and starting from zero. Closing
> it and making it a moderated team.

If nothing else, this really should be done. The LP team is basically
useless in its current state.

According to the members page we now have:

152 active members
784 inactive members

I'm not entirely sure what LP uses to designate active members, I
imagine that it is simply whether or not some one has logged into LP
recently. Either way, it's definitely not representative of the actual
people doing work.

Making the team moderated would make it much more useful. As it is
now, it's just another badge on your profile page.

>
> 2. The current mailing list will be a discussion list and the new list
> (already waiting in the wings) be for LP team members only.

Agreed.

I imagine art-discuss being much like the current list. People sharing
things the are working on ect...

The moderated list could focus more on decision making processes
ect... It should also be set up (like ubuntu-devel) so that
non-members may still subscribe. I think there might be some
misconceptions that this would be a secret list of some sort.

> 3. Formation of a 5-person (or so) art council to be made up of
> currently trusted members.

Agreed.

What this team needs more than anything else are some defined goals
and projects. Right now, it's mostly just people throwing things
against a wall to see what sticks. The steps you propose would go a
long way to help.

 - Andrew

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Re: [ubuntu-art] Gettin' our @$$3$ in gear. or, a team restructuring.

2009-04-19 Thread Matthew Lye
Its probably a good idea to have council created, if just to give direction
and create guidelines. The largest problem this team seems to have is a lack
of collective focus, everyone is attempting to develop something different
rather than looking at designs submitted and working together to develop the
aspects of each that are good into a cohesive theme. Currently insane
amounts of times are wasted on developing ideas that end up not being
included. I would avoid trying to give the task of managing the artwork
development to the council because it will likely be time consuming and many
of people I've seen suggested have limited time available.

In terms of making the team no longer open, again a good idea but have a
clear way to get accepted documented in the wiki, and note what sort of
contributions your after. Id also suggest to create focus groups for theme
development  (both code and art), backgrounds, and for the wiki maintenance
and make acceptance based on contributions to one or another group (likely
via a recommendation by a focus group lead).

Id also suggest you make a spot for people that contribute purely through
well thought out critique. Someone who can do that can be incredibly
valuable even if they cant create anything more that stick figures.

-Matthew Lye

You can do anything you set your mind to when you have vision,
determination, and and endless supply of expendable labor.



On Mon, Apr 20, 2009 at 7:29 AM, Andrew  wrote:

> On Sun, Apr 19, 2009 at 12:52 PM, Cory K.  wrote:
> > 1. Clearing out the current LP art team and starting from zero. Closing
> > it and making it a moderated team.
>
> If nothing else, this really should be done. The LP team is basically
> useless in its current state.
>
> According to the members page we now have:
>
> 152 active members
> 784 inactive members
>
> I'm not entirely sure what LP uses to designate active members, I
> imagine that it is simply whether or not some one has logged into LP
> recently. Either way, it's definitely not representative of the actual
> people doing work.
>
> Making the team moderated would make it much more useful. As it is
> now, it's just another badge on your profile page.
>
> >
> > 2. The current mailing list will be a discussion list and the new list
> > (already waiting in the wings) be for LP team members only.
>
> Agreed.
>
> I imagine art-discuss being much like the current list. People sharing
> things the are working on ect...
>
> The moderated list could focus more on decision making processes
> ect... It should also be set up (like ubuntu-devel) so that
> non-members may still subscribe. I think there might be some
> misconceptions that this would be a secret list of some sort.
>
> > 3. Formation of a 5-person (or so) art council to be made up of
> > currently trusted members.
>
> Agreed.
>
> What this team needs more than anything else are some defined goals
> and projects. Right now, it's mostly just people throwing things
> against a wall to see what sticks. The steps you propose would go a
> long way to help.
>
>  - Andrew
>
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> https://lists.ubuntu.com/mailman/listinfo/ubuntu-art
>
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[ubuntu-art] Gettin' our @$$3$ in gear. or, a team restructuring.

2009-04-19 Thread John Baer
On Sun, 2009-04-19 at 19:51 +0100, Cory K. wrote:

> Apart from the title this email aims to take a no-holds-barred look at
> who we are and how we are put together.
> 
> I have been looking at ways to give this team more structure and
> noticed
> something we lack in concrete leadership or anyone with any authority
> to
> enact change. Nobody with definitive word. We generally throw around
> loose ideas, someone edits the wiki and it looks official. 'Till, the
> next guy comes along. God. The wiki must have gon through some major
> shuffle every release.
> 
> So I propose:
> 
> 1. Clearing out the current LP art team and starting from zero.
> Closing
> it and making it a moderated team.
> 
> The Launchpad team means and does nothing. I really don't see the
> need for a open team. Karma? No. I want to give it meaning. Being
> on
> this team will mean your a trusted member and you have
> demonstrated
> some ability/aptitude worthy of meaningful contribution to the
> team.
> Which is how a good many of the Ubuntu teams work. Weather it be
> actual art, packaging, documentation or credited art/design
> knowledge (you know what you're talking about basically).
> Acceptance
> on to the team will be voted upon by the Art council.
> 
> This would also be the bug contact for any packaged efforts in the
> repos.
> 

