Re: [PyMOL] Rendering memory errors

2012-12-10 Thread Jason Vertrees
Hi Stephan Lloyd Watkins,

> I am no longer able to use the rendering plugin , which is a vlauble asset as 
> I am at this moment in the midst of making some publication quality figures.

Which rendering plugin are you referring to? What type of computer are
you using?


> Additional, the standard ray trace option will only work if I use a white 
> background, and zoom out further than would make a good image, ie a 300 amino 
> protein about 1 inch square on an 8x8 inch window (visual field).

How are you ray tracing? Using the 'ray' command? Clicking the 'ray'
button? What happens if you do not use a white background? These bugs
sound like they're related to the plugin, not PyMOL itself. Can you
share your PyMOL session file with me?


> As it is both the rendering types, I assume it is some change to memory 
> utilized by the shaders, as it crashes everytime.  I have a similar problem 
> now with gimp as well, however the memory cap is easy to see and maxes out 
> around 3-4 G before crashing, however there is a 16 G memory, along with 4G 
> on the GPU so I do not know where the errors come from.  I do not get the 
> errors on VMD, however prefer Pymol for the ease of use and also the images 
> are nice.

If you have Intel-based hardware you might try the following settings
upon startup:

set use_shaders, 0
set sphere_mode, 0

and then try your rendering plugin.

Cheers,

-- Jason

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Director of Core Modeling Product Management
Schrödinger, Inc.

(e) jason.vertr...@schrodinger.com
(o) +1 (603) 374-7120

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[PyMOL] Viewing PyMol in 3D

2012-12-10 Thread Max Ferretti
Hey everyone,

Does anyone have experience setting up pymol to be viewed in 3D with glasses? 
I'm hoping to build a system for this purpose.

>From what I have read, I will need a recent NVidia Quadro card and a 
>3D-capable LCD monitor with a resolution of at least 120Hz. I'm not sure if I 
>need to be more specific than that (if there are particular cards/monitors 
>that are known to work/not work). I'm also not quite sure if this is possible 
>on Windows 7. I've seen reports of people doing this with Windows XP and 
>Vista, but I would prefer to avoid those operating systems.

Any suggestions or advice would be greatly appreciated.

-Max F
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Re: [PyMOL] Viewing PyMol in 3D

2012-12-10 Thread Schubert, Carsten [JRDUS]
Hi Max,

you are already pretty much spot on. Pymol stereo works under XP, Vista, W7 and 
as far as I know any Linux flavor,  as long as you purchase a compatible NVIDIA 
quadro card and Nvidia 3D kit. The only caveat is that under Linux you need to 
have a card which supports the external 3 pin stereo connector, you don't need 
that under any of the windows flavors. Check the Nivida website for compatible 
cards,  machines and monitors.

I'm sure you can also find some structural biology groups at Scripps who are 
already setup with this equipment.

HTH

Carsten



From: Max Ferretti [mailto:mferr...@scripps.edu]
Sent: Monday, December 10, 2012 11:22 AM
To: pymol-users@lists.sourceforge.net
Subject: [PyMOL] Viewing PyMol in 3D

Hey everyone,

Does anyone have experience setting up pymol to be viewed in 3D with glasses? 
I'm hoping to build a system for this purpose.

>From what I have read, I will need a recent NVidia Quadro card and a 
>3D-capable LCD monitor with a resolution of at least 120Hz. I'm not sure if I 
>need to be more specific than that (if there are particular cards/monitors 
>that are known to work/not work). I'm also not quite sure if this is possible 
>on Windows 7. I've seen reports of people doing this with Windows XP and 
>Vista, but I would prefer to avoid those operating systems.

Any suggestions or advice would be greatly appreciated.

-Max F
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[PyMOL] Shrinking the sidebar

2012-12-10 Thread Alex Truong
Hi All,

I was just wondering if it was possible to shrink the sidebar width so I
have more viewing space? I regularly work with multiple windows open,
usually splitscreen (vertically split). Since I do most of my work on a
laptop with a 14-inch screen, that doesn't afford me much space to
investigate my models with. I've tried dragging; it hasn't worked. Is there
a a way to do it, or would the actual GUI source code have to be edited?

