Horribly noobful string question

2005-12-13 Thread SeNTry
Hi Everyone,

My first post here as I just begin to learn programming in general and 
python in particular.  I have all the noobie confused questions, but as I 
work thru the tutorials I'm sure I'll find most my answers.

This one is eluding me tho... I am working in the tutorials, writing scripts 
as presented and then modifying and expanding on my own to try to learn. 
I'm working with one that asks the user to 'guess a number I'm thinking', 
and with simple while loop, flow control and operands, returning an answer 
to guess again or you got it.  I've added a 'playagain' function I've got 
working, but what I want is to stop the program from crashing when someone 
enters a string value instead of a int value.  I know strings are immutable, 
and they can be changed to an int equivalent, but I just want the script to 
recognize the input as a string and print a simple "that's not a number, try 
again' type of message.  I can't find the syntax to include in the 
if/elif/else block to include a line that says something like,

elif guess == 
print "that's not a number! please guess again!"

I know that's not right, but can you see what I'm looking for and offer a 
suggestion?

Thanks in advance all. 


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Re: Horribly noobful string question

2005-12-14 Thread SeNTry

"Xavier Morel" <[EMAIL PROTECTED]> wrote in message 
news:[EMAIL PROTECTED]
> Fredrik Lundh wrote:
>> "SeNTry" wrote:
>>
>>> My first post here as I just begin to learn programming in general and
>>> python in particular.  I have all the noobie confused questions, but as 
>>> I
>>> work thru the tutorials I'm sure I'll find most my answers.
>>>
>>> This one is eluding me tho... I am working in the tutorials, writing 
>>> scripts
>>> as presented and then modifying and expanding on my own to try to learn.
>>> I'm working with one that asks the user to 'guess a number I'm 
>>> thinking',
>>> and with simple while loop, flow control and operands, returning an 
>>> answer
>>> to guess again or you got it.  I've added a 'playagain' function I've 
>>> got
>>> working, but what I want is to stop the program from crashing when 
>>> someone
>>> enters a string value instead of a int value.  I know strings are 
>>> immutable,
>>> and they can be changed to an int equivalent, but I just want the script 
>>> to
>>> recognize the input as a string and print a simple "that's not a number, 
>>> try
>>> again' type of message.  I can't find the syntax to include in the
>>> if/elif/else block to include a line that says something like,
>>
>> assuming you're using raw_input() to get the guess, you always
>> have a string (in python's sense of that word).
>>
>> what you seem to want is to check if the string contains a number
>> or not.  here's one way to do this:
>>
>> guess = raw_input("make a guess: ")
>> if guess == secret:
>> print "congratulations!"
>> elif not guess.isdigit():
>> print "that's not a number! please guess again!"
>> ...
>>
>
> that, or just write something like
>
> guess = raw_input("Make your guess > ")
> try:
> if int(guess) == secret:
> # ok
> except ValueError:
> # no good

>>
>> assuming you're using raw_input() to get the guess, you always
>> have a string (in python's sense of that word).
>>
>> what you seem to want is to check if the string contains a number
>> or not.  here's one way to do this:
>>
>> guess = raw_input("make a guess: ")
>> if guess == secret:
>> print "congratulations!"
>> elif not guess.isdigit():
>> print "that's not a number! please guess again!"
>> ...
>>
>
> that, or just write something like
>
> guess = raw_input("Make your guess > ")
> try:
> if int(guess) == secret:
> # ok
> except ValueError:
> # no good

Sry for late reply, I've been out of town.  Thanks for the responses, I'm 
just sitting down to try these out.  I'm kind of surprised there's not a 
more obvious way to handle simply identifying strings.

Anyways, here's the original code snippet from a tut. and then my modified 
effort.  I was using input instead of raw_input.  Looking at it now I'm not 
even sure why I did some of the stuff I did HAHA!  I just made functions for 
convenience and practice.  I'm sure it's laughable, but maybe you can see 
what I was doing and tell me what other errors I made just for learning...

Everything seems to work well, except when the playagain function in my 
modified code gets a '2' input to quit, it prints 'aw, ok bye then' and then 
the next line is the print from the loopfunc if statement, "looping while 
statement now complete".  If I remove the again="" line in the playagain 
function, it prints 2 times... wierd.  I put this in there because I 
suspected that the variable was remaining and wanted to clear it at the 
start of the function, but I've now read that the variable in a function is 
destroyed when the function ends... is this right?  My brain hurts...

ORIGINAL
number = 24
guess = int(raw_input('Enter an integer : '))

if guess == number:
print 'Congratulations, you guessed it.' # New block starts here
print "(but you do not win any prizes!)" # New block ends here
elif guess < number:
print 'No, it is a little higher than that' # Another block
# You can do whatever you want in a block ...
else:
print 'No, it is a little lower than that'
# you must have guess > number to reach here

print 'Done'
# This last statement is always executed

Re: Horribly noobful string question

2005-12-14 Thread SeNTry
SRY, that last bit of code got messed up. Hopefully it will look right 
now...

#define two functions first, then use them.

def loopfunc(looping):
while looping:
guess= input("guess a number. see if you can guess what I'm thinking")
if guess == number:
print "you got it!"
looping=False
playagain("")
print "looping while statement now complete"
elif guess < number:
print "nope, a little higher!"
else:
print "no, a little lower!"

def playagain(again):
again=""
again= input("would you like to play again? type '1' for yes and '2' for 
no")
if again==1:
print "great!"
loopfunc(True)
elif again==2:
print "aww!  Ok, bye then"
return
else:
print "that's not a 1 or a 2!  Try again!"
playagain("")
number=24
loopfunc(True)

>
> 


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Any good Python forums?

2005-12-15 Thread SeNTry
Hello,

Are there any good active python forums online?  Especially any forum that 
has an uber-noob section! 


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Re: Any good Python forums?

2005-12-15 Thread SeNTry

"SeNTry" <[EMAIL PROTECTED]> wrote in message 
news:[EMAIL PROTECTED]
> Hello,
>
> Are there any good active python forums online?  Especially any forum that 
> has an uber-noob section!
>

Hey, thanks all!  I know this is a good location, you guys seem to be real 
patient with newb questions, but I think I'm even newbier than the beginners 
here!  I just like forums better than newsgroups because I can search easier 
and replies bring a post back to top so it stays active.

A quick etiquette question here, it's been a looonnng time since I used 
newsgroups much.  I asked a question and got a couple replies and then 
posted a follow-up, but it's buried now and I don't think I'll get anymore 
replies.  Should I post follow-ups as new posts, or just hope someone 
notices the added thread and replies?  Also, I'm definitely trying to write 
the code first, so if I post here, I'll show my examples of how badly python 
can be written. 


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Customizable GUI package for Win$?

2007-06-26 Thread Alex Sentry
I want to know which GUI package should I turn to if I want to make something 
resembling MS OneNote.

A lot of packages have "Notebook" style widgets or tabbed stuff, but wxPython's 
are not really customizable from what I know, and neither are TKs. I'm not sure 
about pyGTK and it's primarily a Linux GUI package. I'd like to color 
them(gradients), make them have a custom shape, and other shiny not-so-native 
stuff. 
Yes, to some olde-schoole hackers it might seem shallow, but in all honesty, a 
slick good comfortable AND good looking interface is like a modern car. Sure, 
to get from point A to B you could use a lawnmower, but we're not doing that, 
and for a reason, right? :)

   
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