> 2. The current mailing list will be a discussion list and the new list
> (already waiting in the wings) be for LP team members only.
> 
> This would mostly be a name change. Everyone on the "ubuntu-art"
> list would stay as-is the list would just rename to
> "ubuntu-art-discuss". The new list would be "ubuntu-art-devel".
> /Maybe/ the need to have "community" put in there somewhere. Up
> for
> debate. And the latter list like I said would be for approved
> members of the LP team.
> 
> 3. Formation of a 5-person (or so) art council to be made up of
> currently trusted members.
> 
> Pretty much self-explanatory. I would propose: (and this is just
> off
> the top of my head. don't feel slighted if I don't list you)
> 
> * Kenneth Wimer - Our Canonical contact and generally smart
> dude.
> * Thorsten Wilms - Great command of design theory and good
>   documentation skills.
> * Jonathan Austin - Great artist. (if he's up to it)
> 
> (just a quick list. I'm sure there's more)
> 

There are two very powerful team principals to remember. The first is
exclusion. No one wants to feel they are left behind or what they have
to offer has no value. The second is inclusion, everyone is welcome and
everyone has something to offer.

1) The question becomes why would I want to be a member of the
ubuntu-art-discuss list if all the real work is occurring on
ubuntu-art-devel list? Does the 5 member art council want to get into
the business of deciding whose in. Just to illustrate my point, I have
no knowledge of Jonathan Austin.

2) Is the two list approach being used elsewhere? It is common to have
folks who desire to contribute affirm they have read and agree with the
approach and the manner in which the group interacts (code of conduct).

I appreciate your desire to improve the status quo but maybe we are not
as "broke" as it may seem.

What I have observed over time is when folks feel their effort might be
included as part of default the level of participation rises and the
quality of the work is good (inclusion). To illustrate this point, how
would the development of Breathe change if you were told it would be the
default icon theme for 9.10?

When folks feel no matter what they do, no matter how good, the changes
to Ubuntu will come from elsewhere participation falls (exclusion). My
guess is many folks feel that way now.

I believe the solution is community-themes. 

* My desire is to encourage folks to join, get evolve, and post
submissions. 

* My desire is we present opportunities to those who decide to
participate which encourages others to join.

* My desire is our submissions are forward thinking and challenge the
status quo. Success in my opinion is when there are so many good choices
available Canonical is challenged on how to include them. Ubuntu depends
on Canonical, Canonical depends on community.

My suggestion is to improve our processes. I would divide our
submissions into categories. Submit to one, or submit to all. Categories
would be bound to a series (e.g. Incoming/Karmic).

* Backgrounds (e.g. Incoming/Karmic/Backgrounds)
* GTK Themes 
* Icons or Icon Themes
* Sounds or Sound Themes
* Usplash Themes
* Other(?)

Let this categorization be the bases on how community themes are
packaged. I would keep the best of show package small, and if desired
because we have to many good choices (Yea!), make an "extras" package.

Add to the above creating count-down banners, posters, and responding to
other art related requests (e.g. wiki artwork), this team will become
very active.

John


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Re: [ubuntu-art] Hanso Theme

2009-04-19 Thread Smartboy
On Sun, Apr 19, 2009 at 6:46 PM, James Schriver  wrote:
> I'm in the process of developing a highly usable dark/hybrid theme for
> Karmic.  I've been using the theme for over a week and it's very usable
> in it's current state.
>
> The focus of this theme is to make something a bit different from the
> normal hybrid theme and demonstrate that brown can be beautiful while
> still saying "Hey, is that Ubuntu?".  A majority of all dark gtk themes
> is that a majority are black/grey.  This theme is a dark rich brown with
> pronounced gradients on the toolbars.  This may appear a bit obtrusive
> to some but the effects will grow.  A majority of sites (Google Docs,
> Sprint, etc) use this type of gradient on their toolbars and it does
> give a modern dimensional appeal to it.
>
> Another common issue I had was with darker themes, is that they looked
> highly detailed with contrast during the day, but as the day grew on and
> the lighting environment darkened, the dark themes became a bit bland
> and washed out.  I seem to have managed to mitigate that issue, at least
> for my eyes.
>
> The metacity theme is a modification of DiMetacity, by Ken Vermette, one
> the most talented artists to work with the Ubuntu community,
>
> I will make a Wiki page when I have some time, but overall it's mostly
> complete.  All trouble applications seems to work as well.
>
> Thanks to SiDi for the suggestion of darkening the menu_items and
> lessening the gradients on the menubar.  This proved to be a usability
> issue over time as the window border was not as pronounced.  The menubar
> is now striped utilising murrine.
>
> Please report any bugs / suggestions.
>
> The code can be found at:
>
> https://code.launchpad.net/~dashua/+junk/Karmic-Themes
>
>
>
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>
>

It reminds me of dark chocolate, and now I am craving it. :(

Good work, though! It is a very good job!

One thing from your screenshot, are there two different menubar backgrounds?

smartboy

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