Thanks,
Alex
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Re: [PyMOL] Shrinking the sidebar

2012-12-10 Thread Nat Echols
On Mon, Dec 10, 2012 at 12:02 PM, Alex Truong  wrote:
> I was just wondering if it was possible to shrink the sidebar width so I
> have more viewing space? I regularly work with multiple windows open,
> usually splitscreen (vertically split). Since I do most of my work on a
> laptop with a 14-inch screen, that doesn't afford me much space to
> investigate my models with. I've tried dragging; it hasn't worked. Is there
> a a way to do it, or would the actual GUI source code have to be edited?

Is this what you wanted?

set internal_gui_width, 100

Or to really get rid of it:

set internal_gui, 0

-Nat

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Re: [PyMOL] Shrinking the sidebar

2012-12-10 Thread Alex Truong
Sorry, I forgot the [PyMOL] subject header.


On Mon, Dec 10, 2012 at 3:02 PM, Alex Truong  wrote:

> Hi All,
>
> I was just wondering if it was possible to shrink the sidebar width so I
> have more viewing space? I regularly work with multiple windows open,
> usually splitscreen (vertically split). Since I do most of my work on a
> laptop with a 14-inch screen, that doesn't afford me much space to
> investigate my models with. I've tried dragging; it hasn't worked. Is there
> a a way to do it, or would the actual GUI source code have to be edited?
>
> Thanks,
> Alex
>
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Re: [PyMOL] Shrinking the sidebar

2012-12-10 Thread Schubert, Carsten [JRDUS]
Alex, there is a little rectangle under the S of "State" in the lower left of 
the sidebar or to the left of the |< button. You can use that as a slider for 
the sidebar



From: Alex Truong [mailto:atru...@bu.edu]
Sent: Monday, December 10, 2012 3:03 PM
To: pymol-users@lists.sourceforge.net
Subject: [PyMOL] Shrinking the sidebar

Hi All,

I was just wondering if it was possible to shrink the sidebar width so I have 
more viewing space? I regularly work with multiple windows open, usually 
splitscreen (vertically split). Since I do most of my work on a laptop with a 
14-inch screen, that doesn't afford me much space to investigate my models 
with. I've tried dragging; it hasn't worked. Is there a a way to do it, or 
would the actual GUI source code have to be edited?

Thanks,
Alex
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Re: [PyMOL] Viewing PyMol in 3D

2012-12-10 Thread Sabuj Pattanayek
You don't need a quadro with a 3 pin port to do stereo in linux
anymore, but you do need a "new" model quadro, e.g. a quadro 600. The
tradeoff is that you'll pay more for the 120hz monitors with the
built-in 3d vision v2 emitters, see here :

http://plato.cgl.ucsf.edu/pipermail/chimera-users/2012-November/008177.html

I haven't' tested a standalone 3d vision v2 emitter with linux, it may
behave the same way as the lcd's with the built-in v2 emitter.

> NVIDIA quadro card and Nvidia 3D kit. The only caveat is that under Linux
> you need to have a card which supports the external 3 pin stereo connector,
> you don’t need that under any of the windows flavors. Check the Nivida

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Re: [PyMOL] Viewing PyMol in 3D

2012-12-10 Thread Schubert, Carsten [JRDUS]
Thanks Sabuj,

useful info indeed.

-Original Message-
From: Sabuj Pattanayek [mailto:sab...@gmail.com] 
Sent: Monday, December 10, 2012 4:18 PM
To: Schubert, Carsten [JRDUS]
Cc: Max Ferretti; pymol-users@lists.sourceforge.net
Subject: Re: [PyMOL] Viewing PyMol in 3D

You don't need a quadro with a 3 pin port to do stereo in linux
anymore, but you do need a "new" model quadro, e.g. a quadro 600. The
tradeoff is that you'll pay more for the 120hz monitors with the
built-in 3d vision v2 emitters, see here :

http://plato.cgl.ucsf.edu/pipermail/chimera-users/2012-November/008177.html

I haven't' tested a standalone 3d vision v2 emitter with linux, it may
behave the same way as the lcd's with the built-in v2 emitter.

> NVIDIA quadro card and Nvidia 3D kit. The only caveat is that under Linux
> you need to have a card which supports the external 3 pin stereo connector,
> you don't need that under any of the windows flavors. Check the Nivida


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